Fix 3D compilation.
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@@ -5,7 +5,7 @@ use crate::utils::WBasis;
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use na::Point2;
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use ncollide::shape::Segment;
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct PolyhedronFace {
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pub vertices: [Point<f32>; 4],
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pub vids: [u8; 4], // Feature ID of the vertices.
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