feat: implement new "small-steps" solver + joint improvements

This commit is contained in:
Sébastien Crozet
2024-01-21 21:02:23 +01:00
parent 9ac3503b87
commit 9b87f06a85
76 changed files with 6672 additions and 4305 deletions

View File

@@ -0,0 +1,382 @@
use super::{OneBodyConstraintElement, OneBodyConstraintNormalPart};
use crate::math::{Point, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
#[cfg(feature = "dim2")]
use crate::utils::SimdBasis;
use crate::utils::{self, SimdAngularInertia, SimdCross, SimdDot, SimdRealCopy};
use parry::math::Isometry;
use crate::dynamics::solver::solver_body::SolverBody;
use crate::dynamics::solver::SolverVel;
use crate::dynamics::{IntegrationParameters, MultibodyJointSet, RigidBodySet, RigidBodyVelocity};
use crate::geometry::{ContactManifold, ContactManifoldIndex};
// TODO: move this struct somewhere else.
#[derive(Copy, Clone, Debug)]
pub struct ContactPointInfos<N: SimdRealCopy> {
pub tangent_vel: Vector<N>,
pub local_p1: Point<N>,
pub local_p2: Point<N>,
pub dist: N,
pub normal_rhs_wo_bias: N,
}
impl<N: SimdRealCopy> Default for ContactPointInfos<N> {
fn default() -> Self {
Self {
tangent_vel: Vector::zeros(),
local_p1: Point::origin(),
local_p2: Point::origin(),
dist: N::zero(),
normal_rhs_wo_bias: N::zero(),
}
}
}
#[derive(Copy, Clone, Debug)]
pub(crate) struct OneBodyConstraintBuilder {
// PERF: only store whats necessary for the bias updates instead of the complete solver body.
pub rb1: SolverBody,
pub vels1: RigidBodyVelocity,
pub infos: [ContactPointInfos<Real>; MAX_MANIFOLD_POINTS],
}
impl OneBodyConstraintBuilder {
pub fn invalid() -> Self {
Self {
rb1: SolverBody::default(),
vels1: RigidBodyVelocity::zero(),
infos: [ContactPointInfos::default(); MAX_MANIFOLD_POINTS],
}
}
pub fn generate(
manifold_id: ContactManifoldIndex,
manifold: &ContactManifold,
bodies: &RigidBodySet,
out_builders: &mut [OneBodyConstraintBuilder],
out_constraints: &mut [OneBodyConstraint],
) {
let mut handle1 = manifold.data.rigid_body1;
let mut handle2 = manifold.data.rigid_body2;
let flipped = manifold.data.relative_dominance < 0;
let (force_dir1, flipped_multiplier) = if flipped {
std::mem::swap(&mut handle1, &mut handle2);
(manifold.data.normal, -1.0)
} else {
(-manifold.data.normal, 1.0)
};
let (vels1, world_com1) = if let Some(handle1) = handle1 {
let rb1 = &bodies[handle1];
(rb1.vels, rb1.mprops.world_com)
} else {
(RigidBodyVelocity::zero(), Point::origin())
};
let rb1 = handle1
.map(|h| SolverBody::from(&bodies[h]))
.unwrap_or_else(SolverBody::default);
let rb2 = &bodies[handle2.unwrap()];
let vels2 = &rb2.vels;
let mprops2 = &rb2.mprops;
#[cfg(feature = "dim2")]
let tangents1 = force_dir1.orthonormal_basis();
#[cfg(feature = "dim3")]
let tangents1 =
super::compute_tangent_contact_directions(&force_dir1, &vels1.linvel, &vels2.linvel);
let solver_vel2 = rb2.ids.active_set_offset;
for (l, manifold_points) in manifold
.data
.solver_contacts
.chunks(MAX_MANIFOLD_POINTS)
.enumerate()
{
let builder = &mut out_builders[l];
let constraint = &mut out_constraints[l];
builder.rb1 = rb1;
builder.vels1 = vels1;
constraint.dir1 = force_dir1;
constraint.im2 = mprops2.effective_inv_mass;
constraint.solver_vel2 = solver_vel2;
constraint.manifold_id = manifold_id;
constraint.num_contacts = manifold_points.len() as u8;
#[cfg(feature = "dim3")]
{
constraint.tangent1 = tangents1[0];
}
for k in 0..manifold_points.len() {
let manifold_point = &manifold_points[k];
let dp2 = manifold_point.point - mprops2.world_com;
let dp1 = manifold_point.point - world_com1;
let vel1 = vels1.linvel + vels1.angvel.gcross(dp1);
let vel2 = vels2.linvel + vels2.angvel.gcross(dp2);
constraint.limit = manifold_point.friction;
constraint.manifold_contact_id[k] = manifold_point.contact_id;
// Normal part.
