Rework the event system
This commit is contained in:
14
CHANGELOG.md
14
CHANGELOG.md
@@ -25,7 +25,19 @@ FIXME:
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fields: `ContactPair::collider1` and `ContactPair::collider2`.
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fields: `ContactPair::collider1` and `ContactPair::collider2`.
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- The fields `FixedJoint::local_anchor1` and `FixedJoint::local_anchor2` have been renamed to
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- The fields `FixedJoint::local_anchor1` and `FixedJoint::local_anchor2` have been renamed to
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`FixedJoint::local_frame1` and `FixedJoint::local_frame2`.
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`FixedJoint::local_frame1` and `FixedJoint::local_frame2`.
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- The list of active dynamic bodies is no retrieved with `IslandManager::active_dynamic_bodies`
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instead of `RigidBodySet::iter_active_dynamic`.
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- The list of active kinematic bodies is no retrieved with `IslandManager::active_kinematic_bodies`
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instead of `RigidBodySet::iter_active_kinematic`.
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- The `InteractionGroups` is now a structures with two `u32` integers: one integers for the groups
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membership and one for the group filter mask. (Before, both were only 16-bits wide, and were
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packed into a single `u32`).
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- `NarrowPhase::contacts_with` now returns an `impl Iterator<Item = &ContactPair>` instead of
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an `Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, &ContactPair)>>`. The colliders
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handles can be read from the contact-pair itself.
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- `NarrowPhase::intersections_with` now returns an iterator directly instead of an `Option<impl Iterator>`.
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- Rename `PhysicsHooksFlags` to `ActiveHooks`.
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## v0.8.0
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## v0.8.0
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### Modified
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### Modified
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- Switch to nalgebra 0.26.
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- Switch to nalgebra 0.26.
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@@ -34,6 +34,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
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let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
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.translation(vector![2.5, 0.0])
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.translation(vector![2.5, 0.0])
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.sensor(true)
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.sensor(true)
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.active_events(ActiveEvents::INTERSECTION_EVENTS)
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.build();
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.build();
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let sensor_handle = colliders.insert_with_parent(collider, ground_handle, &mut bodies);
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let sensor_handle = colliders.insert_with_parent(collider, ground_handle, &mut bodies);
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@@ -72,12 +72,12 @@ pub fn init_world(testbed: &mut Testbed) {
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let collider = ColliderBuilder::cuboid(25.0, 0.5)
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let collider = ColliderBuilder::cuboid(25.0, 0.5)
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.translation(vector![30.0, 2.0])
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.translation(vector![30.0, 2.0])
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.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
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.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
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.build();
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.build();
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let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let collider = ColliderBuilder::cuboid(25.0, 0.5)
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let collider = ColliderBuilder::cuboid(25.0, 0.5)
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.translation(vector![-30.0, -2.0])
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.translation(vector![-30.0, -2.0])
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.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
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.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
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.build();
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.build();
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let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);
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@@ -66,6 +66,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let sensor_collider = ColliderBuilder::ball(rad * 5.0)
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let sensor_collider = ColliderBuilder::ball(rad * 5.0)
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.density(0.0)
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.density(0.0)
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.sensor(true)
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.sensor(true)
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.active_events(ActiveEvents::INTERSECTION_EVENTS)
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.build();
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.build();
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colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
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colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
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@@ -96,6 +96,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let collider = ColliderBuilder::ball(1.0)
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let collider = ColliderBuilder::ball(1.0)
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.density(10.0)
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.density(10.0)
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.sensor(true)
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.sensor(true)
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.active_events(ActiveEvents::INTERSECTION_EVENTS)
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.build();
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.build();
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let rigid_body = RigidBodyBuilder::new_dynamic()
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let rigid_body = RigidBodyBuilder::new_dynamic()
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.linvel(vector![1000.0, 0.0, 0.0])
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.linvel(vector![1000.0, 0.0, 0.0])
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@@ -72,12 +72,12 @@ pub fn init_world(testbed: &mut Testbed) {
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let collider = ColliderBuilder::cuboid(9.0, 0.5, 25.0)
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let collider = ColliderBuilder::cuboid(9.0, 0.5, 25.0)
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.translation(vector![0.0, 2.0, 30.0])
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.translation(vector![0.0, 2.0, 30.0])
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.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
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.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
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.build();
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.build();
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let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let collider = ColliderBuilder::cuboid(9.0, 0.5, 25.0)
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let collider = ColliderBuilder::cuboid(9.0, 0.5, 25.0)
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.translation(vector![0.0, -2.0, -30.0])
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.translation(vector![0.0, -2.0, -30.0])
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.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
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.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
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.build();
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.build();
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let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);
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let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);
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@@ -70,6 +70,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let sensor_collider = ColliderBuilder::ball(rad * 5.0)
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let sensor_collider = ColliderBuilder::ball(rad * 5.0)
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.density(0.0)
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.density(0.0)
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.sensor(true)
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.sensor(true)
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.active_events(ActiveEvents::INTERSECTION_EVENTS)
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.build();
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.build();
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colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
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colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
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@@ -10,6 +10,7 @@ use crate::geometry::{
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use crate::math::Real;
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use crate::math::Real;
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use crate::parry::utils::SortedPair;
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use crate::parry::utils::SortedPair;
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use crate::pipeline::{EventHandler, QueryPipeline, QueryPipelineMode};
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use crate::pipeline::{EventHandler, QueryPipeline, QueryPipelineMode};
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use crate::prelude::{ActiveEvents, ColliderFlags};
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use parry::query::{DefaultQueryDispatcher, QueryDispatcher};
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use parry::query::{DefaultQueryDispatcher, QueryDispatcher};
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use parry::utils::hashmap::HashMap;
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use parry::utils::hashmap::HashMap;
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use std::collections::BinaryHeap;
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use std::collections::BinaryHeap;
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@@ -66,7 +67,7 @@ impl CCDSolver {
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&RigidBodyCcd,
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&RigidBodyCcd,
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&RigidBodyMassProps,
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&RigidBodyMassProps,
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) = bodies.index_bundle(handle.0);
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) = bodies.index_bundle(handle.0);
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let local_com = &mprops.mass_properties.local_com;
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let local_com = &mprops.local_mprops.local_com;
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let min_toi = (ccd.ccd_thickness
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let min_toi = (ccd.ccd_thickness
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* 0.15
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* 0.15
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@@ -272,7 +273,8 @@ impl CCDSolver {
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Colliders: ComponentSetOption<ColliderParent>
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Colliders: ComponentSetOption<ColliderParent>
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+ ComponentSet<ColliderPosition>
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+ ComponentSet<ColliderPosition>
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+ ComponentSet<ColliderShape>
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+ ComponentSet<ColliderShape>
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+ ComponentSet<ColliderType>,
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+ ComponentSet<ColliderType>
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+ ComponentSet<ColliderFlags>,
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{
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{
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let mut frozen = HashMap::<_, Real>::default();
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let mut frozen = HashMap::<_, Real>::default();
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let mut all_toi = BinaryHeap::new();
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let mut all_toi = BinaryHeap::new();
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@@ -522,10 +524,16 @@ impl CCDSolver {
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// - If the intersection isn't active anymore, and it wasn't intersecting
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// - If the intersection isn't active anymore, and it wasn't intersecting
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// before, then we need to generate one interaction-start and one interaction-stop
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// before, then we need to generate one interaction-start and one interaction-stop
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// events because it will never be detected by the narrow-phase because of tunneling.
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// events because it will never be detected by the narrow-phase because of tunneling.
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let (co_pos1, co_shape1): (&ColliderPosition, &ColliderShape) =
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let (co_pos1, co_shape1, co_flags1): (
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colliders.index_bundle(toi.c1.0);
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&ColliderPosition,
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let (co_pos2, co_shape2): (&ColliderPosition, &ColliderShape) =
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&ColliderShape,
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colliders.index_bundle(toi.c2.0);
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&ColliderFlags,
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) = colliders.index_bundle(toi.c1.0);
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let (co_pos2, co_shape2, co_flags2): (
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&ColliderPosition,
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&ColliderShape,
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&ColliderFlags,
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) = colliders.index_bundle(toi.c2.0);
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let co_next_pos1 = if let Some(b1) = toi.b1 {
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let co_next_pos1 = if let Some(b1) = toi.b1 {
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let co_parent1: &ColliderParent = colliders.get(toi.c1.0).unwrap();
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let co_parent1: &ColliderParent = colliders.get(toi.c1.0).unwrap();
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@@ -535,7 +543,7 @@ impl CCDSolver {
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&RigidBodyMassProps,
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&RigidBodyMassProps,
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) = bodies.index_bundle(b1.0);
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) = bodies.index_bundle(b1.0);
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let local_com1 = &rb_mprops1.mass_properties.local_com;
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let local_com1 = &rb_mprops1.local_mprops.local_com;
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let frozen1 = frozen.get(&b1);
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let frozen1 = frozen.get(&b1);
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let pos1 = frozen1
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let pos1 = frozen1
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.map(|t| rb_vels1.integrate(*t, &rb_pos1.position, local_com1))
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.map(|t| rb_vels1.integrate(*t, &rb_pos1.position, local_com1))
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@@ -553,7 +561,7 @@ impl CCDSolver {
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&RigidBodyMassProps,
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&RigidBodyMassProps,
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) = bodies.index_bundle(b2.0);
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) = bodies.index_bundle(b2.0);
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let local_com2 = &rb_mprops2.mass_properties.local_com;
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let local_com2 = &rb_mprops2.local_mprops.local_com;
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let frozen2 = frozen.get(&b2);
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let frozen2 = frozen.get(&b2);
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let pos2 = frozen2
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let pos2 = frozen2
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.map(|t| rb_vels2.integrate(*t, &rb_pos2.position, local_com2))
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.map(|t| rb_vels2.integrate(*t, &rb_pos2.position, local_com2))
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@@ -575,7 +583,11 @@ impl CCDSolver {
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.intersection_test(&next_coll_pos12, co_shape1.as_ref(), co_shape2.as_ref())
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.intersection_test(&next_coll_pos12, co_shape1.as_ref(), co_shape2.as_ref())
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.unwrap_or(false);
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.unwrap_or(false);
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if !intersect_before && !intersect_after {
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if !intersect_before
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&& !intersect_after
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&& (co_flags1.active_events | co_flags2.active_events)
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.contains(ActiveEvents::INTERSECTION_EVENTS)
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{
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// Emit one intersection-started and one intersection-stopped event.
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// Emit one intersection-started and one intersection-stopped event.
