enable clear_graphics and run_callbacks agin

update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access
add prefab_meshes() access function

Remove Arc<Mutex<>>
This commit is contained in:
rezural
2021-06-28 11:05:55 +10:00
committed by Sébastien Crozet
parent 62d6b0651b
commit 7c249c873d
4 changed files with 72 additions and 28 deletions

View File

@@ -942,6 +942,7 @@ fn update_testbed(
let selected_example = state.selected_example;
let manager = &mut *graphics;
let meshes = &mut *meshes;
let graphics_context = TestbedGraphics {
manager: &mut *manager,
commands: &mut commands,
@@ -950,6 +951,7 @@ fn update_testbed(
components: &mut gfx_components,
camera: &mut cameras.iter_mut().next().unwrap().2,
};
let mut testbed = Testbed {
graphics: Some(graphics_context),
state: &mut *state,
@@ -997,9 +999,9 @@ fn update_testbed(
if let Ok(w) = snapshot.restore() {
clear(&mut commands, &mut state, &mut graphics, &mut plugins);
// for plugin in &mut plugins {
// plugin.clear_graphics(window);
// }
for plugin in &mut plugins.0 {
plugin.clear_graphics(&mut graphics, &mut commands);
}
// set_world(w.3, w.4, w.5);
harness.physics.broad_phase = w.1;
@@ -1028,10 +1030,18 @@ fn update_testbed(
);
}
// for plugin in &mut plugins {
// let graphics = &mut graphics;
// plugin.init_graphics(window, &mut || graphics.next_color());
// }
for plugin in &mut plugins.0 {
let next_color = graphics.next_color();
plugin.init_graphics(
&mut graphics,
&mut commands,
meshes,
materials,
&mut gfx_components,
&mut harness,
&mut || next_color,
);
}
}
if example_changed
@@ -1071,6 +1081,7 @@ fn update_testbed(
for _ in 0..state.nsteps {
if state.selected_backend == RAPIER_BACKEND {
let graphics = &mut graphics;
let mut testbed_graphics = TestbedGraphics {
manager: &mut *graphics,
commands: &mut commands,
@@ -1137,9 +1148,9 @@ fn update_testbed(
}
}
// for plugin in &mut plugins.0 {
// plugin.run_callbacks(window, &mut harness.physics, &harness.state);
// }
for plugin in &mut plugins.0 {
plugin.run_callbacks(&mut harness);
}
}
}
@@ -1157,15 +1168,25 @@ fn update_testbed(
}
}
let physics = &harness.physics;
graphics.draw(&physics.bodies, &physics.colliders, &mut gfx_components);
graphics.draw(
&harness.physics.bodies,
&harness.physics.colliders,
&mut gfx_components,
);
for plugin in &mut plugins.0 {
plugin.draw();
plugin.draw(
&mut graphics,
&mut commands,
meshes,
materials,
&mut gfx_components,
&mut harness,
);
}
if state.flags.contains(TestbedStateFlags::CONTACT_POINTS) {
draw_contacts(&physics.narrow_phase, &physics.colliders);
draw_contacts(&harness.physics.narrow_phase, &harness.physics.colliders);
}
if state.running == RunMode::Step {
@@ -1177,14 +1198,14 @@ fn clear(
commands: &mut Commands,
state: &mut TestbedState,
graphics: &mut GraphicsManager,
_plugins: &mut Plugins,
plugins: &mut Plugins,
) {
state.can_grab_behind_ground = false;
graphics.clear(commands);
// for plugin in plugins.0.drain(..) {
// plugin.clear_graphics();
// }
for mut plugin in plugins.0.drain(..) {
plugin.clear_graphics(graphics, commands);
}
}
#[cfg(feature = "dim2")]