Allow collider modification after its insersion to the ColliderSet.
This commit is contained in:
@@ -2,8 +2,8 @@ use super::{
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BroadPhasePairEvent, ColliderPair, SAPLayer, SAPProxies, SAPProxy, SAPProxyData, SAPRegionPool,
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};
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use crate::data::pubsub::Subscription;
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use crate::dynamics::RigidBodySet;
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use crate::geometry::broad_phase_multi_sap::SAPProxyIndex;
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use crate::geometry::collider::ColliderChanges;
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use crate::geometry::{ColliderSet, RemovedCollider};
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use crate::math::Real;
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use crate::utils::IndexMut2;
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@@ -340,7 +340,6 @@ impl BroadPhase {
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pub fn update(
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&mut self,
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prediction_distance: Real,
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bodies: &RigidBodySet,
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colliders: &mut ColliderSet,
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events: &mut Vec<BroadPhasePairEvent>,
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) {
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@@ -350,39 +349,54 @@ impl BroadPhase {
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let mut need_region_propagation = false;
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// Phase 2: pre-delete the collisions that have been deleted.
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for body_handle in bodies
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.modified_inactive_set
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.iter()
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.chain(bodies.active_dynamic_set.iter())
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.chain(bodies.active_kinematic_set.iter())
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{
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for handle in &bodies[*body_handle].colliders {
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let collider = &mut colliders[*handle];
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let mut aabb = collider.compute_aabb().loosened(prediction_distance / 2.0);
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aabb.mins = super::clamp_point(aabb.mins);
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aabb.maxs = super::clamp_point(aabb.maxs);
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let layer_id = if let Some(proxy) = self.proxies.get_mut(collider.proxy_index) {
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proxy.aabb = aabb;
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proxy.layer_id
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} else {
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let layer_depth = super::layer_containing_aabb(&aabb);
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let layer_id = self.ensure_layer_exists(layer_depth);
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// Create the proxy.
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let proxy = SAPProxy::collider(*handle, aabb, layer_id, layer_depth);
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collider.proxy_index = self.proxies.insert(proxy);
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layer_id
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};
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let layer = &mut self.layers[layer_id as usize];
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// Preupdate the collider in the layer.
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layer.preupdate_collider(collider, &aabb, &mut self.proxies, &mut self.region_pool);
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need_region_propagation =
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need_region_propagation || !layer.created_regions.is_empty();
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colliders.foreach_modified_colliders_mut_internal(|handle, collider| {
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if !collider.changes.needs_broad_phase_update() {
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return;
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}
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}
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let mut aabb = collider.compute_aabb().loosened(prediction_distance / 2.0);
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aabb.mins = super::clamp_point(aabb.mins);
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aabb.maxs = super::clamp_point(aabb.maxs);
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let layer_id = if let Some(proxy) = self.proxies.get_mut(collider.proxy_index) {
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let mut layer_id = proxy.layer_id;
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proxy.aabb = aabb;
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if collider.changes.contains(ColliderChanges::SHAPE) {
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// If the shape was changed, then we need to see if this proxy should be
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// migrated to a larger layer. Indeed, if the shape was replaced by
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// a much larger shape, we need to promote the proxy to a bigger layer
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// to avoid the O(n²) discretization problem.
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let new_layer_depth = super::layer_containing_aabb(&aabb);
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if new_layer_depth > proxy.layer_depth {
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self.layers[proxy.layer_id as usize].proper_proxy_moved_to_bigger_layer(
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&mut self.proxies,
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collider.proxy_index,
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);
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// We need to promote the proxy to the bigger layer.
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layer_id = self.ensure_layer_exists(new_layer_depth);
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self.proxies[collider.proxy_index].layer_id = layer_id;
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}
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}
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layer_id
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} else {
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let layer_depth = super::layer_containing_aabb(&aabb);
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let layer_id = self.ensure_layer_exists(layer_depth);
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// Create the proxy.
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let proxy = SAPProxy::collider(handle, aabb, layer_id, layer_depth);
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collider.proxy_index = self.proxies.insert(proxy);
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layer_id
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};
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let layer = &mut self.layers[layer_id as usize];
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// Preupdate the collider in the layer.
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layer.preupdate_collider(collider, &aabb, &mut self.proxies, &mut self.region_pool);
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need_region_propagation = need_region_propagation || !layer.created_regions.is_empty();
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});
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// Phase 3: bottom-up pass to propagate new regions from smaller layers to larger layers.
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if need_region_propagation {
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@@ -527,7 +541,7 @@ mod test {
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broad_phase.update_aabbs(0.0, &bodies, &mut colliders);
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bodies.remove(hrb, &mut colliders, &mut joints);
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broad_phase.maintain(&mut colliders);
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broad_phase.handle_user_changes(&mut colliders);
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broad_phase.update_aabbs(0.0, &bodies, &mut colliders);
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// Create another body.