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events.handle_intersection_event(IntersectionEvent::new(toi.c1, toi.c2, true));
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events.handle_intersection_event(IntersectionEvent::new(toi.c1, toi.c2, true));
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events.handle_intersection_event(IntersectionEvent::new(toi.c1, toi.c2, false));
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events.handle_intersection_event(IntersectionEvent::new(toi.c1, toi.c2, false));
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@@ -173,7 +173,7 @@ impl TOIEntry {
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if ccd.ccd_active {
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if ccd.ccd_active {
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NonlinearRigidMotion::new(
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NonlinearRigidMotion::new(
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poss.position,
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poss.position,
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mprops.mass_properties.local_com,
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mprops.local_mprops.local_com,
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vels.linvel,
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vels.linvel,
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vels.angvel,
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vels.angvel,
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)
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)
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@@ -229,19 +229,17 @@ impl IslandManager {
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stack: &mut Vec<RigidBodyHandle>,
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stack: &mut Vec<RigidBodyHandle>,
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) {
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) {
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for collider_handle in &rb_colliders.0 {
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for collider_handle in &rb_colliders.0 {
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if let Some(contacts) = narrow_phase.contacts_with(*collider_handle) {
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for inter in narrow_phase.contacts_with(*collider_handle) {
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for inter in contacts {
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for manifold in &inter.manifolds {
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for manifold in &inter.2.manifolds {
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if !manifold.data.solver_contacts.is_empty() {
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if !manifold.data.solver_contacts.is_empty() {
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let other = crate::utils::select_other(
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let other = crate::utils::select_other(
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(inter.collider1, inter.collider2),
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(inter.0, inter.1),
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*collider_handle,
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*collider_handle,
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);
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);
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if let Some(other_body) = colliders.get(other.0) {
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if let Some(other_body) = colliders.get(other.0) {
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stack.push(other_body.handle);
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stack.push(other_body.handle);
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}
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break;
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}
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}
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break;
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}
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}
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}
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}
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}
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}
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@@ -4,8 +4,7 @@ use crate::dynamics::{
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RigidBodyMassPropsFlags, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
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RigidBodyMassPropsFlags, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
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};
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};
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use crate::geometry::{
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use crate::geometry::{
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Collider, ColliderHandle, ColliderMassProperties, ColliderParent, ColliderPosition,
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Collider, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition, ColliderShape,
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ColliderShape,
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};
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};
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use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector};
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use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector};
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use crate::utils::{self, WCross};
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use crate::utils::{self, WCross};
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@@ -48,7 +47,7 @@ impl RigidBody {
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rb_ccd: RigidBodyCcd::default(),
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rb_ccd: RigidBodyCcd::default(),
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rb_ids: RigidBodyIds::default(),
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rb_ids: RigidBodyIds::default(),
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rb_colliders: RigidBodyColliders::default(),
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rb_colliders: RigidBodyColliders::default(),
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rb_activation: RigidBodyActivation::new_active(),
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rb_activation: RigidBodyActivation::active(),
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changes: RigidBodyChanges::all(),
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changes: RigidBodyChanges::all(),
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rb_type: RigidBodyType::Dynamic,
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rb_type: RigidBodyType::Dynamic,
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rb_dominance: RigidBodyDominance::default(),
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rb_dominance: RigidBodyDominance::default(),
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@@ -112,7 +111,7 @@ impl RigidBody {
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/// The mass properties of this rigid-body.
|
/// The mass properties of this rigid-body.
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#[inline]
|
#[inline]
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pub fn mass_properties(&self) -> &MassProperties {
|
pub fn mass_properties(&self) -> &MassProperties {
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&self.rb_mprops.mass_properties
|
&self.rb_mprops.local_mprops
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}
|
}
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|
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/// The dominance group of this rigid-body.
|
/// The dominance group of this rigid-body.
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@@ -256,7 +255,7 @@ impl RigidBody {
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self.wake_up(true);
|
self.wake_up(true);
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}
|
}
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|
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self.rb_mprops.mass_properties = props;
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self.rb_mprops.local_mprops = props;
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self.update_world_mass_properties();
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self.update_world_mass_properties();
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}
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}
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|
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@@ -290,7 +289,7 @@ impl RigidBody {
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///
|
///
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/// Returns zero if this rigid body has an infinite mass.
|
/// Returns zero if this rigid body has an infinite mass.
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pub fn mass(&self) -> Real {
|
pub fn mass(&self) -> Real {
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utils::inv(self.rb_mprops.mass_properties.inv_mass)
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utils::inv(self.rb_mprops.local_mprops.inv_mass)
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}
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}
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|
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/// The predicted position of this rigid-body.
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/// The predicted position of this rigid-body.
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@@ -335,7 +334,7 @@ impl RigidBody {
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co_parent: &ColliderParent,
|
co_parent: &ColliderParent,
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co_pos: &mut ColliderPosition,
|
co_pos: &mut ColliderPosition,
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co_shape: &ColliderShape,
|
co_shape: &ColliderShape,
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co_mprops: &ColliderMassProperties,
|
co_mprops: &ColliderMassProps,
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) {
|
) {
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self.rb_colliders.attach_collider(
|
self.rb_colliders.attach_collider(
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&mut self.changes,
|
&mut self.changes,
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@@ -359,7 +358,7 @@ impl RigidBody {
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let mass_properties = coll
|
let mass_properties = coll
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.mass_properties()
|
.mass_properties()
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.transform_by(coll.position_wrt_parent().unwrap());
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.transform_by(coll.position_wrt_parent().unwrap());
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self.rb_mprops.mass_properties -= mass_properties;
|
self.rb_mprops.local_mprops -= mass_properties;
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self.update_world_mass_properties();
|
self.update_world_mass_properties();
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}
|
}
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}
|
}
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@@ -463,8 +462,8 @@ impl RigidBody {
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|||||||
|
|
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/// The translational part of this rigid-body's position.
|
/// The translational part of this rigid-body's position.
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#[inline]
|
#[inline]
|
||||||
pub fn translation(&self) -> Vector<Real> {
|
pub fn translation(&self) -> &Vector<Real> {
|
||||||
self.rb_pos.position.translation.vector
|
&self.rb_pos.position.translation.vector
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the translational part of this rigid-body's position.
|
/// Sets the translational part of this rigid-body's position.
|
||||||
@@ -482,8 +481,8 @@ impl RigidBody {
|
|||||||
|
|
||||||
/// The translational part of this rigid-body's position.
|
/// The translational part of this rigid-body's position.
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn rotation(&self) -> Rotation<Real> {
|
pub fn rotation(&self) -> &Rotation<Real> {
|
||||||
self.rb_pos.position.rotation
|
&self.rb_pos.position.rotation
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the rotational part of this rigid-body's position.
|
/// Sets the rotational part of this rigid-body's position.
|
||||||
@@ -692,7 +691,7 @@ impl RigidBody {
|
|||||||
pub fn gravitational_potential_energy(&self, dt: Real, gravity: Vector<Real>) -> Real {
|
pub fn gravitational_potential_energy(&self, dt: Real, gravity: Vector<Real>) -> Real {
|
||||||
let world_com = self
|
let world_com = self
|
||||||
.rb_mprops
|
.rb_mprops
|
||||||
.mass_properties
|
.local_mprops
|
||||||
.world_com(&self.rb_pos.position)
|
.world_com(&self.rb_pos.position)
|
||||||
.coords;
|
.coords;
|
||||||
|
|
||||||
@@ -979,7 +978,7 @@ impl RigidBodyBuilder {
|
|||||||
rb.rb_vels.angvel = self.angvel;
|
rb.rb_vels.angvel = self.angvel;
|
||||||
rb.rb_type = self.rb_type;
|
rb.rb_type = self.rb_type;
|
||||||
rb.user_data = self.user_data;
|
rb.user_data = self.user_data;
|
||||||
rb.rb_mprops.mass_properties = self.mass_properties;
|
rb.rb_mprops.local_mprops = self.mass_properties;
|
||||||
rb.rb_mprops.flags = self.mprops_flags;
|
rb.rb_mprops.flags = self.mprops_flags;
|
||||||
rb.rb_damping.linear_damping = self.linear_damping;
|
rb.rb_damping.linear_damping = self.linear_damping;
|
||||||
rb.rb_damping.angular_damping = self.angular_damping;
|
rb.rb_damping.angular_damping = self.angular_damping;
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
use crate::data::{ComponentSetMut, ComponentSetOption};
|
use crate::data::{ComponentSetMut, ComponentSetOption};
|
||||||
use crate::dynamics::MassProperties;
|
use crate::dynamics::MassProperties;
|
||||||
use crate::geometry::{
|
use crate::geometry::{
|
||||||
ColliderChanges, ColliderHandle, ColliderMassProperties, ColliderParent, ColliderPosition,
|
ColliderChanges, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition,
|
||||||
ColliderShape, InteractionGraph, RigidBodyGraphIndex,
|
ColliderShape, InteractionGraph, RigidBodyGraphIndex,
|
||||||
};
|
};
|
||||||
use crate::math::{AngVector, AngularInertia, Isometry, Point, Real, Translation, Vector};
|
use crate::math::{AngVector, AngularInertia, Isometry, Point, Real, Translation, Vector};
|
||||||
@@ -166,7 +166,7 @@ impl RigidBodyPosition {
|
|||||||
mprops: &RigidBodyMassProps,
|
mprops: &RigidBodyMassProps,
|
||||||
) -> Isometry<Real> {
|
) -> Isometry<Real> {
|
||||||
let new_vels = forces.integrate(dt, vels, mprops);
|
let new_vels = forces.integrate(dt, vels, mprops);
|
||||||
new_vels.integrate(dt, &self.position, &mprops.mass_properties.local_com)
|
new_vels.integrate(dt, &self.position, &mprops.local_mprops.local_com)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -208,7 +208,7 @@ pub struct RigidBodyMassProps {
|
|||||||
/// Flags for locking rotation and translation.
|
/// Flags for locking rotation and translation.
|
||||||
pub flags: RigidBodyMassPropsFlags,
|
pub flags: RigidBodyMassPropsFlags,
|
||||||
/// The local mass properties of the rigid-body.
|
/// The local mass properties of the rigid-body.
|
||||||
pub mass_properties: MassProperties,
|
pub local_mprops: MassProperties,
|
||||||
/// The world-space center of mass of the rigid-body.
|
/// The world-space center of mass of the rigid-body.
|
||||||
pub world_com: Point<Real>,
|
pub world_com: Point<Real>,
|
||||||
/// The inverse mass taking into account translation locking.
|
/// The inverse mass taking into account translation locking.
|
||||||
@@ -222,7 +222,7 @@ impl Default for RigidBodyMassProps {
|
|||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Self {
|
Self {
|
||||||
flags: RigidBodyMassPropsFlags::empty(),
|
flags: RigidBodyMassPropsFlags::empty(),
|
||||||
mass_properties: MassProperties::zero(),
|
local_mprops: MassProperties::zero(),
|
||||||
world_com: Point::origin(),
|
world_com: Point::origin(),
|
||||||
effective_inv_mass: 0.0,
|
effective_inv_mass: 0.0,
|
||||||
effective_world_inv_inertia_sqrt: AngularInertia::zero(),
|
effective_world_inv_inertia_sqrt: AngularInertia::zero(),
|
||||||
@@ -239,11 +239,20 @@ impl From<RigidBodyMassPropsFlags> for RigidBodyMassProps {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl From<MassProperties> for RigidBodyMassProps {
|
||||||
|
fn from(local_mprops: MassProperties) -> Self {
|
||||||
|
Self {
|
||||||
|
local_mprops,
|
||||||
|
..Default::default()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl RigidBodyMassProps {
|
impl RigidBodyMassProps {
|
||||||
/// The mass of the rigid-body.
