Add ActiveCollisionTypes to easily enable collision-detection between two non-static rigid-body.
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@@ -2,7 +2,7 @@ use crate::dynamics::{
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RigidBodyCcd, RigidBodyHandle, RigidBodyMassProps, RigidBodyPosition, RigidBodyVelocity,
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};
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use crate::geometry::{
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ColliderGroups, ColliderHandle, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
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ColliderFlags, ColliderHandle, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
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};
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use crate::math::Real;
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use parry::query::{NonlinearRigidMotion, QueryDispatcher};
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@@ -49,14 +49,14 @@ impl TOIEntry {
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&ColliderType,
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&ColliderShape,
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&ColliderPosition,
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&ColliderGroups,
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&ColliderFlags,
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Option<&ColliderParent>,
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),
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c2: (
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&ColliderType,
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&ColliderShape,
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&ColliderPosition,
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&ColliderGroups,
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&ColliderFlags,
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Option<&ColliderParent>,
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),
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b1: Option<(
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@@ -82,8 +82,8 @@ impl TOIEntry {
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return None;
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}
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let (co_type1, co_shape1, co_pos1, co_groups1, co_parent1) = c1;
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let (co_type2, co_shape2, co_pos2, co_groups2, co_parent2) = c2;
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let (co_type1, co_shape1, co_pos1, co_flags1, co_parent1) = c1;
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let (co_type2, co_shape2, co_pos2, co_flags2, co_parent2) = c2;
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let linvel1 =
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frozen1.is_none() as u32 as Real * b1.map(|b| b.1.linvel).unwrap_or(na::zero());
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@@ -110,7 +110,7 @@ impl TOIEntry {
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+ smallest_contact_dist.max(0.0);
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let is_pseudo_intersection_test = co_type1.is_sensor()
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|| co_type2.is_sensor()
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|| !co_groups1.solver_groups.test(co_groups2.solver_groups);
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|| !co_flags1.solver_groups.test(co_flags2.solver_groups);
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if (end_time - start_time) * vel12 < thickness {
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return None;
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