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@@ -15,14 +15,6 @@ impl ColliderPair {
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}
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}
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pub fn new_sorted(collider1: ColliderHandle, collider2: ColliderHandle) -> Self {
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if collider1.into_raw_parts().0 <= collider2.into_raw_parts().0 {
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Self::new(collider1, collider2)
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} else {
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Self::new(collider2, collider1)
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}
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}
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pub fn swap(self) -> Self {
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Self::new(self.collider2, self.collider1)
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}
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@@ -294,7 +294,7 @@ impl SAPLayer {
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proxies[*subregion_id].data.as_region_mut().mark_as_dirty();
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}
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if region.subproper_proxy_count == 0 {
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if !region.contains_subproper_proxies() {
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self.regions_to_potentially_remove.push(*point);
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}
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@@ -325,7 +325,7 @@ impl SAPLayer {
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region.update_after_subregion_removal(proxies, self.depth);
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// Check if we can actually delete this region.
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if region.subproper_proxy_count == 0 {
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if !region.contains_subproper_proxies() {
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let region_id = region_id.remove();
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// We can delete this region. So we need to tell the larger
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@@ -352,4 +352,21 @@ impl SAPLayer {
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}
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}
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}
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pub fn proper_proxy_moved_to_bigger_layer(
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&mut self,
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proxies: &mut SAPProxies,
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proxy_id: SAPProxyIndex,
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) {
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for (point, region_id) in &self.regions {
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let region = &mut proxies[*region_id].data.as_region_mut();
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let region_contains_proxy = region.proper_proxy_moved_to_a_bigger_layer(proxy_id);
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// If that proper proxy was the last one keeping that region
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// alive, mark the region as potentially removable.
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if region_contains_proxy && !region.contains_subproper_proxies() {
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self.regions_to_potentially_remove.push(*point);
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}
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}
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}
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}
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@@ -21,7 +21,7 @@ pub struct SAPRegion {
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// Number of proxies (added to this region) that originates
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// from the layer at depth <= the depth of the layer containing
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// this region.
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pub subproper_proxy_count: usize,
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subproper_proxy_count: usize,
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}
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impl SAPRegion {
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@@ -73,6 +73,23 @@ impl SAPRegion {
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}
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}
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/// Does this region still contain endpoints of subproper proxies?
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pub fn contains_subproper_proxies(&self) -> bool {
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self.subproper_proxy_count > 0
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}
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/// If this region contains the given proxy, this will decrement this region's proxy count.
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///
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/// Returns `true` if this region contained the proxy. Returns `false` otherwise.
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pub fn proper_proxy_moved_to_a_bigger_layer(&mut self, proxy_id: SAPProxyIndex) -> bool {
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if self.existing_proxies[proxy_id as usize] {
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self.subproper_proxy_count -= 1;
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true
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} else {
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false
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}
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}
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/// Deletes from the axes of this region all the endpoints that point
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/// to a region.
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pub fn delete_all_region_endpoints(&mut self, proxies: &SAPProxies) {
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@@ -2,6 +2,7 @@ use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle};
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use crate::geometry::{InteractionGroups, SAPProxyIndex, SharedShape, SolverFlags};
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use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector, DIM};
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use crate::parry::transformation::vhacd::VHACDParameters;
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use na::Unit;
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use parry::bounding_volume::{BoundingVolume, AABB};
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use parry::shape::Shape;
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@@ -49,6 +50,34 @@ enum MassInfo {
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MassProperties(Box<MassProperties>),
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}
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bitflags::bitflags! {
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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/// Flags describing how the collider has been modified by the user.
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pub(crate) struct ColliderChanges: u32 {
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const MODIFIED = 1 << 0;
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const POSITION_WRT_PARENT = 1 << 1; // => BF & NF updates.
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const POSITION = 1 << 2; // => BF & NF updates.
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const COLLISION_GROUPS = 1 << 3; // => NF update.
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const SOLVER_GROUPS = 1 << 4; // => NF update.
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const SHAPE = 1 << 5; // => BF & NF update. NF pair workspace invalidation.
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const SENSOR = 1 << 6; // => NF update. NF pair invalidation.
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}
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}
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impl ColliderChanges {
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pub fn needs_broad_phase_update(self) -> bool {
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self.intersects(
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ColliderChanges::POSITION_WRT_PARENT
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| ColliderChanges::POSITION
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| ColliderChanges::SHAPE,
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)
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}
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pub fn needs_narrow_phase_update(self) -> bool {
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self.bits() > 1
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}
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}
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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#[derive(Clone)]
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/// A geometric entity that can be attached to a body so it can be affected by contacts and proximity queries.
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@@ -59,10 +88,10 @@ pub struct Collider {
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mass_info: MassInfo,
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pub(crate) flags: ColliderFlags,
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pub(crate) solver_flags: SolverFlags,
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pub(crate) changes: ColliderChanges,
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pub(crate) parent: RigidBodyHandle,
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pub(crate) delta: Isometry<Real>,
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pub(crate) position: Isometry<Real>,
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pub(crate) prev_position: Isometry<Real>,
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/// The friction coefficient of this collider.
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pub friction: Real,
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/// The restitution coefficient of this collider.