|
/// The mass of the rigid-body.
|
||||||
#[must_use]
|
#[must_use]
|
||||||
pub fn mass(&self) -> Real {
|
pub fn mass(&self) -> Real {
|
||||||
crate::utils::inv(self.mass_properties.inv_mass)
|
crate::utils::inv(self.local_mprops.inv_mass)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The effective mass (that takes the potential translation locking into account) of
|
/// The effective mass (that takes the potential translation locking into account) of
|
||||||
@@ -255,11 +264,10 @@ impl RigidBodyMassProps {
|
|||||||
|
|
||||||
/// Update the world-space mass properties of `self`, taking into account the new position.
|
/// Update the world-space mass properties of `self`, taking into account the new position.
|
||||||
pub fn update_world_mass_properties(&mut self, position: &Isometry<Real>) {
|
pub fn update_world_mass_properties(&mut self, position: &Isometry<Real>) {
|
||||||
self.world_com = self.mass_properties.world_com(&position);
|
self.world_com = self.local_mprops.world_com(&position);
|
||||||
self.effective_inv_mass = self.mass_properties.inv_mass;
|
self.effective_inv_mass = self.local_mprops.inv_mass;
|
||||||
self.effective_world_inv_inertia_sqrt = self
|
self.effective_world_inv_inertia_sqrt =
|
||||||
.mass_properties
|
self.local_mprops.world_inv_inertia_sqrt(&position.rotation);
|
||||||
.world_inv_inertia_sqrt(&position.rotation);
|
|
||||||
|
|
||||||
// Take into account translation/rotation locking.
|
// Take into account translation/rotation locking.
|
||||||
if self
|
if self
|
||||||
@@ -665,7 +673,7 @@ impl RigidBodyColliders {
|
|||||||
co_pos: &mut ColliderPosition,
|
co_pos: &mut ColliderPosition,
|
||||||
co_parent: &ColliderParent,
|
co_parent: &ColliderParent,
|
||||||
co_shape: &ColliderShape,
|
co_shape: &ColliderShape,
|
||||||
co_mprops: &ColliderMassProperties,
|
co_mprops: &ColliderMassProps,
|
||||||
) {
|
) {
|
||||||
rb_changes.set(
|
rb_changes.set(
|
||||||
RigidBodyChanges::MODIFIED | RigidBodyChanges::COLLIDERS,
|
RigidBodyChanges::MODIFIED | RigidBodyChanges::COLLIDERS,
|
||||||
@@ -684,7 +692,7 @@ impl RigidBodyColliders {
|
|||||||
.mass_properties(&**co_shape)
|
.mass_properties(&**co_shape)
|
||||||
.transform_by(&co_parent.pos_wrt_parent);
|
.transform_by(&co_parent.pos_wrt_parent);
|
||||||
self.0.push(co_handle);
|
self.0.push(co_handle);
|
||||||
rb_mprops.mass_properties += mass_properties;
|
rb_mprops.local_mprops += mass_properties;
|
||||||
rb_mprops.update_world_mass_properties(&rb_pos.position);
|
rb_mprops.update_world_mass_properties(&rb_pos.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -759,7 +767,7 @@ pub struct RigidBodyActivation {
|
|||||||
|
|
||||||
impl Default for RigidBodyActivation {
|
impl Default for RigidBodyActivation {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Self::new_active()
|
Self::active()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -770,7 +778,7 @@ impl RigidBodyActivation {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Create a new rb_activation status initialised with the default rb_activation threshold and is active.
|
/// Create a new rb_activation status initialised with the default rb_activation threshold and is active.
|
||||||
pub fn new_active() -> Self {
|
pub fn active() -> Self {
|
||||||
RigidBodyActivation {
|
RigidBodyActivation {
|
||||||
threshold: Self::default_threshold(),
|
threshold: Self::default_threshold(),
|
||||||
energy: Self::default_threshold() * 4.0,
|
energy: Self::default_threshold() * 4.0,
|
||||||
@@ -779,7 +787,7 @@ impl RigidBodyActivation {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Create a new rb_activation status initialised with the default rb_activation threshold and is inactive.
|
/// Create a new rb_activation status initialised with the default rb_activation threshold and is inactive.
|
||||||
pub fn new_inactive() -> Self {
|
pub fn inactive() -> Self {
|
||||||
RigidBodyActivation {
|
RigidBodyActivation {
|
||||||
threshold: Self::default_threshold(),
|
threshold: Self::default_threshold(),
|
||||||
energy: 0.0,
|
energy: 0.0,
|
||||||
@@ -787,6 +795,14 @@ impl RigidBodyActivation {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Create a new activation status that prevents the rigid-body from sleeping.
|
||||||
|
pub fn cannot_sleep() -> Self {
|
||||||
|
RigidBodyActivation {
|
||||||
|
threshold: -Real::MAX,
|
||||||
|
..Self::active()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns `true` if the body is not asleep.
|
/// Returns `true` if the body is not asleep.
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn is_active(&self) -> bool {
|
pub fn is_active(&self) -> bool {
|
||||||
|
|||||||
@@ -113,7 +113,7 @@ impl IslandSolver {
|
|||||||
let mut new_poss = *poss;
|
let mut new_poss = *poss;
|
||||||
let new_vels = vels.apply_damping(params.dt, damping);
|
let new_vels = vels.apply_damping(params.dt, damping);
|
||||||
new_poss.next_position =
|
new_poss.next_position =
|
||||||
vels.integrate(params.dt, &poss.position, &mprops.mass_properties.local_com);
|
vels.integrate(params.dt, &poss.position, &mprops.local_mprops.local_com);
|
||||||
|
|
||||||
bodies.set_internal(handle.0, new_vels);
|
bodies.set_internal(handle.0, new_vels);
|
||||||
bodies.set_internal(handle.0, new_poss);
|
bodies.set_internal(handle.0, new_poss);
|
||||||
@@ -140,7 +140,7 @@ impl IslandSolver {
|
|||||||
.integrate(params.dt, vels, mprops)
|
.integrate(params.dt, vels, mprops)
|
||||||
.apply_damping(params.dt, &damping);
|
.apply_damping(params.dt, &damping);
|
||||||
new_poss.next_position =
|
new_poss.next_position =
|
||||||
vels.integrate(params.dt, &poss.position, &mprops.mass_properties.local_com);
|
vels.integrate(params.dt, &poss.position, &mprops.local_mprops.local_com);
|
||||||
|
|
||||||
bodies.set_internal(handle.0, new_vels);
|
bodies.set_internal(handle.0, new_vels);
|
||||||
bodies.set_internal(handle.0, new_poss);
|
bodies.set_internal(handle.0, new_poss);
|
||||||
|
|||||||
@@ -34,8 +34,8 @@ impl BallPositionConstraint {
|
|||||||
let (mprops2, ids2) = rb2;
|
let (mprops2, ids2) = rb2;
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
local_com1: mprops1.mass_properties.local_com,
|
local_com1: mprops1.local_mprops.local_com,
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
im1: mprops1.effective_inv_mass,
|
im1: mprops1.effective_inv_mass,
|
||||||
im2: mprops2.effective_inv_mass,
|
im2: mprops2.effective_inv_mass,
|
||||||
ii1: mprops1.effective_world_inv_inertia_sqrt.squared(),
|
ii1: mprops1.effective_world_inv_inertia_sqrt.squared(),
|
||||||
@@ -131,7 +131,7 @@ impl BallPositionGroundConstraint {
|
|||||||
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
||||||
local_anchor2: cparams.local_anchor1,
|
local_anchor2: cparams.local_anchor1,
|
||||||
position2: ids2.active_set_offset,
|
position2: ids2.active_set_offset,
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Self {
|
Self {
|
||||||
@@ -140,7 +140,7 @@ impl BallPositionGroundConstraint {
|
|||||||
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
||||||
local_anchor2: cparams.local_anchor2,
|
local_anchor2: cparams.local_anchor2,
|
||||||
position2: ids2.active_set_offset,
|
position2: ids2.active_set_offset,
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,8 +40,8 @@ impl WBallPositionConstraint {
|
|||||||
let (mprops1, ids1) = rbs1;
|
let (mprops1, ids1) = rbs1;
|
||||||
let (mprops2, ids2) = rbs2;
|
let (mprops2, ids2) = rbs2;
|
||||||
|
|
||||||
let local_com1 = Point::from(gather![|ii| mprops1[ii].mass_properties.local_com]);
|
let local_com1 = Point::from(gather![|ii| mprops1[ii].local_mprops.local_com]);
|
||||||
let local_com2 = Point::from(gather![|ii| mprops2[ii].mass_properties.local_com]);
|
let local_com2 = Point::from(gather![|ii| mprops2[ii].local_mprops.local_com]);
|
||||||
let im1 = SimdReal::from(gather![|ii| mprops1[ii].effective_inv_mass]);
|
let im1 = SimdReal::from(gather![|ii| mprops1[ii].effective_inv_mass]);
|
||||||
let im2 = SimdReal::from(gather![|ii| mprops2[ii].effective_inv_mass]);
|
let im2 = SimdReal::from(gather![|ii| mprops2[ii].effective_inv_mass]);
|
||||||
let ii1 = AngularInertia::<SimdReal>::from(gather![
|
let ii1 = AngularInertia::<SimdReal>::from(gather![
|
||||||
@@ -169,7 +169,7 @@ impl WBallPositionGroundConstraint {
|
|||||||
cparams[ii].local_anchor2
|
cparams[ii].local_anchor2
|
||||||
}]);
|
}]);
|
||||||
let position2 = gather![|ii| ids2[ii].active_set_offset];
|
let position2 = gather![|ii| ids2[ii].active_set_offset];
|
||||||
let local_com2 = Point::from(gather![|ii| mprops2[ii].mass_properties.local_com]);
|
let local_com2 = Point::from(gather![|ii| mprops2[ii].local_mprops.local_com]);
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
anchor1,
|
anchor1,
|
||||||
|
|||||||
@@ -46,8 +46,8 @@ impl FixedPositionConstraint {
|
|||||||
im2,
|
im2,
|
||||||
ii1,
|
ii1,
|
||||||
ii2,
|
ii2,
|
||||||
local_com1: mprops1.mass_properties.local_com,
|
local_com1: mprops1.local_mprops.local_com,
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
lin_inv_lhs,
|
lin_inv_lhs,
|
||||||
ang_inv_lhs,
|
ang_inv_lhs,
|
||||||
}
|
}
|
||||||
@@ -125,7 +125,7 @@ impl FixedPositionGroundConstraint {
|
|||||||
position2: ids2.active_set_offset,
|
position2: ids2.active_set_offset,
|
||||||
im2: mprops2.effective_inv_mass,
|
im2: mprops2.effective_inv_mass,
|
||||||
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
impulse: 0.0,
|
impulse: 0.0,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -41,8 +41,8 @@ impl GenericPositionConstraint {
|
|||||||
im2,
|
im2,
|
||||||
ii1,
|
ii1,
|
||||||
ii2,
|
ii2,
|
||||||
local_com1: rb1.mass_properties.local_com,
|
local_com1: rb1.local_mprops.local_com,
|
||||||
local_com2: rb2.mass_properties.local_com,
|
local_com2: rb2.local_mprops.local_com,
|
||||||
