Don't let the PubSub internal offsets overflow + fix some warnings.
This commit is contained in:
@@ -609,7 +609,7 @@ impl GraphicsManager {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw(&mut self, bodies: &RigidBodySet, colliders: &ColliderSet, window: &mut Window) {
|
||||
pub fn draw(&mut self, _bodies: &RigidBodySet, colliders: &ColliderSet, window: &mut Window) {
|
||||
// use kiss3d::camera::Camera;
|
||||
// println!(
|
||||
// "camera eye {:?}, at: {:?}",
|
||||
|
||||
Reference in New Issue
Block a user