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@@ -78,6 +107,7 @@ impl Collider {
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pub(crate) fn reset_internal_references(&mut self) {
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self.parent = RigidBodyHandle::invalid();
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self.proxy_index = crate::INVALID_U32;
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self.changes = ColliderChanges::empty();
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}
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/// The rigid body this collider is attached to.
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@@ -90,6 +120,42 @@ impl Collider {
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self.flags.is_sensor()
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}
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/// The combine rule used by this collider to combine its friction
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/// coefficient with the friction coefficient of the other collider it
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/// is in contact with.
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pub fn friction_combine_rule(&self) -> CoefficientCombineRule {
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CoefficientCombineRule::from_value(self.flags.friction_combine_rule_value())
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}
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/// Sets the combine rule used by this collider to combine its friction
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/// coefficient with the friction coefficient of the other collider it
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/// is in contact with.
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pub fn set_friction_combine_rule(&mut self, rule: CoefficientCombineRule) {
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self.flags = self.flags.with_friction_combine_rule(rule);
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}
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/// The combine rule used by this collider to combine its restitution
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/// coefficient with the restitution coefficient of the other collider it
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/// is in contact with.
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pub fn restitution_combine_rule(&self) -> CoefficientCombineRule {
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CoefficientCombineRule::from_value(self.flags.restitution_combine_rule_value())
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}
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/// Sets the combine rule used by this collider to combine its restitution
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/// coefficient with the restitution coefficient of the other collider it
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/// is in contact with.
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pub fn set_restitution_combine_rule(&mut self, rule: CoefficientCombineRule) {
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self.flags = self.flags.with_restitution_combine_rule(rule)
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}
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/// Sets whether or not this is a sensor collider.
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pub fn set_sensor(&mut self, is_sensor: bool) {
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if is_sensor != self.is_sensor() {
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self.changes.insert(ColliderChanges::SENSOR);
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self.flags.set(ColliderFlags::SENSOR, is_sensor);
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}
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}
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#[doc(hidden)]
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pub fn set_position_debug(&mut self, position: Isometry<Real>) {
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self.position = position;
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@@ -106,21 +172,49 @@ impl Collider {
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&self.position
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}
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/// Sets the position of this collider wrt. its parent rigid-body.
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pub(crate) fn set_position(&mut self, position: Isometry<Real>) {
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self.changes.insert(ColliderChanges::POSITION);
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self.position = position;
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}
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/// The position of this collider wrt the body it is attached to.
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pub fn position_wrt_parent(&self) -> &Isometry<Real> {
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&self.delta
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}
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/// Sets the position of this collider wrt. its parent rigid-body.
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pub fn set_position_wrt_parent(&mut self, position: Isometry<Real>) {
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self.changes.insert(ColliderChanges::POSITION_WRT_PARENT);
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self.delta = position;
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}
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/// The collision groups used by this collider.
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pub fn collision_groups(&self) -> InteractionGroups {
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self.collision_groups
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}
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/// Sets the collision groups of this collider.
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pub fn set_collision_groups(&mut self, groups: InteractionGroups) {
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if self.collision_groups != groups {
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self.changes.insert(ColliderChanges::COLLISION_GROUPS);
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self.collision_groups = groups;
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}
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}
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/// The solver groups used by this collider.
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pub fn solver_groups(&self) -> InteractionGroups {
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self.solver_groups
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}
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/// Sets the solver groups of this collider.
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pub fn set_solver_groups(&mut self, groups: InteractionGroups) {
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if self.solver_groups != groups {
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self.changes.insert(ColliderChanges::SOLVER_GROUPS);
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self.solver_groups = groups;
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}
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}
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/// The density of this collider, if set.
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pub fn density(&self) -> Option<Real> {
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match &self.mass_info {
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@@ -134,6 +228,12 @@ impl Collider {
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&*self.shape.0
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}
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/// Sets the shape of this collider.
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pub fn set_shape(&mut self, shape: SharedShape) {
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self.changes.insert(ColliderChanges::SHAPE);
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self.shape = shape;
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}
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/// Compute the axis-aligned bounding box of this collider.
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pub fn compute_aabb(&self) -> AABB {
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self.shape.compute_aabb(&self.position)
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@@ -219,6 +319,12 @@ impl ColliderBuilder {
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Self::new(SharedShape::ball(radius))
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}
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/// Initialize a new collider build with a half-space shape defined by the outward normal
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/// of its planar boundary.
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pub fn halfspace(outward_normal: Unit<Vector<Real>>) -> Self {
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Self::new(SharedShape::halfspace(outward_normal))
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}
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/// Initialize a new collider builder with a cylindrical shape defined by its half-height
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/// (along along the y axis) and its radius.