joint: *joint,
|
joint: *joint,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -215,7 +215,7 @@ impl GenericPositionGroundConstraint {
|
|||||||
position2: rb2.active_set_offset,
|
position2: rb2.active_set_offset,
|
||||||
im2: rb2.effective_inv_mass,
|
im2: rb2.effective_inv_mass,
|
||||||
ii2: rb2.effective_world_inv_inertia_sqrt.squared(),
|
ii2: rb2.effective_world_inv_inertia_sqrt.squared(),
|
||||||
local_com2: rb2.mass_properties.local_com,
|
local_com2: rb2.local_mprops.local_com,
|
||||||
joint: *joint,
|
joint: *joint,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -51,8 +51,8 @@ impl RevolutePositionConstraint {
|
|||||||
ii1,
|
ii1,
|
||||||
ii2,
|
ii2,
|
||||||
ang_inv_lhs,
|
ang_inv_lhs,
|
||||||
local_com1: mprops1.mass_properties.local_com,
|
local_com1: mprops1.local_mprops.local_com,
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
local_anchor1: cparams.local_anchor1,
|
local_anchor1: cparams.local_anchor1,
|
||||||
local_anchor2: cparams.local_anchor2,
|
local_anchor2: cparams.local_anchor2,
|
||||||
local_axis1: cparams.local_axis1,
|
local_axis1: cparams.local_axis1,
|
||||||
@@ -183,7 +183,7 @@ impl RevolutePositionGroundConstraint {
|
|||||||
local_anchor2,
|
local_anchor2,
|
||||||
im2: mprops2.effective_inv_mass,
|
im2: mprops2.effective_inv_mass,
|
||||||
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
ii2: mprops2.effective_world_inv_inertia_sqrt.squared(),
|
||||||
local_com2: mprops2.mass_properties.local_com,
|
local_com2: mprops2.local_mprops.local_com,
|
||||||
axis1,
|
axis1,
|
||||||
local_axis2,
|
local_axis2,
|
||||||
position2: ids2.active_set_offset,
|
position2: ids2.active_set_offset,
|
||||||
|
|||||||
@@ -392,7 +392,7 @@ impl ParallelIslandSolver {
|
|||||||
|
|
||||||
let new_rb_vels = new_rb_vels.apply_damping(params.dt, rb_damping);
|
let new_rb_vels = new_rb_vels.apply_damping(params.dt, rb_damping);
|
||||||
new_rb_pos.next_position =
|
new_rb_pos.next_position =
|
||||||
new_rb_vels.integrate(params.dt, &rb_pos.position, &rb_mprops.mass_properties.local_com);
|
new_rb_vels.integrate(params.dt, &rb_pos.position, &rb_mprops.local_mprops.local_com);
|
||||||
|
|
||||||
bodies.set_internal(handle.0, new_rb_vels);
|
bodies.set_internal(handle.0, new_rb_vels);
|
||||||
bodies.set_internal(handle.0, new_rb_pos);
|
bodies.set_internal(handle.0, new_rb_pos);
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle};
|
use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle};
|
||||||
use crate::geometry::{
|
use crate::geometry::{
|
||||||
ColliderBroadPhaseData, ColliderChanges, ColliderGroups, ColliderMassProperties,
|
ColliderBroadPhaseData, ColliderChanges, ColliderFlags, ColliderGroups, ColliderMassProps,
|
||||||
ColliderMaterial, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
|
ColliderMaterial, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
|
||||||
InteractionGroups, SharedShape,
|
InteractionGroups, SharedShape,
|
||||||
};
|
};
|
||||||
use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector, DIM};
|
use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector, DIM};
|
||||||
use crate::parry::transformation::vhacd::VHACDParameters;
|
use crate::parry::transformation::vhacd::VHACDParameters;
|
||||||
use crate::pipeline::PhysicsHooksFlags;
|
use crate::pipeline::{ActiveEvents, ActiveHooks};
|
||||||
use na::Unit;
|
use na::Unit;
|
||||||
use parry::bounding_volume::AABB;
|
use parry::bounding_volume::AABB;
|
||||||
use parry::shape::Shape;
|
use parry::shape::Shape;
|
||||||
@@ -19,11 +19,12 @@ use parry::shape::Shape;
|
|||||||
pub struct Collider {
|
pub struct Collider {
|
||||||
pub(crate) co_type: ColliderType,
|
pub(crate) co_type: ColliderType,
|
||||||
pub(crate) co_shape: ColliderShape,
|
pub(crate) co_shape: ColliderShape,
|
||||||
pub(crate) co_mprops: ColliderMassProperties,
|
pub(crate) co_mprops: ColliderMassProps,
|
||||||
pub(crate) co_changes: ColliderChanges,
|
pub(crate) co_changes: ColliderChanges,
|
||||||
pub(crate) co_parent: Option<ColliderParent>,
|
pub(crate) co_parent: Option<ColliderParent>,
|
||||||
pub(crate) co_pos: ColliderPosition,
|
pub(crate) co_pos: ColliderPosition,
|
||||||
pub(crate) co_material: ColliderMaterial,
|
pub(crate) co_material: ColliderMaterial,
|
||||||
|
pub(crate) co_flags: ColliderFlags,
|
||||||
pub(crate) co_groups: ColliderGroups,
|
pub(crate) co_groups: ColliderGroups,
|
||||||
pub(crate) co_bf_data: ColliderBroadPhaseData,
|
pub(crate) co_bf_data: ColliderBroadPhaseData,
|
||||||
/// User-defined data associated to this rigid-body.
|
/// User-defined data associated to this rigid-body.
|
||||||
@@ -48,13 +49,23 @@ impl Collider {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// The physics hooks enabled for this collider.
|
/// The physics hooks enabled for this collider.
|
||||||
pub fn active_hooks(&self) -> PhysicsHooksFlags {
|
pub fn active_hooks(&self) -> ActiveHooks {
|
||||||
self.co_material.active_hooks
|
self.co_flags.active_hooks
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the physics hooks enabled for this collider.
|
/// Sets the physics hooks enabled for this collider.
|
||||||
pub fn set_active_hooks(&mut self, active_hooks: PhysicsHooksFlags) {
|
pub fn set_active_hooks(&mut self, active_hooks: ActiveHooks) {
|
||||||
self.co_material.active_hooks = active_hooks;
|
self.co_flags.active_hooks = active_hooks;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The physics hooks enabled for this collider.
|
||||||
|
pub fn active_events(&self) -> ActiveEvents {
|
||||||
|
self.co_flags.active_events
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Sets the physics hooks enabled for this collider.
|
||||||
|
pub fn set_active_events(&mut self, active_events: ActiveEvents) {
|
||||||
|
self.co_flags.active_events = active_events;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The friction coefficient of this collider.
|
/// The friction coefficient of this collider.
|
||||||
@@ -201,8 +212,8 @@ impl Collider {
|
|||||||
/// The density of this collider, if set.
|
/// The density of this collider, if set.
|
||||||
pub fn density(&self) -> Option<Real> {
|
pub fn density(&self) -> Option<Real> {
|
||||||
match &self.co_mprops {
|
match &self.co_mprops {
|
||||||
ColliderMassProperties::Density(density) => Some(*density),
|
ColliderMassProps::Density(density) => Some(*density),
|
||||||
ColliderMassProperties::MassProperties(_) => None,
|
ColliderMassProps::MassProperties(_) => None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -242,8 +253,8 @@ impl Collider {
|
|||||||
/// Compute the local-space mass properties of this collider.
|
/// Compute the local-space mass properties of this collider.
|
||||||
pub fn mass_properties(&self) -> MassProperties {
|
pub fn mass_properties(&self) -> MassProperties {
|
||||||
match &self.co_mprops {
|
match &self.co_mprops {
|
||||||
ColliderMassProperties::Density(density) => self.co_shape.mass_properties(*density),
|
ColliderMassProps::Density(density) => self.co_shape.mass_properties(*density),
|
||||||
ColliderMassProperties::MassProperties(mass_properties) => **mass_properties,
|
ColliderMassProps::MassProperties(mass_properties) => **mass_properties,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -272,7 +283,9 @@ pub struct ColliderBuilder {
|
|||||||
/// Is this collider a sensor?
|
/// Is this collider a sensor?
|
||||||
pub is_sensor: bool,
|
pub is_sensor: bool,
|
||||||
/// Physics hooks enabled for this collider.
|
/// Physics hooks enabled for this collider.
|
||||||
pub active_hooks: PhysicsHooksFlags,
|
pub active_hooks: ActiveHooks,
|
||||||
|
/// Events enabled for this collider.
|
||||||
|
pub active_events: ActiveEvents,
|
||||||
/// The user-data of the collider being built.
|
/// The user-data of the collider being built.
|
||||||
pub user_data: u128,
|
pub user_data: u128,
|
||||||
/// The collision groups for the collider being built.
|
/// The collision groups for the collider being built.
|
||||||
@@ -297,7 +310,8 @@ impl ColliderBuilder {
|
|||||||
solver_groups: InteractionGroups::all(),
|
solver_groups: InteractionGroups::all(),
|
||||||
friction_combine_rule: CoefficientCombineRule::Average,
|
friction_combine_rule: CoefficientCombineRule::Average,
|
||||||
restitution_combine_rule: CoefficientCombineRule::Average,
|
restitution_combine_rule: CoefficientCombineRule::Average,
|
||||||
active_hooks: PhysicsHooksFlags::empty(),
|
active_hooks: ActiveHooks::empty(),
|
||||||
|
active_events: ActiveEvents::empty(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -581,11 +595,17 @@ impl ColliderBuilder {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// The set of physics hooks enabled for this collider.
|
/// The set of physics hooks enabled for this collider.
|
||||||
pub fn active_hooks(mut self, active_hooks: PhysicsHooksFlags) -> Self {
|
pub fn active_hooks(mut self, active_hooks: ActiveHooks) -> Self {
|
||||||
self.active_hooks = active_hooks;
|
self.active_hooks = active_hooks;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// The set of events enabled for this collider.
|
||||||
|
pub fn active_events(mut self, active_events: ActiveEvents) -> Self {
|
||||||
|
self.active_events = active_events;
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
/// Sets the friction coefficient of the collider this builder will build.
|
/// Sets the friction coefficient of the collider this builder will build.
|
||||||
pub fn friction(mut self, friction: Real) -> Self {
|
pub fn friction(mut self, friction: Real) -> Self {
|
||||||
self.friction = friction;
|
self.friction = friction;
|
||||||
@@ -672,12 +692,22 @@ impl ColliderBuilder {
|
|||||||
|
|
||||||
/// Builds a new collider attached to the given rigid-body.
|
/// Builds a new collider attached to the given rigid-body.
