Fix testbed compilation with other backends.
This commit is contained in:
4
.github/workflows/rapier-ci-bench.yml
vendored
4
.github/workflows/rapier-ci-bench.yml
vendored
@@ -18,15 +18,17 @@ jobs:
|
|||||||
BENCHBOT_TARGET_COMMIT: ${{ github.event.pull_request.head.sha }}
|
BENCHBOT_TARGET_COMMIT: ${{ github.event.pull_request.head.sha }}
|
||||||
BENCHBOT_SHA: ${{ github.sha }}
|
BENCHBOT_SHA: ${{ github.sha }}
|
||||||
BENCHBOT_HEAD_REF: ${{github.head_ref}}
|
BENCHBOT_HEAD_REF: ${{github.head_ref}}
|
||||||
|
BENCHBOT_OTHER_BACKENDS: 'true'
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- name: Find commit SHA
|
- name: Find commit SHA
|
||||||
if: github.ref == 'refs/heads/master'
|
if: github.ref == 'refs/heads/master'
|
||||||
run: |
|
run: |
|
||||||
echo "::set-env name=BENCHBOT_TARGET_COMMIT::$BENCHBOT_SHA"
|
echo "::set-env name=BENCHBOT_TARGET_COMMIT::$BENCHBOT_SHA"
|
||||||
|
echo "::set-env name=BENCHBOT_OTHER_BACKENDS::false"
|
||||||
- name: Send 3D bench message
|
- name: Send 3D bench message
|
||||||
shell: bash
|
shell: bash
|
||||||
run: curl -u $BENCHBOT_AMQP_USER:$BENCHBOT_AMQP_PASS
|
run: curl -u $BENCHBOT_AMQP_USER:$BENCHBOT_AMQP_PASS
|
||||||
-i -H "content-type:application/json" -X POST
|
-i -H "content-type:application/json" -X POST
|
||||||
https://$BENCHBOT_AMQP_HOST/api/exchanges/$BENCHBOT_AMQP_VHOST//publish
|
https://$BENCHBOT_AMQP_HOST/api/exchanges/$BENCHBOT_AMQP_VHOST//publish
|
||||||
-d'{"properties":{},"routing_key":"benchmark","payload":"{ \"repository\":\"https://github.com/'$BENCHBOT_TARGET_REPO'\", \"branch\":\"'$GITHUB_REF'\", \"commit\":\"'$BENCHBOT_TARGET_COMMIT'\" }","payload_encoding":"string"}'
|
-d'{"properties":{},"routing_key":"benchmark","payload":"{ \"repository\":\"https://github.com/'$BENCHBOT_TARGET_REPO'\", \"branch\":\"'$GITHUB_REF'\", \"commit\":\"'$BENCHBOT_TARGET_COMMIT'\", \"other_backends\":\"'$BENCHBOT_OTHER_BACKENDS'\" }","payload_encoding":"string"}'
|
||||||
@@ -167,44 +167,42 @@ impl Box2dWorld {
|
|||||||
fixture_def.is_sensor = collider.is_sensor();
|
fixture_def.is_sensor = collider.is_sensor();
|
||||||
fixture_def.filter = b2::Filter::new();
|
fixture_def.filter = b2::Filter::new();
|
||||||
|
|
||||||
match collider.shape() {
|
let shape = collider.shape();
|
||||||
Shape::Ball(b) => {
|
|
||||||
let mut b2_shape = b2::CircleShape::new();
|
|
||||||
b2_shape.set_radius(b.radius);
|
|
||||||
b2_shape.set_position(center);
|
|
||||||
body.create_fixture(&b2_shape, &mut fixture_def);
|
|
||||||
}
|
|
||||||
Shape::Cuboid(c) => {
|
|
||||||
let b2_shape = b2::PolygonShape::new_box(c.half_extents.x, c.half_extents.y);
|
|
||||||
body.create_fixture(&b2_shape, &mut fixture_def);
|
|
||||||
}
|
|
||||||
Shape::Polygon(poly) => {
|
|
||||||
let points: Vec<_> = poly
|
|
||||||
.vertices()
|
|
||||||
.iter()
|
|
||||||
.map(|p| collider.position_wrt_parent() * p)
|
|
||||||
.map(|p| na_vec_to_b2_vec(p.coords))
|
|
||||||
.collect();
|
|
||||||
let b2_shape = b2::PolygonShape::new_with(&points);
|
|
||||||
body.create_fixture(&b2_shape, &mut fixture_def);
|
|
||||||
}
|
|
||||||
Shape::HeightField(heightfield) => {
|
|
||||||
let mut segments = heightfield.segments();
|
|
||||||
let seg1 = segments.next().unwrap();
|
|
||||||
let mut vertices = vec![
|
|
||||||
na_vec_to_b2_vec(seg1.a.coords),
|
|
||||||
na_vec_to_b2_vec(seg1.b.coords),
|
|
||||||
];
|
|
||||||
|
|
||||||
// TODO: this will not handle holes properly.