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#[cfg(feature = "dim3")]
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@@ -595,8 +701,8 @@ impl ColliderBuilder {
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delta: self.delta,
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flags,
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solver_flags,
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changes: ColliderChanges::all(),
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parent: RigidBodyHandle::invalid(),
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prev_position: Isometry::identity(),
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position: Isometry::identity(),
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proxy_index: crate::INVALID_U32,
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collision_groups: self.collision_groups,
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@@ -1,6 +1,7 @@
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use crate::data::arena::Arena;
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use crate::data::pubsub::PubSub;
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use crate::dynamics::{RigidBodyHandle, RigidBodySet};
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use crate::geometry::collider::ColliderChanges;
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use crate::geometry::{Collider, SAPProxyIndex};
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use parry::partitioning::IndexedData;
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use std::ops::{Index, IndexMut};
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@@ -54,6 +55,8 @@ pub(crate) struct RemovedCollider {
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pub struct ColliderSet {
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pub(crate) removed_colliders: PubSub<RemovedCollider>,
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pub(crate) colliders: Arena<Collider>,
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pub(crate) modified_colliders: Vec<ColliderHandle>,
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pub(crate) modified_all_colliders: bool,
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}
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impl ColliderSet {
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@@ -62,6 +65,8 @@ impl ColliderSet {
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ColliderSet {
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removed_colliders: PubSub::new(),
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colliders: Arena::new(),
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modified_colliders: Vec::new(),
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modified_all_colliders: false,
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}
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}
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@@ -75,6 +80,37 @@ impl ColliderSet {
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self.colliders.iter().map(|(h, c)| (ColliderHandle(h), c))
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}
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/// Iterates mutably through all the colliders on this set.
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#[cfg(not(feature = "dev-remove-slow-accessors"))]
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pub fn iter_mut(&mut self) -> impl Iterator<Item = (ColliderHandle, &mut Collider)> {
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self.modified_colliders.clear();
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self.modified_all_colliders = true;
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self.colliders
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.iter_mut()
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.map(|(h, b)| (ColliderHandle(h), b))
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}
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#[inline(always)]
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pub(crate) fn foreach_modified_colliders(&self, mut f: impl FnMut(ColliderHandle, &Collider)) {
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for handle in &self.modified_colliders {
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if let Some(rb) = self.colliders.get(handle.0) {
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f(*handle, rb)
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}
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}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub(crate) fn foreach_modified_colliders_mut_internal(
|
||||
&mut self,
|
||||
mut f: impl FnMut(ColliderHandle, &mut Collider),
|
||||
) {
|
||||
for handle in &self.modified_colliders {
|
||||
if let Some(rb) = self.colliders.get_mut(handle.0) {
|
||||
f(*handle, rb)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The number of colliders on this set.
|
||||
pub fn len(&self) -> usize {
|
||||
self.colliders.len()
|
||||
@@ -90,6 +126,24 @@ impl ColliderSet {
|
||||
self.colliders.contains(handle.0)
|
||||
}
|
||||
|
||||
pub(crate) fn contains_any_modified_collider(&self) -> bool {
|
||||
self.modified_all_colliders || !self.modified_colliders.is_empty()
|
||||
}
|
||||
|
||||
pub(crate) fn clear_modified_colliders(&mut self) {
|
||||
if self.modified_all_colliders {
|
||||
for collider in self.colliders.iter_mut() {
|
||||
collider.1.changes = ColliderChanges::empty();
|
||||
}
|
||||
self.modified_colliders.clear();
|
||||
self.modified_all_colliders = false;
|
||||
} else {
|
||||
for handle in self.modified_colliders.drain(..) {
|
||||
self.colliders[handle.0].changes = ColliderChanges::empty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Inserts a new collider to this set and retrieve its handle.
|
||||
pub fn insert(
|
||||
&mut self,
|
||||
@@ -106,11 +160,12 @@ impl ColliderSet {
|
||||
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
|
||||
// modification flag is updated properly.
|
||||
let parent = bodies
|
||||
.get_mut(parent_handle)
|
||||
.get_mut_internal_with_modification_tracking(parent_handle)
|
||||
.expect("Parent rigid body not found.");
|
||||
coll.prev_position = parent.position * coll.delta;
|
||||
coll.position = parent.position * coll.delta;
|
||||
let handle = ColliderHandle(self.colliders.insert(coll));
|
||||
self.modified_colliders.push(handle);
|
||||
|
||||
let coll = self.colliders.get(handle.0).unwrap();
|
||||
parent.add_collider(handle, &coll);
|
||||
handle
|
||||
@@ -133,7 +188,7 @@ impl ColliderSet {
|
||||
*/
|
||||
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
|
||||
// modification flag is updated properly.
|
||||
if let Some(parent) = bodies.get_mut(collider.parent) {
|
||||
if let Some(parent) = bodies.get_mut_internal_with_modification_tracking(collider.parent) {
|
||||
parent.remove_collider_internal(handle, &collider);
|
||||
|
||||
if wake_up {
|
||||
@@ -178,10 +233,17 @@ impl ColliderSet {
|
||||
///
|
||||
/// Using this is discouraged in favor of `self.get_mut(handle)` which does not
|
||||
/// suffer form the ABA problem.