|
||||||
pub fn build(&self) -> Collider {
|
pub fn build(&self) -> Collider {
|
||||||
let (co_changes, co_pos, co_bf_data, co_shape, co_type, co_groups, co_material, co_mprops) =
|
let (
|
||||||
self.components();
|
co_changes,
|
||||||
|
co_pos,
|
||||||
|
co_bf_data,
|
||||||
|
co_shape,
|
||||||
|
co_type,
|
||||||
|
co_groups,
|
||||||
|
co_material,
|
||||||
|
co_flags,
|
||||||
|
co_mprops,
|
||||||
|
) = self.components();
|
||||||
Collider {
|
Collider {
|
||||||
co_shape,
|
co_shape,
|
||||||
co_mprops,
|
co_mprops,
|
||||||
co_material,
|
co_material,
|
||||||
|
co_flags,
|
||||||
co_parent: None,
|
co_parent: None,
|
||||||
co_changes,
|
co_changes,
|
||||||
co_pos,
|
co_pos,
|
||||||
@@ -699,14 +729,15 @@ impl ColliderBuilder {
|
|||||||
ColliderType,
|
ColliderType,
|
||||||
ColliderGroups,
|
ColliderGroups,
|
||||||
ColliderMaterial,
|
ColliderMaterial,
|
||||||
ColliderMassProperties,
|
ColliderFlags,
|
||||||
|
ColliderMassProps,
|
||||||
) {
|
) {
|
||||||
let mass_info = if let Some(mp) = self.mass_properties {
|
let mass_info = if let Some(mp) = self.mass_properties {
|
||||||
ColliderMassProperties::MassProperties(Box::new(mp))
|
ColliderMassProps::MassProperties(Box::new(mp))
|
||||||
} else {
|
} else {
|
||||||
let default_density = Self::default_density();
|
let default_density = Self::default_density();
|
||||||
let density = self.density.unwrap_or(default_density);
|
let density = self.density.unwrap_or(default_density);
|
||||||
ColliderMassProperties::Density(density)
|
ColliderMassProps::Density(density)
|
||||||
};
|
};
|
||||||
|
|
||||||
let co_shape = self.shape.clone();
|
let co_shape = self.shape.clone();
|
||||||
@@ -716,7 +747,10 @@ impl ColliderBuilder {
|
|||||||
restitution: self.restitution,
|
restitution: self.restitution,
|
||||||
friction_combine_rule: self.friction_combine_rule,
|
friction_combine_rule: self.friction_combine_rule,
|
||||||
restitution_combine_rule: self.restitution_combine_rule,
|
restitution_combine_rule: self.restitution_combine_rule,
|
||||||
|
};
|
||||||
|
let co_flags = ColliderFlags {
|
||||||
active_hooks: self.active_hooks,
|
active_hooks: self.active_hooks,
|
||||||
|
active_events: self.active_events,
|
||||||
};
|
};
|
||||||
let co_changes = ColliderChanges::all();
|
let co_changes = ColliderChanges::all();
|
||||||
let co_pos = ColliderPosition(self.position);
|
let co_pos = ColliderPosition(self.position);
|
||||||
@@ -739,6 +773,7 @@ impl ColliderBuilder {
|
|||||||
co_type,
|
co_type,
|
||||||
co_groups,
|
co_groups,
|
||||||
co_material,
|
co_material,
|
||||||
|
co_flags,
|
||||||
co_mprops,
|
co_mprops,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle};
|
|||||||
use crate::geometry::{InteractionGroups, SAPProxyIndex, Shape, SharedShape};
|
use crate::geometry::{InteractionGroups, SAPProxyIndex, Shape, SharedShape};
|
||||||
use crate::math::{Isometry, Real};
|
use crate::math::{Isometry, Real};
|
||||||
use crate::parry::partitioning::IndexedData;
|
use crate::parry::partitioning::IndexedData;
|
||||||
use crate::pipeline::PhysicsHooksFlags;
|
use crate::pipeline::{ActiveEvents, ActiveHooks};
|
||||||
use std::ops::Deref;
|
use std::ops::Deref;
|
||||||
|
|
||||||
/// The unique identifier of a collider added to a collider set.
|
/// The unique identifier of a collider added to a collider set.
|
||||||
@@ -118,7 +118,7 @@ pub type ColliderShape = SharedShape;
|
|||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||||
/// The mass-properties of a collider.
|
/// The mass-properties of a collider.
|
||||||
pub enum ColliderMassProperties {
|
pub enum ColliderMassProps {
|
||||||
/// The collider is given a density.
|
/// The collider is given a density.
|
||||||
///
|
///
|
||||||
/// Its actual `MassProperties` are computed automatically with
|
/// Its actual `MassProperties` are computed automatically with
|
||||||
@@ -128,13 +128,19 @@ pub enum ColliderMassProperties {
|
|||||||
MassProperties(Box<MassProperties>),
|
MassProperties(Box<MassProperties>),
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for ColliderMassProperties {
|
impl Default for ColliderMassProps {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
ColliderMassProperties::Density(1.0)
|
ColliderMassProps::Density(1.0)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ColliderMassProperties {
|
impl From<MassProperties> for ColliderMassProps {
|
||||||
|
fn from(mprops: MassProperties) -> Self {
|
||||||
|
ColliderMassProps::MassProperties(Box::new(mprops))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ColliderMassProps {
|
||||||
/// The mass-properties of this collider.
|
/// The mass-properties of this collider.
|
||||||
///
|
///
|
||||||
/// If `self` is the `Density` variant, then this computes the mass-properties based
|
/// If `self` is the `Density` variant, then this computes the mass-properties based
|
||||||
@@ -242,8 +248,6 @@ pub struct ColliderMaterial {
|
|||||||
pub friction_combine_rule: CoefficientCombineRule,
|
pub friction_combine_rule: CoefficientCombineRule,
|
||||||
/// The rule applied to combine the restitution coefficients of two colliders.
|
/// The rule applied to combine the restitution coefficients of two colliders.
|
||||||
pub restitution_combine_rule: CoefficientCombineRule,
|
pub restitution_combine_rule: CoefficientCombineRule,
|
||||||
/// The physics hooks enabled for contact pairs and intersection pairs involving this collider.
|
|
||||||
pub active_hooks: PhysicsHooksFlags,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ColliderMaterial {
|
impl ColliderMaterial {
|
||||||
@@ -264,7 +268,43 @@ impl Default for ColliderMaterial {
|
|||||||
restitution: 0.0,
|
restitution: 0.0,
|
||||||
friction_combine_rule: CoefficientCombineRule::default(),
|
friction_combine_rule: CoefficientCombineRule::default(),
|
||||||
restitution_combine_rule: CoefficientCombineRule::default(),
|
restitution_combine_rule: CoefficientCombineRule::default(),
|
||||||
active_hooks: PhysicsHooksFlags::empty(),
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Copy, Clone, Debug)]
|
||||||
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||||
|
/// A set of flags controlling the active hooks and events for this colliders.
|
||||||
|
pub struct ColliderFlags {
|
||||||
|
/// The physics hooks enabled for contact pairs and intersection pairs involving this collider.
|
||||||
|
pub active_hooks: ActiveHooks,
|
||||||
|
/// The events enabled for this collider.
|
||||||
|
pub active_events: ActiveEvents,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for ColliderFlags {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
active_hooks: ActiveHooks::empty(),
|
||||||
|
active_events: ActiveEvents::empty(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<ActiveHooks> for ColliderFlags {
|
||||||
|
fn from(active_hooks: ActiveHooks) -> Self {
|
||||||
|
Self {
|
||||||
|
active_hooks,
|
||||||
|
..Default::default()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<ActiveEvents> for ColliderFlags {
|
||||||
|
fn from(active_events: ActiveEvents) -> Self {
|
||||||
|
Self {
|
||||||
|
active_events,
|
||||||
|
..Default::default()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ use crate::data::arena::Arena;
|
|||||||
use crate::data::{ComponentSet, ComponentSetMut, ComponentSetOption};
|
use crate::data::{ComponentSet, ComponentSetMut, ComponentSetOption};
|
||||||
use crate::dynamics::{IslandManager, RigidBodyHandle, RigidBodySet};
|
use crate::dynamics::{IslandManager, RigidBodyHandle, RigidBodySet};
|
||||||
use crate::geometry::{
|
use crate::geometry::{
|
||||||
Collider, ColliderBroadPhaseData, ColliderGroups, ColliderMassProperties, ColliderMaterial,
|
Collider, ColliderBroadPhaseData, ColliderFlags, ColliderGroups, ColliderMassProps,
|
||||||
ColliderParent, ColliderPosition, ColliderShape, ColliderType,
|
ColliderMaterial, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
|
||||||
};
|
};
|
||||||
use crate::geometry::{ColliderChanges, ColliderHandle};
|
use crate::geometry::{ColliderChanges, ColliderHandle};
|
||||||
use std::ops::{Index, IndexMut};
|
use std::ops::{Index, IndexMut};
|
||||||
@@ -59,10 +59,11 @@ macro_rules! impl_field_component_set(
|
|||||||
|
|
||||||
impl_field_component_set!(ColliderType, co_type);
|
impl_field_component_set!(ColliderType, co_type);
|
||||||
impl_field_component_set!(ColliderShape, co_shape);
|
impl_field_component_set!(ColliderShape, co_shape);
|
||||||
impl_field_component_set!(ColliderMassProperties, co_mprops);
|
impl_field_component_set!(ColliderMassProps, co_mprops);
|
||||||
impl_field_component_set!(ColliderChanges, co_changes);
|
impl_field_component_set!(ColliderChanges, co_changes);
|
||||||
impl_field_component_set!(ColliderPosition, co_pos);
|
impl_field_component_set!(ColliderPosition, co_pos);
|
||||||
impl_field_component_set!(ColliderMaterial, co_material);
|
impl_field_component_set!(ColliderMaterial, co_material);
|
||||||
|
impl_field_component_set!(ColliderFlags, co_flags);
|
||||||
impl_field_component_set!(ColliderGroups, co_groups);
|
impl_field_component_set!(ColliderGroups, co_groups);
|
||||||
impl_field_component_set!(ColliderBroadPhaseData, co_bf_data);
|
impl_field_component_set!(ColliderBroadPhaseData, co_bf_data);
|
||||||
|
|
||||||
|
|||||||
@@ -14,8 +14,10 @@ use crate::geometry::{
|
|||||||
};
|
};
|
||||||
use crate::math::{Real, Vector};
|
use crate::math::{Real, Vector};
|
||||||
use crate::pipeline::{
|
use crate::pipeline::{
|
||||||
ContactModificationContext, EventHandler, PairFilterContext, PhysicsHooks, PhysicsHooksFlags,
|
ActiveEvents, ActiveHooks, ContactModificationContext, EventHandler, PairFilterContext,
|
||||||
|
PhysicsHooks,
|
||||||
};
|
};
|
||||||
|
use crate::prelude::ColliderFlags;
|
||||||
use parry::query::{DefaultQueryDispatcher, PersistentQueryDispatcher};
|
use parry::query::{DefaultQueryDispatcher, PersistentQueryDispatcher};
|
||||||
use parry::utils::IsometryOpt;
|
use parry::utils::IsometryOpt;
|
||||||
use std::collections::HashMap;
|
use std::collections::HashMap;
|
||||||
@@ -101,21 +103,26 @@ impl NarrowPhase {
|
|||||||
///
|
///
|
||||||
/// It is strongly recommended to use the [`NarrowPhase::contacts_with`] method instead. This
|
/// It is strongly recommended to use the [`NarrowPhase::contacts_with`] method instead. This
|
||||||
/// method can be used if the generation number of the collider handle isn't known.