|
if let Some(b) = shape.as_ball() {
|
||||||
segments.for_each(|seg| {
|
let mut b2_shape = b2::CircleShape::new();
|
||||||
vertices.push(na_vec_to_b2_vec(seg.b.coords));
|
b2_shape.set_radius(b.radius);
|
||||||
});
|
b2_shape.set_position(center);
|
||||||
|
body.create_fixture(&b2_shape, &mut fixture_def);
|
||||||
|
} else if let Some(c) = shape.as_cuboid() {
|
||||||
|
let b2_shape = b2::PolygonShape::new_box(c.half_extents.x, c.half_extents.y);
|
||||||
|
body.create_fixture(&b2_shape, &mut fixture_def);
|
||||||
|
// } else if let Some(polygon) = shape.as_polygon() {
|
||||||
|
// let points: Vec<_> = poly
|
||||||
|
// .vertices()
|
||||||
|
// .iter()
|
||||||
|
// .map(|p| collider.position_wrt_parent() * p)
|
||||||
|
// .map(|p| na_vec_to_b2_vec(p.coords))
|
||||||
|
// .collect();
|
||||||
|
// let b2_shape = b2::PolygonShape::new_with(&points);
|
||||||
|
// body.create_fixture(&b2_shape, &mut fixture_def);
|
||||||
|
} else if let Some(heightfield) = shape.as_heightfield() {
|
||||||
|
let mut segments = heightfield.segments();
|
||||||
|
let seg1 = segments.next().unwrap();
|
||||||
|
let mut vertices = vec![
|
||||||
|
na_vec_to_b2_vec(seg1.a.coords),
|
||||||
|
na_vec_to_b2_vec(seg1.b.coords),
|
||||||
|
];
|
||||||
|
|
||||||
let b2_shape = b2::ChainShape::new_chain(&vertices);
|
// TODO: this will not handle holes properly.
|
||||||
body.create_fixture(&b2_shape, &mut fixture_def);
|
segments.for_each(|seg| {
|
||||||
}
|
vertices.push(na_vec_to_b2_vec(seg.b.coords));
|
||||||
_ => eprintln!("Creating a shape unknown to the Box2d backend."),
|
});
|
||||||
|
|
||||||
|
let b2_shape = b2::ChainShape::new_chain(&vertices);
|
||||||
|
body.create_fixture(&b2_shape, &mut fixture_def);
|
||||||
|
} else {
|
||||||
|
eprintln!("Creating a shape unknown to the Box2d backend.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -177,28 +177,36 @@ fn nphysics_collider_from_rapier_collider(
|
|||||||
) -> Option<ColliderDesc<f32>> {
|
) -> Option<ColliderDesc<f32>> {
|
||||||
let margin = ColliderDesc::<f32>::default_margin();
|
let margin = ColliderDesc::<f32>::default_margin();
|
||||||
let mut pos = *collider.position_wrt_parent();
|
let mut pos = *collider.position_wrt_parent();
|
||||||
|
let shape = collider.shape();
|
||||||
|
|
||||||
let shape = match collider.shape() {
|
let shape = if let Some(cuboid) = shape.as_cuboid() {
|
||||||
Shape::Cuboid(cuboid) => {
|
ShapeHandle::new(Cuboid::new(cuboid.half_extents.map(|e| e - margin)))
|
||||||
ShapeHandle::new(Cuboid::new(cuboid.half_extents.map(|e| e - margin)))
|
} else if let Some(ball) = shape.as_ball() {
|
||||||
}
|
ShapeHandle::new(Ball::new(ball.radius - margin))
|
||||||
Shape::Ball(ball) => ShapeHandle::new(Ball::new(ball.radius - margin)),
|
} else if let Some(capsule) = shape.as_capsule() {
|
||||||
Shape::Capsule(capsule) => {
|
ShapeHandle::new(Capsule::new(capsule.half_height, capsule.radius))
|
||||||
pos *= capsule.transform_wrt_y();
|
} else if let Some(heightfield) = shape.as_heightfield() {
|
||||||
ShapeHandle::new(Capsule::new(capsule.half_height(), capsule.radius))
|
ShapeHandle::new(heightfield.clone())
|
||||||
}
|
} else {
|
||||||
Shape::HeightField(heightfield) => ShapeHandle::new(heightfield.clone()),
|
|
||||||
#[cfg(feature = "dim3")]
|
#[cfg(feature = "dim3")]
|
||||||