|
||||
#[cfg(not(feature = "dev-remove-slow-accessors"))]
|
||||
pub fn get_unknown_gen_mut(&mut self, i: usize) -> Option<(&mut Collider, ColliderHandle)> {
|
||||
self.colliders
|
||||
.get_unknown_gen_mut(i)
|
||||
.map(|(c, h)| (c, ColliderHandle(h)))
|
||||
let (collider, handle) = self.colliders.get_unknown_gen_mut(i)?;
|
||||
let handle = ColliderHandle(handle);
|
||||
Self::mark_as_modified(
|
||||
handle,
|
||||
collider,
|
||||
&mut self.modified_colliders,
|
||||
self.modified_all_colliders,
|
||||
);
|
||||
Some((collider, handle))
|
||||
}
|
||||
|
||||
/// Get the collider with the given handle.
|
||||
@@ -189,31 +251,79 @@ impl ColliderSet {
|
||||
self.colliders.get(handle.0)
|
||||
}
|
||||
|
||||
fn mark_as_modified(
|
||||
handle: ColliderHandle,
|
||||
collider: &mut Collider,
|
||||
modified_colliders: &mut Vec<ColliderHandle>,
|
||||
modified_all_colliders: bool,
|
||||
) {
|
||||
if !modified_all_colliders && !collider.changes.contains(ColliderChanges::MODIFIED) {
|
||||
collider.changes = ColliderChanges::MODIFIED;
|
||||
modified_colliders.push(handle);
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets a mutable reference to the collider with the given handle.
|
||||
#[cfg(not(feature = "dev-remove-slow-accessors"))]
|
||||
pub fn get_mut(&mut self, handle: ColliderHandle) -> Option<&mut Collider> {
|
||||
let result = self.colliders.get_mut(handle.0)?;
|
||||
Self::mark_as_modified(
|
||||
handle,
|
||||
result,
|
||||
&mut self.modified_colliders,
|
||||
self.modified_all_colliders,
|
||||
);
|
||||
Some(result)
|
||||
}
|
||||
|
||||
pub(crate) fn get_mut_internal(&mut self, handle: ColliderHandle) -> Option<&mut Collider> {
|
||||
self.colliders.get_mut(handle.0)
|
||||
}
|
||||
|
||||
// pub(crate) fn get2_mut_internal(
|
||||
// &mut self,
|
||||
// h1: ColliderHandle,
|
||||
// h2: ColliderHandle,
|
||||
// ) -> (Option<&mut Collider>, Option<&mut Collider>) {
|
||||
// self.colliders.get2_mut(h1, h2)
|
||||
// }
|
||||
// Just a very long name instead of `.get_mut` to make sure
|
||||
// this is really the method we wanted to use instead of `get_mut_internal`.
|
||||
pub(crate) fn get_mut_internal_with_modification_tracking(
|
||||
&mut self,
|
||||
handle: ColliderHandle,
|
||||
) -> Option<&mut Collider> {
|
||||
let result = self.colliders.get_mut(handle.0)?;
|
||||
Self::mark_as_modified(
|
||||
handle,
|
||||
result,
|
||||
&mut self.modified_colliders,
|
||||
self.modified_all_colliders,
|
||||
);
|
||||
Some(result)
|
||||
}
|
||||
|
||||
// pub fn iter_mut(&mut self) -> impl Iterator<Item = (ColliderHandle, ColliderMut)> {
|
||||
// // let sender = &self.activation_channel_sender;
|
||||
// self.colliders.iter_mut().map(move |(h, rb)| {
|
||||
// (h, ColliderMut::new(h, rb /*sender.clone()*/))
|
||||
// })
|
||||
// }
|
||||
// Utility function to avoid some borrowing issue in the `maintain` method.
|
||||
fn maintain_one(bodies: &mut RigidBodySet, collider: &mut Collider) {
|
||||
if collider
|
||||
.changes
|
||||
.contains(ColliderChanges::POSITION_WRT_PARENT)
|
||||
{
|
||||
if let Some(parent) = bodies.get_mut_internal(collider.parent()) {
|
||||
let position = parent.position * collider.position_wrt_parent();
|
||||
// NOTE: the set_position method will add the ColliderChanges::POSITION flag,
|
||||
// which is needed for the broad-phase/narrow-phase to detect the change.
