Fix some typos. (#620)
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@@ -100,7 +100,7 @@ impl QueryFilterFlags {
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}
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}
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/// A filter tha describes what collider should be included or excluded from a scene query.
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/// A filter that describes what collider should be included or excluded from a scene query.
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#[derive(Copy, Clone, Default)]
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pub struct QueryFilter<'a> {
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/// Flags indicating what particular type of colliders should be excluded from the scene query.
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