diff --git a/src/control/character_controller.rs b/src/control/character_controller.rs index fe355a4..19943f6 100644 --- a/src/control/character_controller.rs +++ b/src/control/character_controller.rs @@ -736,5 +736,6 @@ impl KinematicCharacterController { } fn subtract_hit(translation: Vector, hit: &TOI, offset: Real) -> Vector { - translation - *hit.normal1 * ((translation).dot(&hit.normal1) * (1.0 + offset)).min(0.0) + let hit_normal = (translation.dot(&hit.normal1) * (1.0 + offset)).min(0.0); + translation - *hit.normal1 * hit_normal }