|
||||
collider.set_position(position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// pub(crate) fn iter_mut_internal(
|
||||
// &mut self,
|
||||
// ) -> impl Iterator<Item = (ColliderHandle, &mut Collider)> {
|
||||
// self.colliders.iter_mut()
|
||||
// }
|
||||
pub(crate) fn handle_user_changes(&mut self, bodies: &mut RigidBodySet) {
|
||||
if self.modified_all_colliders {
|
||||
for (_, rb) in self.colliders.iter_mut() {
|
||||
Self::maintain_one(bodies, rb)
|
||||
}
|
||||
} else {
|
||||
for handle in self.modified_colliders.drain(..) {
|
||||
if let Some(rb) = self.colliders.get_mut(handle.0) {
|
||||
Self::maintain_one(bodies, rb)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Index<ColliderHandle> for ColliderSet {
|
||||
@@ -224,8 +334,16 @@ impl Index<ColliderHandle> for ColliderSet {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "dev-remove-slow-accessors"))]
|
||||
impl IndexMut<ColliderHandle> for ColliderSet {
|
||||
fn index_mut(&mut self, index: ColliderHandle) -> &mut Collider {
|
||||
&mut self.colliders[index.0]
|
||||
fn index_mut(&mut self, handle: ColliderHandle) -> &mut Collider {
|
||||
let collider = &mut self.colliders[handle.0];
|
||||
Self::mark_as_modified(
|
||||
handle,
|
||||
collider,
|
||||
&mut self.modified_colliders,
|
||||
self.modified_all_colliders,
|
||||
);
|
||||
collider
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,9 +4,10 @@ use rayon::prelude::*;
|
||||
use crate::data::pubsub::Subscription;
|
||||
use crate::data::Coarena;
|
||||
use crate::dynamics::{BodyPair, CoefficientCombineRule, RigidBodySet};
|
||||
use crate::geometry::collider::ColliderChanges;
|
||||
use crate::geometry::{
|
||||
BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ColliderSet, ContactData,
|
||||
ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
|
||||
BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ColliderPair, ColliderSet,
|
||||
ContactData, ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
|
||||
IntersectionEvent, RemovedCollider, SolverContact, SolverFlags,
|
||||
};
|
||||
use crate::math::{Real, Vector};
|
||||
@@ -34,6 +35,13 @@ impl ColliderGraphIndices {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, PartialEq, Eq)]
|
||||
enum PairRemovalMode {
|
||||
FromContactGraph,
|
||||
FromIntersectionGraph,
|
||||
Auto,
|
||||
}
|
||||
|
||||
/// The narrow-phase responsible for computing precise contact information between colliders.
|
||||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||
#[derive(Clone)]
|
||||
@@ -164,7 +172,12 @@ impl NarrowPhase {
|
||||
// }
|
||||
|
||||
/// Maintain the narrow-phase internal state by taking collider removal into account.
|
||||
pub fn maintain(&mut self, colliders: &mut ColliderSet, bodies: &mut RigidBodySet) {
|
||||
pub fn handle_user_changes(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
// Ensure we already subscribed.
|
||||
if self.removed_colliders.is_none() {
|
||||
self.removed_colliders = Some(colliders.removed_colliders.subscribe());
|
||||
@@ -207,6 +220,8 @@ impl NarrowPhase {
|
||||
|
||||
colliders.removed_colliders.ack(&cursor);
|
||||
self.removed_colliders = Some(cursor);
|
||||
|
||||
self.handle_modified_colliders(colliders, bodies, events);
|
||||
}
|
||||
|
||||
pub(crate) fn remove_collider(
|
||||
@@ -248,6 +263,212 @@ impl NarrowPhase {
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn handle_modified_colliders(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
let mut pairs_to_remove = vec![];
|
||||
|
||||
colliders.foreach_modified_colliders(|handle, collider| {
|
||||
if collider.changes.needs_narrow_phase_update() {
|
||||
// No flag relevant to the narrow-phase is enabled for this collider.
|
||||
return;
|
||||
}
|
||||
|
||||
if let Some(gid) = self.graph_indices.get(handle.0) {
|
||||
// For each modified colliders, we need to wake-up the bodies it is in contact with
|
||||
// so that the narrow-phase properly takes into account the change in, e.g.,
|
||||
// collision groups. Waking up the modified collider's parent isn't enough because
|
||||
// it could be a static or kinematic body which don't propagate the wake-up state.
|
||||
bodies.wake_up(collider.parent, true);
|
||||
|
||||
for inter in self
|
||||
.contact_graph
|
||||
.interactions_with(gid.contact_graph_index)
|
||||
{
|
||||
let other_handle = if handle == inter.0 { inter.1 } else { inter.0 };
|
||||
if let Some(other_collider) = colliders.get(other_handle) {
|
||||
bodies.wake_up(other_collider.parent, true);
|
||||
}
|
||||
}
|
||||
|
||||
// For each collider which had their sensor status modified, we need
|
||||
// to transfer their contact/intersection graph edges to the intersection/contact graph.
|
||||
// To achieve this we will remove the relevant contact/intersection pairs form the
|
||||
// contact/intersection graphs, and then add them into the other graph.
|
||||
if collider.changes.contains(ColliderChanges::SENSOR) {
|
||||
if collider.is_sensor() {
|
||||
// Find the contact pairs for this collider and
|
||||
// push them to `pairs_to_remove`.
|
||||
for inter in self
|
||||
.contact_graph
|
||||
.interactions_with(gid.contact_graph_index)
|
||||
{
|
||||
pairs_to_remove.push((
|
||||
ColliderPair::new(inter.0, inter.1),
|
||||
PairRemovalMode::FromContactGraph,
|
||||
));
|
||||
}
|
||||
} else {
|
||||
// Find the contact pairs for this collider and
|
||||
// push them to `pairs_to_remove` if both involved
|
||||
// colliders are not sensors.
|
||||
for inter in self
|
||||
.intersection_graph
|
||||
.interactions_with(gid.intersection_graph_index)
|
||||
.filter(|(h1, h2, _)| {
|
||||
!colliders[*h1].is_sensor() && !colliders[*h2].is_sensor()
|
||||
})
|
||||
{
|
||||
pairs_to_remove.push((
|
||||
ColliderPair::new(inter.0, inter.1),
|
||||
PairRemovalMode::FromIntersectionGraph,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Remove the pair from the relevant graph.
