Rework the event system

This commit is contained in:
Crozet Sébastien
2021-06-01 12:36:01 +02:00
parent 1bef66fea9
commit 826ce5f014
28 changed files with 382 additions and 200 deletions

View File

@@ -1,10 +1,8 @@
//! Structure for combining the various physics components to perform an actual simulation.
pub use collision_pipeline::CollisionPipeline;
pub use event_handler::{ChannelEventCollector, EventHandler};
pub use physics_hooks::{
ContactModificationContext, PairFilterContext, PhysicsHooks, PhysicsHooksFlags,
};
pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler};
pub use physics_hooks::{ActiveHooks, ContactModificationContext, PairFilterContext, PhysicsHooks};
pub use physics_pipeline::PhysicsPipeline;
pub use query_pipeline::{QueryPipeline, QueryPipelineMode};