|
/// method can be used if the generation number of the collider handle isn't known.
|
||||||
pub fn contacts_with_unknown_gen(
|
pub fn contacts_with_unknown_gen(&self, collider: u32) -> impl Iterator<Item = &ContactPair> {
|
||||||
&self,
|
self.graph_indices
|
||||||
collider: u32,
|
.get_unknown_gen(collider)
|
||||||
) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, &ContactPair)>> {
|
.map(|id| id.contact_graph_index)
|
||||||
let id = self.graph_indices.get_unknown_gen(collider)?;
|
.into_iter()
|
||||||
Some(self.contact_graph.interactions_with(id.contact_graph_index))
|
.flat_map(move |id| self.contact_graph.interactions_with(id))
|
||||||
|
.map(|pair| pair.2)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// All the contacts involving the given collider.
|
/// All the contacts involving the given collider.
|
||||||
pub fn contacts_with(
|
pub fn contacts_with<'a>(
|
||||||
&self,
|
&self,
|
||||||
collider: ColliderHandle,
|
collider: ColliderHandle,
|
||||||
) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, &ContactPair)>> {
|
) -> impl Iterator<Item = &ContactPair> {
|
||||||
let id = self.graph_indices.get(collider.0)?;
|
self.graph_indices
|
||||||
Some(self.contact_graph.interactions_with(id.contact_graph_index))
|
.get(collider.0)
|
||||||
|
.map(|id| id.contact_graph_index)
|
||||||
|
.into_iter()
|
||||||
|
.flat_map(move |id| self.contact_graph.interactions_with(id))
|
||||||
|
.map(|pair| pair.2)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// All the intersections involving the given collider.
|
/// All the intersections involving the given collider.
|
||||||
@@ -125,26 +132,32 @@ impl NarrowPhase {
|
|||||||
pub fn intersections_with_unknown_gen(
|
pub fn intersections_with_unknown_gen(
|
||||||
&self,
|
&self,
|
||||||
collider: u32,
|
collider: u32,
|
||||||
) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_> {
|
) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
|
||||||
let id = self.graph_indices.get_unknown_gen(collider)?;
|
self.graph_indices
|
||||||
Some(
|
.get_unknown_gen(collider)
|
||||||
self.intersection_graph
|
.map(|id| id.intersection_graph_index)
|
||||||
.interactions_with(id.intersection_graph_index)
|
.into_iter()
|
||||||
.map(|e| (e.0, e.1, *e.2)),
|
.flat_map(move |id| {
|
||||||
)
|
self.intersection_graph
|
||||||
|
.interactions_with(id)
|
||||||
|
.map(|e| (e.0, e.1, *e.2))
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
/// All the intersections involving the given collider.
|
/// All the intersections involving the given collider.
|
||||||
pub fn intersections_with(
|
pub fn intersections_with(
|
||||||
&self,
|
&self,
|
||||||
collider: ColliderHandle,
|
collider: ColliderHandle,
|
||||||
) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_> {
|
) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
|
||||||
let id = self.graph_indices.get(collider.0)?;
|
self.graph_indices
|
||||||
Some(
|
.get(collider.0)
|
||||||
self.intersection_graph
|
.map(|id| id.intersection_graph_index)
|
||||||
.interactions_with(id.intersection_graph_index)
|
.into_iter()
|
||||||
.map(|e| (e.0, e.1, *e.2)),
|
.flat_map(move |id| {
|
||||||
)
|
self.intersection_graph
|
||||||
|
.interactions_with(id)
|
||||||
|
.map(|e| (e.0, e.1, *e.2))
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The contact pair involving two specific colliders.
|
/// The contact pair involving two specific colliders.
|
||||||
@@ -244,8 +257,9 @@ impl NarrowPhase {
|
|||||||
+ ComponentSet<RigidBodyType>
|
+ ComponentSet<RigidBodyType>
|
||||||
+ ComponentSetMut<RigidBodyIds>,
|
+ ComponentSetMut<RigidBodyIds>,
|
||||||
Colliders: ComponentSet<ColliderChanges>
|
Colliders: ComponentSet<ColliderChanges>
|
||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderType>,
|
+ ComponentSet<ColliderFlags>
|
||||||
|
+ ComponentSetOption<ColliderParent>,
|
||||||
{
|
{
|
||||||
// TODO: avoid these hash-maps.
|
// TODO: avoid these hash-maps.
|
||||||
// They are necessary to handle the swap-remove done internally
|
// They are necessary to handle the swap-remove done internally
|
||||||
@@ -340,8 +354,9 @@ impl NarrowPhase {
|
|||||||
+ ComponentSet<RigidBodyType>
|
+ ComponentSet<RigidBodyType>
|
||||||
+ ComponentSetMut<RigidBodyIds>,
|
+ ComponentSetMut<RigidBodyIds>,
|
||||||
Colliders: ComponentSet<ColliderChanges>
|
Colliders: ComponentSet<ColliderChanges>
|
||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderType>,
|
+ ComponentSet<ColliderFlags>
|
||||||
|
+ ComponentSetOption<ColliderParent>,
|
||||||
{
|
{
|
||||||
let mut pairs_to_remove = vec![];
|
let mut pairs_to_remove = vec![];
|
||||||
|
|
||||||
@@ -456,7 +471,9 @@ impl NarrowPhase {
|
|||||||
Bodies: ComponentSetMut<RigidBodyActivation>
|
Bodies: ComponentSetMut<RigidBodyActivation>
|
||||||
+ ComponentSet<RigidBodyType>
|
+ ComponentSet<RigidBodyType>
|
||||||
+ ComponentSetMut<RigidBodyIds>,
|
+ ComponentSetMut<RigidBodyIds>,
|
||||||
Colliders: ComponentSet<ColliderType> + ComponentSetOption<ColliderParent>,
|
Colliders: ComponentSet<ColliderType>
|
||||||
|
+ ComponentSet<ColliderFlags>
|
||||||
|
+ ComponentSetOption<ColliderParent>,
|
||||||
{
|
{
|
||||||
let co_type1: Option<&ColliderType> = colliders.get(pair.collider1.0);
|
let co_type1: Option<&ColliderType> = colliders.get(pair.collider1.0);
|
||||||
let co_type2: Option<&ColliderType> = colliders.get(pair.collider2.0);
|
let co_type2: Option<&ColliderType> = colliders.get(pair.collider2.0);
|
||||||
@@ -478,9 +495,16 @@ impl NarrowPhase {
|
|||||||
|
|
||||||
// Emit an intersection lost event if we had an intersection before removing the edge.
|
// Emit an intersection lost event if we had an intersection before removing the edge.
|
||||||
if Some(true) == was_intersecting {
|
if Some(true) == was_intersecting {
|
||||||
let prox_event =
|
let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
|
||||||
IntersectionEvent::new(pair.collider1, pair.collider2, false);
|
let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
|
||||||
events.handle_intersection_event(prox_event)
|
|
||||||
|
if (co_flag1.active_events | co_flag2.active_events)
|
||||||
|
.contains(ActiveEvents::INTERSECTION_EVENTS)
|
||||||
|
{
|
||||||
|
let prox_event =
|
||||||
|
IntersectionEvent::new(pair.collider1, pair.collider2, false);
|
||||||
|
events.handle_intersection_event(prox_event)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
let contact_pair = self
|
let contact_pair = self
|
||||||
@@ -506,10 +530,17 @@ impl NarrowPhase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
events.handle_contact_event(ContactEvent::Stopped(
|
let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
|
||||||
pair.collider1,
|
let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
|
||||||
pair.collider2,
|
|
||||||
))
|
if (co_flag1.active_events | co_flag2.active_events)
|
||||||
|
.contains(ActiveEvents::CONTACT_EVENTS)
|
||||||
|
{
|
||||||
|
events.handle_contact_event(
|
||||||
|
ContactEvent::Stopped(pair.collider1, pair.collider2),
|
||||||
|
&ctct,
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -606,9 +637,11 @@ impl NarrowPhase {
|
|||||||
events: &dyn EventHandler,
|
events: &dyn EventHandler,
|
||||||
) where
|
) where
|
||||||
Bodies: ComponentSetMut<RigidBodyActivation>
|
Bodies: ComponentSetMut<RigidBodyActivation>
|
||||||
+ ComponentSet<RigidBodyType>
|
+ ComponentSetMut<RigidBodyIds>
|
||||||
+ ComponentSetMut<RigidBodyIds>,
|
+ ComponentSet<RigidBodyType>,
|
||||||
Colliders: ComponentSet<ColliderType> + ComponentSetOption<ColliderParent>,
|
Colliders: ComponentSet<ColliderType>
|
||||||
|
+ ComponentSet<ColliderFlags>
|
||||||
|
+ ComponentSetOption<ColliderParent>,
|
||||||
{
|
{
|
||||||
for event in broad_phase_events {
|
for event in broad_phase_events {
|
||||||
match event {
|
match event {
|
||||||
@@ -645,7 +678,8 @@ impl NarrowPhase {
|
|||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderShape>
|
+ ComponentSet<ColliderShape>
|
||||||
+ ComponentSet<ColliderPosition>
|
+ ComponentSet<ColliderPosition>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
if modified_colliders.is_empty() {
|
if modified_colliders.is_empty() {
|
||||||
return;
|
return;
|
||||||
@@ -660,21 +694,21 @@ impl NarrowPhase {
|
|||||||
let handle2 = nodes[edge.target().index()].weight;
|
let handle2 = nodes[edge.target().index()].weight;
|
||||||
|
|
||||||
let co_parent1: Option<&ColliderParent> = colliders.get(handle1.0);
|
let co_parent1: Option<&ColliderParent> = colliders.get(handle1.0);
|
||||||
let (co_changes1, co_groups1, co_shape1, co_pos1, co_material1): (
|
let (co_changes1, co_groups1, co_shape1, co_pos1, co_flags1): (
|
||||||
&ColliderChanges,
|
&ColliderChanges,
|
||||||
&ColliderGroups,
|
&ColliderGroups,
|
||||||
&ColliderShape,
|
&ColliderShape,
|
||||||
&ColliderPosition,
|
&ColliderPosition,
|
||||||
&ColliderMaterial,
|
&ColliderFlags,
|
||||||
) = colliders.index_bundle(handle1.0);
|
) = colliders.index_bundle(handle1.0);
|
||||||
|
|
||||||
let co_parent2: Option<&ColliderParent> = colliders.get(handle2.0);
|
let co_parent2: Option<&ColliderParent> = colliders.get(handle2.0);
|
||||||
let (co_changes2, co_groups2, co_shape2, co_pos2, co_material2): (
|
let (co_changes2, co_groups2, co_shape2, co_pos2, co_flags2): (
|
||||||
&ColliderChanges,
|
&ColliderChanges,
|
||||||
&ColliderGroups,
|
&ColliderGroups,
|
||||||
&ColliderShape,
|
&ColliderShape,
|
||||||
&ColliderPosition,
|
&ColliderPosition,
|
||||||
&ColliderMaterial,
|