|
||||
for pair in &pairs_to_remove {
|
||||
self.remove_pair(colliders, bodies, &pair.0, events, pair.1);
|
||||
}
|
||||
|
||||
// Add the paid removed pair to the relevant graph.
|
||||
for pair in pairs_to_remove {
|
||||
self.add_pair(colliders, &pair.0);
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_pair(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
pair: &ColliderPair,
|
||||
events: &dyn EventHandler,
|
||||
mode: PairRemovalMode,
|
||||
) {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
// TODO: could we just unwrap here?
|
||||
// Don't we have the guarantee that we will get a `AddPair` before a `DeletePair`?
|
||||
if let (Some(gid1), Some(gid2)) = (
|
||||
self.graph_indices.get(pair.collider1.0),
|
||||
self.graph_indices.get(pair.collider2.0),
|
||||
) {
|
||||
if mode == PairRemovalMode::FromIntersectionGraph
|
||||
|| (mode == PairRemovalMode::Auto && (co1.is_sensor() || co2.is_sensor()))
|
||||
{
|
||||
let was_intersecting = self
|
||||
.intersection_graph
|
||||
.remove_edge(gid1.intersection_graph_index, gid2.intersection_graph_index);
|
||||
|
||||
// Emit an intersection lost event if we had an intersection before removing the edge.
|
||||
if Some(true) == was_intersecting {
|
||||
let prox_event =
|
||||
IntersectionEvent::new(pair.collider1, pair.collider2, false);
|
||||
events.handle_intersection_event(prox_event)
|
||||
}
|
||||
} else {
|
||||
let contact_pair = self
|
||||
.contact_graph
|
||||
.remove_edge(gid1.contact_graph_index, gid2.contact_graph_index);
|
||||
|
||||
// Emit a contact stopped event if we had a contact before removing the edge.
|
||||
// Also wake up the dynamic bodies that were in contact.
|
||||
if let Some(ctct) = contact_pair {
|
||||
if ctct.has_any_active_contact {
|
||||
bodies.wake_up(co1.parent, true);
|
||||
bodies.wake_up(co2.parent, true);
|
||||
|
||||
events.handle_contact_event(ContactEvent::Stopped(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn add_pair(&mut self, colliders: &mut ColliderSet, pair: &ColliderPair) {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
if co1.parent == co2.parent {
|
||||
// Same parents. Ignore collisions.
|
||||
return;
|
||||
}
|
||||
|
||||
let (gid1, gid2) = self.graph_indices.ensure_pair_exists(
|
||||
pair.collider1.0,
|
||||
pair.collider2.0,
|
||||
ColliderGraphIndices::invalid(),
|
||||
);
|
||||
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid1.intersection_graph_index)
|
||||
{
|
||||
gid1.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid2.intersection_graph_index)
|
||||
{
|
||||
gid2.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.intersection_graph
|
||||
.graph
|
||||
.find_edge(gid1.intersection_graph_index, gid2.intersection_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let _ = self.intersection_graph.add_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
false,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// NOTE: same code as above, but for the contact graph.
|
||||
// TODO: refactor both pieces of code somehow?
|
||||
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid1.contact_graph_index) {
|
||||
gid1.contact_graph_index = self.contact_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid2.contact_graph_index) {
|
||||
gid2.contact_graph_index = self.contact_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.contact_graph
|
||||
.graph
|
||||
.find_edge(gid1.contact_graph_index, gid2.contact_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let interaction = ContactPair::new(*pair);
|
||||
let _ = self.contact_graph.add_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
interaction,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn register_pairs(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
@@ -258,135 +479,10 @@ impl NarrowPhase {
|
||||
for event in broad_phase_events {
|
||||
match event {
|
||||
BroadPhasePairEvent::AddPair(pair) => {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
if co1.parent == co2.parent {
|
||||
// Same parents. Ignore collisions.
|
||||
continue;
|
||||
}
|
||||
|
||||
let (gid1, gid2) = self.graph_indices.ensure_pair_exists(
|
||||
pair.collider1.0,
|
||||
pair.collider2.0,
|
||||
ColliderGraphIndices::invalid(),
|
||||
);
|
||||
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid1.intersection_graph_index,
|
||||
) {
|
||||
gid1.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid2.intersection_graph_index,
|
||||
) {
|
||||
gid2.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.intersection_graph
|
||||
.graph
|
||||
.find_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
)
|
||||
.is_none()
|
||||
{
|
||||
let _ = self.intersection_graph.add_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
false,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// NOTE: same code as above, but for the contact graph.
|
||||
// TODO: refactor both pieces of code somehow?
