docs: Minor fixes.

This commit is contained in:
Bruce Mitchener
2023-08-28 11:05:45 +07:00
parent 5c6def3239
commit 4c2d18a0cd
5 changed files with 12 additions and 12 deletions

View File

@@ -430,7 +430,7 @@ impl RigidBodyVelocity {
/// Converts a slice to a rigid-body velocity.
///
/// The slice must contain at least 3 elements: the `slice[0..2] contains
/// The slice must contain at least 3 elements: the `slice[0..2]` contains
/// the linear velocity and the `slice[2]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim2")]
@@ -443,7 +443,7 @@ impl RigidBodyVelocity {
/// Converts a slice to a rigid-body velocity.
///
/// The slice must contain at least 6 elements: the `slice[0..3] contains
/// The slice must contain at least 6 elements: the `slice[0..3]` contains
/// the linear velocity and the `slice[3..6]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim3")]
@@ -481,7 +481,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector(&self) -> &na::Vector3<Real> {
@@ -490,7 +490,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a mutable vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector3<Real> {
@@ -499,7 +499,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector(&self) -> &na::Vector6<Real> {
@@ -508,7 +508,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a mutable vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector6<Real> {