let normal_rhs_wo_bias;
{
let gcross2 = mprops2
.effective_world_inv_inertia_sqrt
.transform_vector(dp2.gcross(-force_dir1));
let projected_mass = utils::inv(
force_dir1.dot(&mprops2.effective_inv_mass.component_mul(&force_dir1))
+ gcross2.gdot(gcross2),
);
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
let proj_vel1 = vel1.dot(&force_dir1);
let proj_vel2 = vel2.dot(&force_dir1);
let dvel = proj_vel1 - proj_vel2;
// NOTE: we add proj_vel1 since its not accessible through solver_vel.
normal_rhs_wo_bias =
proj_vel1 + (is_bouncy * manifold_point.restitution) * dvel;
constraint.elements[k].normal_part = OneBodyConstraintNormalPart {
gcross2,
rhs: na::zero(),
rhs_wo_bias: na::zero(),
impulse: na::zero(),
total_impulse: na::zero(),
r: projected_mass,
};
}
// Tangent parts.
{
constraint.elements[k].tangent_part.impulse = na::zero();
for j in 0..DIM - 1 {
let gcross2 = mprops2
.effective_world_inv_inertia_sqrt
.transform_vector(dp2.gcross(-tangents1[j]));
let r = tangents1[j]
.dot(&mprops2.effective_inv_mass.component_mul(&tangents1[j]))
+ gcross2.gdot(gcross2);
let rhs_wo_bias = (vel1
+ flipped_multiplier * manifold_point.tangent_velocity)
.dot(&tangents1[j]);
constraint.elements[k].tangent_part.gcross2[j] = gcross2;
constraint.elements[k].tangent_part.rhs_wo_bias[j] = rhs_wo_bias;
constraint.elements[k].tangent_part.rhs[j] = rhs_wo_bias;
constraint.elements[k].tangent_part.r[j] = if cfg!(feature = "dim2") {
utils::inv(r)
} else {
r
};
}
#[cfg(feature = "dim3")]
{
constraint.elements[k].tangent_part.r[2] = 2.0
* constraint.elements[k].tangent_part.gcross2[0]
.gdot(constraint.elements[k].tangent_part.gcross2[1]);
}
}
// Builder.
{
let local_p1 = rb1.position.inverse_transform_point(&manifold_point.point);
let local_p2 = rb2
.pos
.position
.inverse_transform_point(&manifold_point.point);
let infos = ContactPointInfos {
local_p1,
local_p2,
tangent_vel: flipped_multiplier * manifold_point.tangent_velocity,
dist: manifold_point.dist,
normal_rhs_wo_bias,
};
builder.infos[k] = infos;
}
}
}
}
pub fn update(
&self,
params: &IntegrationParameters,
solved_dt: Real,
bodies: &[SolverBody],
_multibodies: &MultibodyJointSet,
constraint: &mut OneBodyConstraint,
) {
let rb2 = &bodies[constraint.solver_vel2];
self.update_with_positions(
params,
solved_dt,
&rb2.position,
rb2.ccd_thickness,
constraint,
)
}
// TODO: this code is SOOOO similar to TwoBodyConstraint::update.
// In fact the only differences are types and the `rb1` and ignoring its ccd thickness.
pub fn update_with_positions(
&self,
params: &IntegrationParameters,
solved_dt: Real,
rb2_pos: &Isometry<Real>,
ccd_thickness: Real,
constraint: &mut OneBodyConstraint,
) {
let cfm_factor = params.cfm_factor();
let inv_dt = params.inv_dt();
let erp_inv_dt = params.erp_inv_dt();
let all_infos = &self.infos[..constraint.num_contacts as usize];
let all_elements = &mut constraint.elements[..constraint.num_contacts as usize];
let rb1 = &self.rb1;
// Integrate the velocity of the static rigid-body, if its kinematic.
let new_pos1 = self
.vels1
.integrate(solved_dt, &rb1.position, &rb1.local_com);
let mut is_fast_contact = false;
#[cfg(feature = "dim2")]
let tangents1 = constraint.dir1.orthonormal_basis();
#[cfg(feature = "dim3")]
let tangents1 = [
constraint.tangent1,
constraint.dir1.cross(&constraint.tangent1),
];
for (info, element) in all_infos.iter().zip(all_elements.iter_mut()) {
// NOTE: the tangent velocity is equivalent to an additional movement of the first bodys surface.
let p1 = new_pos1 * info.local_p1 + info.tangent_vel * solved_dt;
let p2 = rb2_pos * info.local_p2;
let dist = info.dist + (p1 - p2).dot(&constraint.dir1);
// Normal part.