|
||||
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid1.contact_graph_index,
|
||||
) {
|
||||
gid1.contact_graph_index =
|
||||
self.contact_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid2.contact_graph_index,
|
||||
) {
|
||||
gid2.contact_graph_index =
|
||||
self.contact_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.contact_graph
|
||||
.graph
|
||||
.find_edge(gid1.contact_graph_index, gid2.contact_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let interaction = ContactPair::new(*pair);
|
||||
let _ = self.contact_graph.add_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
interaction,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
self.add_pair(colliders, pair);
|
||||
}
|
||||
BroadPhasePairEvent::DeletePair(pair) => {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
// TODO: could we just unwrap here?
|
||||
// Don't we have the guarantee that we will get a `AddPair` before a `DeletePair`?
|
||||
if let (Some(gid1), Some(gid2)) = (
|
||||
self.graph_indices.get(pair.collider1.0),
|
||||
self.graph_indices.get(pair.collider2.0),
|
||||
) {
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
let was_intersecting = self.intersection_graph.remove_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
);
|
||||
|
||||
// Emit an intersection lost event if we had an intersection before removing the edge.
|
||||
if Some(true) == was_intersecting {
|
||||
let prox_event = IntersectionEvent::new(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
false,
|
||||
);
|
||||
events.handle_intersection_event(prox_event)
|
||||
}
|
||||
} else {
|
||||
let contact_pair = self.contact_graph.remove_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
);
|
||||
|
||||
// Emit a contact stopped event if we had a contact before removing the edge.
|
||||
// Also wake up the dynamic bodies that were in contact.
|
||||
if let Some(ctct) = contact_pair {
|
||||
if ctct.has_any_active_contact {
|
||||
bodies.wake_up(co1.parent, true);
|
||||
bodies.wake_up(co2.parent, true);
|
||||
|
||||
events.handle_contact_event(ContactEvent::Stopped(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
self.remove_pair(colliders, bodies, pair, events, PairRemovalMode::Auto);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -399,17 +495,28 @@ impl NarrowPhase {
|
||||
hooks: &dyn PhysicsHooks,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
if !colliders.contains_any_modified_collider() {
|
||||
return;
|
||||
}
|
||||
|
||||
let nodes = &self.intersection_graph.graph.nodes;
|
||||
let query_dispatcher = &*self.query_dispatcher;
|
||||
let active_hooks = hooks.active_hooks();
|
||||
|
||||
// TODO: don't iterate on all the edges.
|
||||
par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
|
||||
let handle1 = nodes[edge.source().index()].weight;
|
||||
let handle2 = nodes[edge.target().index()].weight;
|
||||
let co1 = &colliders[handle1];
|
||||
let co2 = &colliders[handle2];
|
||||
|
||||
// FIXME: avoid lookup into bodies.
|
||||
if !co1.changes.needs_narrow_phase_update() && !co2.changes.needs_narrow_phase_update()
|
||||
{
|
||||
// No update needed for these colliders.
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: avoid lookup into bodies.
|
||||
let rb1 = &bodies[co1.parent];
|
||||
let rb2 = &bodies[co2.parent];
|
||||
|
||||
@@ -475,15 +582,26 @@ impl NarrowPhase {
|
||||
hooks: &dyn PhysicsHooks,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
if !colliders.contains_any_modified_collider() {
|
||||
return;
|
||||
}
|
||||
|
||||
let query_dispatcher = &*self.query_dispatcher;
|
||||
let active_hooks = hooks.active_hooks();
|
||||
|
||||
// TODO: don't iterate on all the edges.
|
||||
par_iter_mut!(&mut self.contact_graph.graph.edges).for_each(|edge| {
|
||||
let pair = &mut edge.weight;
|
||||
let co1 = &colliders[pair.pair.collider1];
|
||||
let co2 = &colliders[pair.pair.collider2];
|
||||
|
||||
// FIXME: avoid lookup into bodies.
|
||||
if !co1.changes.needs_narrow_phase_update() && !co2.changes.needs_narrow_phase_update()
|
||||
{
|
||||
// No update needed for these colliders.
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: avoid lookup into bodies.
|
||||
let rb1 = &bodies[co1.parent];
|
||||
let rb2 = &bodies[co2.parent];
|
||||
|
||||
@@ -533,6 +651,13 @@ impl NarrowPhase {
|
||||
solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
|
||||
}
|
||||
|
||||
if co1.changes.contains(ColliderChanges::SHAPE)
|
||||
|| co2.changes.contains(ColliderChanges::SHAPE)
|
||||
{
|
||||
// The shape changed so the workspace is no longer valid.
|
||||
pair.workspace = None;
|
||||
}
|
||||
|
||||
let pos12 = co1.position().inv_mul(co2.position());
|
||||
let _ = query_dispatcher.contact_manifolds(
|
||||
&pos12,
|
||||
@@ -657,7 +782,7 @@ impl NarrowPhase {
|
||||
out_island.clear();
|
||||
}
|
||||
|
||||
// FIXME: don't iterate through all the interactions.
|
||||
// TODO: don't iterate through all the interactions.
|
||||
for inter in self.contact_graph.graph.edges.iter_mut() {
|
||||
for manifold in &mut inter.weight.manifolds {
|
||||
let rb1 = &bodies[manifold.data.body_pair.body1];
|
||||
|
||||
Reference in New Issue
Block a user