&ColliderFlags,
|
||||||
) = colliders.index_bundle(handle2.0);
|
) = colliders.index_bundle(handle2.0);
|
||||||
|
|
||||||
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
|
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
|
||||||
@@ -717,9 +751,10 @@ impl NarrowPhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let active_hooks = co_material1.active_hooks | co_material2.active_hooks;
|
let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
|
||||||
|
let active_events = co_flags1.active_events | co_flags2.active_events;
|
||||||
|
|
||||||
if !active_hooks.contains(PhysicsHooksFlags::FILTER_INTERSECTION_PAIR)
|
if !active_hooks.contains(ActiveHooks::FILTER_INTERSECTION_PAIR)
|
||||||
&& !status1.is_dynamic()
|
&& !status1.is_dynamic()
|
||||||
&& !status2.is_dynamic()
|
&& !status2.is_dynamic()
|
||||||
{
|
{
|
||||||
@@ -727,7 +762,7 @@ impl NarrowPhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if active_hooks.contains(PhysicsHooksFlags::FILTER_INTERSECTION_PAIR) {
|
if active_hooks.contains(ActiveHooks::FILTER_INTERSECTION_PAIR) {
|
||||||
let context = PairFilterContext {
|
let context = PairFilterContext {
|
||||||
bodies,
|
bodies,
|
||||||
colliders,
|
colliders,
|
||||||
@@ -748,7 +783,9 @@ impl NarrowPhase {
|
|||||||
if let Ok(intersection) =
|
if let Ok(intersection) =
|
||||||
query_dispatcher.intersection_test(&pos12, &**co_shape1, &**co_shape2)
|
query_dispatcher.intersection_test(&pos12, &**co_shape1, &**co_shape2)
|
||||||
{
|
{
|
||||||
if intersection != edge.weight {
|
if active_events.contains(ActiveEvents::INTERSECTION_EVENTS)
|
||||||
|
&& intersection != edge.weight
|
||||||
|
{
|
||||||
edge.weight = intersection;
|
edge.weight = intersection;
|
||||||
events.handle_intersection_event(IntersectionEvent::new(
|
events.handle_intersection_event(IntersectionEvent::new(
|
||||||
handle1,
|
handle1,
|
||||||
@@ -777,7 +814,8 @@ impl NarrowPhase {
|
|||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderShape>
|
+ ComponentSet<ColliderShape>
|
||||||
+ ComponentSet<ColliderPosition>
|
+ ComponentSet<ColliderPosition>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
if modified_colliders.is_empty() {
|
if modified_colliders.is_empty() {
|
||||||
return;
|
return;
|
||||||
@@ -790,21 +828,23 @@ impl NarrowPhase {
|
|||||||
let pair = &mut edge.weight;
|
let pair = &mut edge.weight;
|
||||||
|
|
||||||
let co_parent1: Option<&ColliderParent> = colliders.get(pair.collider1.0);
|
let co_parent1: Option<&ColliderParent> = colliders.get(pair.collider1.0);
|
||||||
let (co_changes1, co_groups1, co_shape1, co_pos1, co_material1): (
|
let (co_changes1, co_groups1, co_shape1, co_pos1, co_material1, co_flags1): (
|
||||||
&ColliderChanges,
|
&ColliderChanges,
|
||||||
&ColliderGroups,
|
&ColliderGroups,
|
||||||
&ColliderShape,
|
&ColliderShape,
|
||||||
&ColliderPosition,
|
&ColliderPosition,
|
||||||
&ColliderMaterial,
|
&ColliderMaterial,
|
||||||
|
&ColliderFlags,
|
||||||
) = colliders.index_bundle(pair.collider1.0);
|
) = colliders.index_bundle(pair.collider1.0);
|
||||||
|
|
||||||
let co_parent2: Option<&ColliderParent> = colliders.get(pair.collider2.0);
|
let co_parent2: Option<&ColliderParent> = colliders.get(pair.collider2.0);
|
||||||
let (co_changes2, co_groups2, co_shape2, co_pos2, co_material2): (
|
let (co_changes2, co_groups2, co_shape2, co_pos2, co_material2, co_flags2): (
|
||||||
&ColliderChanges,
|
&ColliderChanges,
|
||||||
&ColliderGroups,
|
&ColliderGroups,
|
||||||
&ColliderShape,
|
&ColliderShape,
|
||||||
&ColliderPosition,
|
&ColliderPosition,
|
||||||
&ColliderMaterial,
|
&ColliderMaterial,
|
||||||
|
&ColliderFlags,
|
||||||
) = colliders.index_bundle(pair.collider2.0);
|
) = colliders.index_bundle(pair.collider2.0);
|
||||||
|
|
||||||
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
|
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
|
||||||
@@ -847,8 +887,10 @@ impl NarrowPhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let active_hooks = co_material1.active_hooks | co_material2.active_hooks;
|
let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
|
||||||
if !active_hooks.contains(PhysicsHooksFlags::FILTER_CONTACT_PAIR)
|
let active_events = co_flags1.active_events | co_flags2.active_events;
|
||||||
|
|
||||||
|
if !active_hooks.contains(ActiveHooks::FILTER_CONTACT_PAIRS)
|
||||||
&& !status1.is_dynamic()
|
&& !status1.is_dynamic()
|
||||||
&& !status2.is_dynamic()
|
&& !status2.is_dynamic()
|
||||||
{
|
{
|
||||||
@@ -856,8 +898,7 @@ impl NarrowPhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut solver_flags = if active_hooks.contains(PhysicsHooksFlags::FILTER_CONTACT_PAIR)
|
let mut solver_flags = if active_hooks.contains(ActiveHooks::FILTER_CONTACT_PAIRS) {
|
||||||
{
|
|
||||||
let context = PairFilterContext {
|
let context = PairFilterContext {
|
||||||
bodies,
|
bodies,
|
||||||
colliders,
|
colliders,
|
||||||
@@ -959,7 +1000,7 @@ impl NarrowPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Apply the user-defined contact modification.
|
// Apply the user-defined contact modification.
|
||||||
if active_hooks.contains(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS) {
|
if active_hooks.contains(ActiveHooks::MODIFY_SOLVER_CONTACTS) {
|
||||||
let mut modifiable_solver_contacts =
|
let mut modifiable_solver_contacts =
|
||||||
std::mem::replace(&mut manifold.data.solver_contacts, Vec::new());
|
std::mem::replace(&mut manifold.data.solver_contacts, Vec::new());
|
||||||
let mut modifiable_user_data = manifold.data.user_data;
|
let mut modifiable_user_data = manifold.data.user_data;
|
||||||
@@ -987,16 +1028,18 @@ impl NarrowPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if has_any_active_contact != pair.has_any_active_contact {
|
if has_any_active_contact != pair.has_any_active_contact {
|
||||||
if has_any_active_contact {
|
if active_events.contains(ActiveEvents::CONTACT_EVENTS) {
|
||||||
events.handle_contact_event(ContactEvent::Started(
|
if has_any_active_contact {
|
||||||
pair.collider1,
|
events.handle_contact_event(
|
||||||
pair.collider2,
|
ContactEvent::Started(pair.collider1, pair.collider2),
|
||||||
));
|
pair,
|
||||||
} else {
|
);
|
||||||
events.handle_contact_event(ContactEvent::Stopped(
|
} else {
|
||||||
pair.collider1,
|
events.handle_contact_event(
|
||||||
pair.collider2,
|
ContactEvent::Stopped(pair.collider1, pair.collider2),
|
||||||
));
|
pair,
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pair.has_any_active_contact = has_any_active_contact;
|
pair.has_any_active_contact = has_any_active_contact;
|
||||||
|
|||||||
@@ -6,9 +6,9 @@ use crate::dynamics::{
|
|||||||
RigidBodyIds, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
|
RigidBodyIds, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
|
||||||
};
|
};
|
||||||
use crate::geometry::{
|
use crate::geometry::{
|
||||||
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderGroups,
|
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderFlags,
|
||||||
ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent, ColliderPosition,
|
ColliderGroups, ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent,
|
||||||
ColliderShape, ColliderType, NarrowPhase,
|
ColliderPosition, ColliderShape, ColliderType, NarrowPhase,
|
||||||
};
|
};
|
||||||
use crate::math::Real;
|
use crate::math::Real;
|
||||||
use crate::pipeline::{EventHandler, PhysicsHooks};
|
use crate::pipeline::{EventHandler, PhysicsHooks};
|
||||||
@@ -66,7 +66,8 @@ impl CollisionPipeline {
|
|||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSetOption<ColliderParent>
|
||||||
+ ComponentSet<ColliderType>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
// Update broad-phase.
|
// Update broad-phase.
|
||||||
self.broad_phase_events.clear();
|
self.broad_phase_events.clear();
|
||||||
@@ -173,7 +174,8 @@ impl CollisionPipeline {
|
|||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSetOption<ColliderParent>
|
||||||
+ ComponentSet<ColliderType>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
super::user_changes::handle_user_changes_to_colliders(
|
super::user_changes::handle_user_changes_to_colliders(
|
||||||
bodies,
|
bodies,
|
||||||
|
|||||||
@@ -1,6 +1,23 @@
|
|||||||
use crate::geometry::{ContactEvent, IntersectionEvent};
|
use crate::geometry::{ContactEvent, ContactPair, IntersectionEvent};
|
||||||
use crossbeam::channel::Sender;
|
use crossbeam::channel::Sender;
|
||||||
|
|
||||||
|
bitflags::bitflags! {
|
||||||
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||||
|
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
|
||||||
|
pub struct ActiveEvents: u32 {
|
||||||
|
/// If set, Rapier will call `PhysicsHooks::FILTER_CONTACT_PAIRS` whenever relevant.
|
||||||
|
const INTERSECTION_EVENTS = 0b0001;
|
||||||
|
/// If set, Rapier will call `PhysicsHooks::filter_intersection_pair` whenever relevant.
|
||||||
|
const CONTACT_EVENTS = 0b0010;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for ActiveEvents {
|
||||||
|
fn default() -> Self {
|
||||||
|
ActiveEvents::empty()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Trait implemented by structures responsible for handling events generated by the physics engine.
|
/// Trait implemented by structures responsible for handling events generated by the physics engine.
|
||||||
///
|
///
|
||||||
/// Implementors of this trait will typically collect these events for future processing.
|
/// Implementors of this trait will typically collect these events for future processing.
