Start experimenting with a generic joint implementation for joint drives.

This commit is contained in:
Crozet Sébastien
2021-02-10 11:56:51 +01:00
parent 3be8669206
commit 5b80c4efbf
14 changed files with 1350 additions and 7 deletions

View File

@@ -0,0 +1,171 @@
use super::{GenericVelocityConstraint, GenericVelocityGroundConstraint};
use crate::dynamics::{GenericJoint, IntegrationParameters, RigidBody};
use crate::math::{
AngDim, AngVector, AngularInertia, Dim, Isometry, Point, Real, Rotation, SpatialVector, Vector,
DIM,
};
use crate::utils::{WAngularInertia, WCross};
use na::{Vector3, Vector6};
// FIXME: review this code for the case where the center of masses are not the origin.
#[derive(Debug)]
pub(crate) struct GenericPositionConstraint {
position1: usize,
position2: usize,
local_anchor1: Isometry<Real>,
local_anchor2: Isometry<Real>,
local_com1: Point<Real>,
local_com2: Point<Real>,
im1: Real,
im2: Real,
ii1: AngularInertia<Real>,
ii2: AngularInertia<Real>,
joint: GenericJoint,
lin_impulse: Cell<Vector3<Real>>,
ang_impulse: Cell<Vector3<Real>>,
}
impl GenericPositionConstraint {
pub fn from_params(rb1: &RigidBody, rb2: &RigidBody, joint: &GenericJoint) -> Self {
let ii1 = rb1.effective_world_inv_inertia_sqrt.squared();
let ii2 = rb2.effective_world_inv_inertia_sqrt.squared();
let im1 = rb1.effective_inv_mass;
let im2 = rb2.effective_inv_mass;
Self {
local_anchor1: joint.local_anchor1,
local_anchor2: joint.local_anchor2,
position1: rb1.active_set_offset,
position2: rb2.active_set_offset,
im1,
im2,
ii1,
ii2,
local_com1: rb1.mass_properties.local_com,
local_com2: rb2.mass_properties.local_com,
joint: *joint,
}
}
pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) {
let mut position1 = positions[self.position1 as usize];
let mut position2 = positions[self.position2 as usize];
let anchor1 = position1 * self.local_anchor1;
let anchor2 = position2 * self.local_anchor2;
let r1 = Point::from(anchor1.translation.vector) - position1 * self.local_com1;
let r2 = Point::from(anchor2.translation.vector) - position2 * self.local_com2;
let delta_pos = anchor1.inverse() * anchor2;
let mass_matrix = GenericVelocityConstraint::compute_mass_matrix(
&self.joint,
self.im1,
self.im2,
self.ii1,
self.ii2,
r1,
r2,
false,
);
let lin_err = delta_pos.translation.vector * params.joint_erp;
let ang_err = delta_pos.rotation.scaled_axis() * params.joint_erp;
let err = Vector6::new(
lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
);
let impulse = mass_matrix * err;
let lin_impulse = impulse.xyz();
let ang_impulse = Vector3::new(impulse[3], impulse[4], impulse[5]);
position1.rotation = Rotation::new(
self.ii1
.transform_vector(ang_impulse + r1.gcross(lin_impulse)),
) * position1.rotation;
position2.rotation = Rotation::new(
self.ii2
.transform_vector(-ang_impulse - r2.gcross(lin_impulse)),
) * position2.rotation;
position1.translation.vector += self.im1 * lin_impulse;
position2.translation.vector -= self.im2 * lin_impulse;
positions[self.position1 as usize] = position1;
positions[self.position2 as usize] = position2;
}
}
#[derive(Debug)]
pub(crate) struct GenericPositionGroundConstraint {
position2: usize,
anchor1: Isometry<Real>,
local_anchor2: Isometry<Real>,
local_com2: Point<Real>,
im2: Real,
ii2: AngularInertia<Real>,
joint: GenericJoint,
}
impl GenericPositionGroundConstraint {
pub fn from_params(
rb1: &RigidBody,
rb2: &RigidBody,
joint: &GenericJoint,
flipped: bool,
) -> Self {
let anchor1;
let local_anchor2;
if flipped {
anchor1 = rb1.predicted_position * joint.local_anchor2;
local_anchor2 = joint.local_anchor1;
} else {
anchor1 = rb1.predicted_position * joint.local_anchor1;
local_anchor2 = joint.local_anchor2;
};
Self {
anchor1,
local_anchor2,
position2: rb2.active_set_offset,
im2: rb2.effective_inv_mass,
ii2: rb2.effective_world_inv_inertia_sqrt.squared(),
local_com2: rb2.mass_properties.local_com,
joint: *joint,
}
}
pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) {
let mut position2 = positions[self.position2 as usize];
let anchor2 = position2 * self.local_anchor2;
let r2 = Point::from(anchor2.translation.vector) - position2 * self.local_com2;
let delta_pos = self.anchor1.inverse() * anchor2;
let mass_matrix = GenericVelocityGroundConstraint::compute_mass_matrix(
&self.joint,
self.im2,
self.ii2,
r2,
false,
);
let lin_err = delta_pos.translation.vector * params.joint_erp;
let ang_err = Vector3::zeros(); // delta_pos.rotation.scaled_axis() * params.joint_erp;
let err = Vector6::new(
lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
);
let impulse = mass_matrix * err;
let lin_impulse = impulse.xyz();
let ang_impulse = Vector3::new(impulse[3], impulse[4], impulse[5]);
position2.rotation = Rotation::new(
self.ii2
.transform_vector(-ang_impulse - r2.gcross(lin_impulse)),
) * position2.rotation;
position2.translation.vector -= self.im2 * lin_impulse;
positions[self.position2 as usize] = position2;
}
}