{
let rhs_wo_bias = info.normal_rhs_wo_bias + dist.max(0.0) * inv_dt;
let rhs_bias = erp_inv_dt
* (dist + params.allowed_linear_error)
.clamp(-params.max_penetration_correction, 0.0);
let new_rhs = rhs_wo_bias + rhs_bias;
let total_impulse = element.normal_part.total_impulse + element.normal_part.impulse;
is_fast_contact = is_fast_contact || (-new_rhs * params.dt > ccd_thickness * 0.5);
element.normal_part.rhs_wo_bias = rhs_wo_bias;
element.normal_part.rhs = new_rhs;
element.normal_part.total_impulse = total_impulse;
element.normal_part.impulse = na::zero();
}
// Tangent part.
{
element.tangent_part.total_impulse += element.tangent_part.impulse;
element.tangent_part.impulse = na::zero();
for j in 0..DIM - 1 {
let bias = (p1 - p2).dot(&tangents1[j]) * inv_dt;
element.tangent_part.rhs[j] = element.tangent_part.rhs_wo_bias[j] + bias;
}
}
}
constraint.cfm_factor = if is_fast_contact { 1.0 } else { cfm_factor };
}
}
#[derive(Copy, Clone, Debug)]
pub(crate) struct OneBodyConstraint {
pub solver_vel2: usize,
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
#[cfg(feature = "dim3")]
pub tangent1: Vector<Real>, // One of the friction force directions.
pub im2: Vector<Real>,
pub cfm_factor: Real,
pub limit: Real,
pub elements: [OneBodyConstraintElement<Real>; MAX_MANIFOLD_POINTS],
pub manifold_id: ContactManifoldIndex,
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
pub num_contacts: u8,
}
impl OneBodyConstraint {
pub fn invalid() -> Self {
Self {
solver_vel2: usize::MAX,
dir1: Vector::zeros(),
#[cfg(feature = "dim3")]
tangent1: Vector::zeros(),
im2: Vector::zeros(),
cfm_factor: 0.0,
limit: 0.0,
elements: [OneBodyConstraintElement::zero(); MAX_MANIFOLD_POINTS],
manifold_id: ContactManifoldIndex::MAX,
manifold_contact_id: [u8::MAX; MAX_MANIFOLD_POINTS],
num_contacts: u8::MAX,
}
}
pub fn solve(
&mut self,
solver_vels: &mut [SolverVel<Real>],
solve_normal: bool,
solve_friction: bool,
) {
let mut solver_vel2 = solver_vels[self.solver_vel2 as usize];
OneBodyConstraintElement::solve_group(
self.cfm_factor,
&mut self.elements[..self.num_contacts as usize],
&self.dir1,
#[cfg(feature = "dim3")]
&self.tangent1,
&self.im2,
self.limit,
&mut solver_vel2,
solve_normal,
solve_friction,
);
solver_vels[self.solver_vel2 as usize] = solver_vel2;
}
// FIXME: duplicated code. This is exactly the same as in the two-body velocity constraint.
pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
let manifold = &mut manifolds_all[self.manifold_id];
for k in 0..self.num_contacts as usize {
let contact_id = self.manifold_contact_id[k];
let active_contact = &mut manifold.points[contact_id as usize];
active_contact.data.impulse = self.elements[k].normal_part.impulse;
#[cfg(feature = "dim2")]
{
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
}
#[cfg(feature = "dim3")]
{
active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse;
}
}
}
pub fn remove_cfm_and_bias_from_rhs(&mut self) {
self.cfm_factor = 1.0;
for elt in &mut self.elements {
elt.normal_part.rhs = elt.normal_part.rhs_wo_bias;
elt.tangent_part.rhs = elt.tangent_part.rhs_wo_bias;
}
}
}