|
||||||
@@ -13,12 +30,12 @@ pub trait EventHandler: Send + Sync {
|
|||||||
///
|
///
|
||||||
/// A contact event is emitted when two collider start or stop touching, independently from the
|
/// A contact event is emitted when two collider start or stop touching, independently from the
|
||||||
/// number of contact points involved.
|
/// number of contact points involved.
|
||||||
fn handle_contact_event(&self, event: ContactEvent);
|
fn handle_contact_event(&self, event: ContactEvent, contact_pair: &ContactPair);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl EventHandler for () {
|
impl EventHandler for () {
|
||||||
fn handle_intersection_event(&self, _event: IntersectionEvent) {}
|
fn handle_intersection_event(&self, _event: IntersectionEvent) {}
|
||||||
fn handle_contact_event(&self, _event: ContactEvent) {}
|
fn handle_contact_event(&self, _event: ContactEvent, _contact_pair: &ContactPair) {}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// A physics event handler that collects events into a crossbeam channel.
|
/// A physics event handler that collects events into a crossbeam channel.
|
||||||
@@ -45,7 +62,7 @@ impl EventHandler for ChannelEventCollector {
|
|||||||
let _ = self.intersection_event_sender.send(event);
|
let _ = self.intersection_event_sender.send(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn handle_contact_event(&self, event: ContactEvent) {
|
fn handle_contact_event(&self, event: ContactEvent, _: &ContactPair) {
|
||||||
let _ = self.contact_event_sender.send(event);
|
let _ = self.contact_event_sender.send(event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,8 @@
|
|||||||
//! Structure for combining the various physics components to perform an actual simulation.
|
//! Structure for combining the various physics components to perform an actual simulation.
|
||||||
|
|
||||||
pub use collision_pipeline::CollisionPipeline;
|
pub use collision_pipeline::CollisionPipeline;
|
||||||
pub use event_handler::{ChannelEventCollector, EventHandler};
|
pub use event_handler::{ActiveEvents, ChannelEventCollector, EventHandler};
|
||||||
pub use physics_hooks::{
|
pub use physics_hooks::{ActiveHooks, ContactModificationContext, PairFilterContext, PhysicsHooks};
|
||||||
ContactModificationContext, PairFilterContext, PhysicsHooks, PhysicsHooksFlags,
|
|
||||||
};
|
|
||||||
pub use physics_pipeline::PhysicsPipeline;
|
pub use physics_pipeline::PhysicsPipeline;
|
||||||
pub use query_pipeline::{QueryPipeline, QueryPipelineMode};
|
pub use query_pipeline::{QueryPipeline, QueryPipelineMode};
|
||||||
|
|
||||||
|
|||||||
@@ -118,24 +118,23 @@ impl<'a, Bodies, Colliders> ContactModificationContext<'a, Bodies, Colliders> {
|
|||||||
bitflags::bitflags! {
|
bitflags::bitflags! {
|
||||||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||||
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
|
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
|
||||||
pub struct PhysicsHooksFlags: u32 {
|
pub struct ActiveHooks: u32 {
|
||||||
/// If set, Rapier will call `PhysicsHooks::filter_contact_pair` whenever relevant.
|
/// If set, Rapier will call `PhysicsHooks::filter_contact_pair` whenever relevant.
|
||||||
const FILTER_CONTACT_PAIR = 0b0001;
|
const FILTER_CONTACT_PAIRS = 0b0001;
|
||||||
/// If set, Rapier will call `PhysicsHooks::filter_intersection_pair` whenever relevant.
|
/// If set, Rapier will call `PhysicsHooks::filter_intersection_pair` whenever relevant.
|
||||||
const FILTER_INTERSECTION_PAIR = 0b0010;
|
const FILTER_INTERSECTION_PAIR = 0b0010;
|
||||||
/// If set, Rapier will call `PhysicsHooks::modify_solver_contact` whenever relevant.
|
/// If set, Rapier will call `PhysicsHooks::modify_solver_contact` whenever relevant.
|
||||||
const MODIFY_SOLVER_CONTACTS = 0b0100;
|
const MODIFY_SOLVER_CONTACTS = 0b0100;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
impl Default for PhysicsHooksFlags {
|
impl Default for ActiveHooks {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
PhysicsHooksFlags::empty()
|
ActiveHooks::empty()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(target_arch = "wasm32")]
|
#[cfg(target_arch = "wasm32")]
|
||||||
pub trait PhysicsHooks<Bodies, Colliders> {
|
pub trait PhysicsHooks<Bodies, Colliders> {
|
||||||
fn active_hooks(&self) -> PhysicsHooksFlags;
|
|
||||||
fn filter_contact_pair(
|
fn filter_contact_pair(
|
||||||
&self,
|
&self,
|
||||||
_context: &PairFilterContext<Bodies, Colliders>,
|
_context: &PairFilterContext<Bodies, Colliders>,
|
||||||
@@ -155,7 +154,7 @@ pub trait PhysicsHooks<Bodies, Colliders>: Send + Sync {
|
|||||||
/// Applies the contact pair filter.
|
/// Applies the contact pair filter.
|
||||||
///
|
///
|
||||||
/// Note that this method will only be called if at least one of the colliders
|
/// Note that this method will only be called if at least one of the colliders
|
||||||
/// involved in the contact contains the `PhysicsHooksFlags::FILTER_CONTACT_PAIR` flags
|
/// involved in the contact contains the `ActiveHooks::FILTER_CONTACT_PAIRS` flags
|
||||||
/// in its physics hooks flags.
|
/// in its physics hooks flags.
|
||||||
///
|
///
|
||||||
/// User-defined filter for potential contact pairs detected by the broad-phase.
|
/// User-defined filter for potential contact pairs detected by the broad-phase.
|
||||||
@@ -186,7 +185,7 @@ pub trait PhysicsHooks<Bodies, Colliders>: Send + Sync {
|
|||||||
/// Applies the intersection pair filter.
|
/// Applies the intersection pair filter.
|
||||||
///
|
///
|
||||||
/// Note that this method will only be called if at least one of the colliders
|
/// Note that this method will only be called if at least one of the colliders
|
||||||
/// involved in the contact contains the `PhysicsHooksFlags::FILTER_INTERSECTION_PAIR` flags
|
/// involved in the contact contains the `ActiveHooks::FILTER_INTERSECTION_PAIR` flags
|
||||||
/// in its physics hooks flags.
|
/// in its physics hooks flags.
|
||||||
///
|
///
|
||||||
/// User-defined filter for potential intersection pairs detected by the broad-phase.
|
/// User-defined filter for potential intersection pairs detected by the broad-phase.
|
||||||
@@ -210,7 +209,7 @@ pub trait PhysicsHooks<Bodies, Colliders>: Send + Sync {
|
|||||||
/// Modifies the set of contacts seen by the constraints solver.
|
/// Modifies the set of contacts seen by the constraints solver.
|
||||||
///
|
///
|
||||||
/// Note that this method will only be called if at least one of the colliders
|
/// Note that this method will only be called if at least one of the colliders
|
||||||
/// involved in the contact contains the `PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS` flags
|
/// involved in the contact contains the `ActiveHooks::MODIFY_SOLVER_CONTACTS` flags
|
||||||
/// in its physics hooks flags.
|
/// in its physics hooks flags.
|
||||||
///
|
///
|
||||||
/// By default, the content of `solver_contacts` is computed from `manifold.points`.
|
/// By default, the content of `solver_contacts` is computed from `manifold.points`.
|
||||||
@@ -237,7 +236,10 @@ pub trait PhysicsHooks<Bodies, Colliders>: Send + Sync {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl<Bodies, Colliders> PhysicsHooks<Bodies, Colliders> for () {
|
impl<Bodies, Colliders> PhysicsHooks<Bodies, Colliders> for () {
|
||||||
fn filter_contact_pair(&self, _: &PairFilterContext<Bodies, Colliders>) -> Option<SolverFlags> {
|
fn filter_contact_pair(
|
||||||
|
&self,
|
||||||
|
_context: &PairFilterContext<Bodies, Colliders>,
|
||||||
|
) -> Option<SolverFlags> {
|
||||||
Some(SolverFlags::default())
|
Some(SolverFlags::default())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -13,9 +13,9 @@ use crate::dynamics::{
|
|||||||
#[cfg(feature = "parallel")]
|
#[cfg(feature = "parallel")]
|
||||||
use crate::dynamics::{JointGraphEdge, ParallelIslandSolver as IslandSolver};
|
use crate::dynamics::{JointGraphEdge, ParallelIslandSolver as IslandSolver};
|
||||||
use crate::geometry::{
|
use crate::geometry::{
|
||||||
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderGroups,
|
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderFlags,
|
||||||
ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent, ColliderPosition,
|
ColliderGroups, ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent,
|
||||||
ColliderShape, ColliderType, ContactManifoldIndex, NarrowPhase,
|
ColliderPosition, ColliderShape, ColliderType, ContactManifoldIndex, NarrowPhase,
|
||||||
};
|
};
|
||||||
use crate::math::{Real, Vector};
|
use crate::math::{Real, Vector};
|
||||||
use crate::pipeline::{EventHandler, PhysicsHooks};
|
use crate::pipeline::{EventHandler, PhysicsHooks};
|
||||||
@@ -104,7 +104,8 @@ impl PhysicsPipeline {
|
|||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSetOption<ColliderParent>
|
||||||
+ ComponentSet<ColliderType>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
self.counters.stages.collision_detection_time.resume();
|
self.counters.stages.collision_detection_time.resume();
|
||||||
self.counters.cd.broad_phase_time.resume();
|
self.counters.cd.broad_phase_time.resume();
|
||||||
@@ -365,7 +366,8 @@ impl PhysicsPipeline {
|
|||||||
Colliders: ComponentSetOption<ColliderParent>
|
Colliders: ComponentSetOption<ColliderParent>
|
||||||
+ ComponentSet<ColliderPosition>
|
+ ComponentSet<ColliderPosition>
|
||||||
+ ComponentSet<ColliderShape>
|
+ ComponentSet<ColliderShape>
|
||||||
+ ComponentSet<ColliderType>,
|
+ ComponentSet<ColliderType>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
self.counters.ccd.toi_computation_time.start();
|
self.counters.ccd.toi_computation_time.start();
|
||||||
// Handle CCD
|
// Handle CCD
|
||||||
@@ -520,7 +522,8 @@ impl PhysicsPipeline {
|
|||||||
+ ComponentSetOption<ColliderParent>
|
+ ComponentSetOption<ColliderParent>
|
||||||
+ ComponentSet<ColliderType>
|
+ ComponentSet<ColliderType>
|
||||||
+ ComponentSet<ColliderGroups>
|
+ ComponentSet<ColliderGroups>
|
||||||
+ ComponentSet<ColliderMaterial>,
|
+ ComponentSet<ColliderMaterial>
|
||||||
|
+ ComponentSet<ColliderFlags>,
|
||||||
{
|
{
|
||||||
self.counters.reset();
|
self.counters.reset();
|
||||||
self.counters.step_started();
|
self.counters.step_started();
|
||||||
|
|||||||
Reference in New Issue
Block a user