Shape::Trimesh(trimesh) => ShapeHandle::new(TriMesh::new(
|
if let Some(trimesh) = shape.as_trimesh() {
|
||||||
trimesh.vertices().to_vec(),
|
ShapeHandle::new(TriMesh::new(
|
||||||
trimesh
|
trimesh.vertices().to_vec(),
|
||||||
.indices()
|
trimesh
|
||||||
.iter()
|
.indices()
|
||||||
.map(|idx| na::convert(*idx))
|
.iter()
|
||||||
.collect(),
|
.map(|idx| na::convert(*idx))
|
||||||
None,
|
.collect(),
|
||||||
)),
|
None,
|
||||||
_ => return None,
|
))
|
||||||
|
} else {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(feature = "dim2")]
|
||||||
|
{
|
||||||
|
return None;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
let density = if is_dynamic { collider.density() } else { 0.0 };
|
let density = if is_dynamic { collider.density() } else { 0.0 };
|
||||||
|
|||||||
@@ -422,27 +422,22 @@ fn physx_collider_from_rapier_collider(
|
|||||||
collider: &Collider,
|
collider: &Collider,
|
||||||
) -> Option<(ColliderDesc, Isometry3<f32>)> {
|
) -> Option<(ColliderDesc, Isometry3<f32>)> {
|
||||||
let mut local_pose = *collider.position_wrt_parent();
|
let mut local_pose = *collider.position_wrt_parent();
|
||||||
let desc = match collider.shape() {
|
let shape = collider.shape();
|
||||||
Shape::Cuboid(cuboid) => ColliderDesc::Box(
|
|
||||||
|
let desc = if let Some(cuboid) = shape.as_cuboid() {
|
||||||
|
ColliderDesc::Box(
|
||||||
cuboid.half_extents.x,
|
cuboid.half_extents.x,
|
||||||
cuboid.half_extents.y,
|
cuboid.half_extents.y,
|
||||||
cuboid.half_extents.z,
|
cuboid.half_extents.z,
|
||||||
),
|
)
|
||||||
Shape::Ball(ball) => ColliderDesc::Sphere(ball.radius),
|
} else if let Some(ball) = shape.as_ball() {
|
||||||
Shape::Capsule(capsule) => {
|
ColliderDesc::Sphere(ball.radius)
|
||||||
let center = capsule.center();
|
} else if let Some(capsule) = shape.as_capsule() {
|
||||||
let mut dir = capsule.b - capsule.a;
|
let rot = UnitQuaternion::rotation_between(&Vector3::x(), &Vector3::y());
|
||||||
|
local_pose *= rot.unwrap_or(UnitQuaternion::identity());
|
||||||
if dir.x < 0.0 {
|
ColliderDesc::Capsule(capsule.radius, capsule.height())
|
||||||
dir = -dir;
|
} else if let Some(trimesh) = shape.as_trimesh() {
|
||||||
}
|
ColliderDesc::TriMesh {
|
||||||
|
|
||||||
let rot = UnitQuaternion::rotation_between(&Vector3::x(), &dir);
|
|
||||||
local_pose *=
|
|
||||||
Translation3::from(center.coords) * rot.unwrap_or(UnitQuaternion::identity());
|
|
||||||
ColliderDesc::Capsule(capsule.radius, capsule.height())
|
|
||||||
}
|
|
||||||
Shape::Trimesh(trimesh) => ColliderDesc::TriMesh {
|
|
||||||
vertices: trimesh
|
vertices: trimesh
|
||||||
.vertices()
|
.vertices()
|
||||||
.iter()
|
.iter()
|
||||||
@@ -450,11 +445,10 @@ fn physx_collider_from_rapier_collider(
|
|||||||
.collect(),
|
.collect(),
|
||||||
indices: trimesh.flat_indices().to_vec(),
|
indices: trimesh.flat_indices().to_vec(),
|
||||||
mesh_scale: Vector3::repeat(1.0).into_glam(),
|
mesh_scale: Vector3::repeat(1.0).into_glam(),
|
||||||
},
|
|
||||||
_ => {
|
|
||||||
eprintln!("Creating a shape unknown to the PhysX backend.");
|
|
||||||
return None;
|
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
eprintln!("Creating a shape unknown to the PhysX backend.");
|
||||||
|
return None;
|
||||||
};
|
};
|
||||||
|
|
||||||
Some((desc, local_pose))
|
Some((desc, local_pose))
|
||||||
|
|||||||
Reference in New Issue
Block a user