fix: avoid perpetual movement when the target ang motor position is overshot

This commit is contained in:
Sébastien Crozet
2023-07-10 09:14:16 +02:00
parent 9f3b5c8642
commit a05622cfe9
6 changed files with 165 additions and 57 deletions

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@@ -22,20 +22,52 @@ pub fn init_world(testbed: &mut Testbed) {
colliders.insert_with_parent(collider, ground_handle, &mut bodies); colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/* /*
* A rectangle on a motor * A rectangle on a motor with target position.
*/ */
for num in 0..9 { for num in 0..9 {
let x_pos = -6.0 + 1.5 * num as f32; let x_pos = -6.0 + 1.5 * num as f32;
let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x_pos, 2.0]); let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![x_pos, 2.0])
.rotation(std::f32::consts::PI)
.can_sleep(false);
let handle = bodies.insert(rigid_body); let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.1, 0.5); let collider = ColliderBuilder::cuboid(0.1, 0.5);
colliders.insert_with_parent(collider, handle, &mut bodies); colliders.insert_with_parent(collider, handle, &mut bodies);
let joint = RevoluteJointBuilder::new() let joint = RevoluteJointBuilder::new()
.local_anchor2(point![x_pos, 1.5]) .local_anchor1(point![x_pos, 1.5])
.local_anchor1(point![0.0, -0.5]) .local_anchor2(point![0.0, -0.5])
.motor_position(std::f32::consts::PI / 4.0 * num as f32, 100.0, 15.0); .motor_position(
impulse_joints.insert(handle, ground_handle, joint, true); (std::f32::consts::PI - std::f32::consts::PI / 4.0 * num as f32),
1000.0,
150.0,
);
impulse_joints.insert(ground_handle, handle, joint, true);
}
/*
* A rectangle on a motor with limits.
*/
for num in 2..3 {
let x_pos = -6.0 + 1.5 * num as f32;
let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![x_pos, 5.0])
.angvel(4.0)
.can_sleep(false);
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.1, 0.5);
colliders.insert_with_parent(collider, handle, &mut bodies);
let joint = RevoluteJointBuilder::new()
.local_anchor1(point![x_pos, 5.0])
.local_anchor2(point![0.0, -0.5])
.motor_velocity(1.5, 30.0)
.motor_max_force(100.0)
.limits([
-std::f32::consts::PI,
std::f32::consts::PI / 4.0 * num as f32,
]);
impulse_joints.insert(ground_handle, handle, joint, true);
} }
/* /*

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@@ -35,6 +35,7 @@ mod joints3;
// mod joints3; // mod joints3;
mod character_controller3; mod character_controller3;
mod debug_internal_edges3; mod debug_internal_edges3;
mod joint_motor_position3;
mod keva3; mod keva3;
mod locked_rotations3; mod locked_rotations3;
mod newton_cradle3; mod newton_cradle3;
@@ -97,6 +98,7 @@ pub fn main() {
("Domino", domino3::init_world), ("Domino", domino3::init_world),
("Heightfield", heightfield3::init_world), ("Heightfield", heightfield3::init_world),
("Impulse Joints", joints3::init_world_with_joints), ("Impulse Joints", joints3::init_world_with_joints),
("Joint Motor Position", joint_motor_position3::init_world),
("Locked rotations", locked_rotations3::init_world), ("Locked rotations", locked_rotations3::init_world),
("One-way platforms", one_way_platforms3::init_world), ("One-way platforms", one_way_platforms3::init_world),
("Platform", platform3::init_world), ("Platform", platform3::init_world),

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@@ -0,0 +1,84 @@
use rapier3d::prelude::*;
use rapier_testbed3d::Testbed;
pub fn init_world(testbed: &mut Testbed) {
/*
* World
*/
let mut bodies = RigidBodySet::new();
let mut colliders = ColliderSet::new();
let mut impulse_joints = ImpulseJointSet::new();
let multibody_joints = MultibodyJointSet::new();
/*
* The ground
*/
let ground_size = 5.0;
let ground_height = 0.1;
let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]);
let ground_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/*
* A rectangle on a motor with target position.
*/
for num in 0..9 {
let x_pos = -6.0 + 1.5 * num as f32;
let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![x_pos, 2.0, 0.0])
.can_sleep(false);
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.1, 0.5, 0.1);
colliders.insert_with_parent(collider, handle, &mut bodies);
let joint = RevoluteJointBuilder::new(Vector::z_axis())
.local_anchor1(point![x_pos, 1.5, 0.0])
.local_anchor2(point![0.0, -0.5, 0.0])
.motor_position(
-(std::f32::consts::PI - std::f32::consts::PI / 4.0 * num as f32),
1000.0,
150.0,
);
impulse_joints.insert(ground_handle, handle, joint, true);
}
/*
* A rectangle on a motor with limits.
*/
for num in 0..9 {
let x_pos = -6.0 + 1.5 * num as f32;
let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![x_pos, 5.0, 0.0])
.rotation(vector![0.0, 0.0, std::f32::consts::PI])
.can_sleep(false);
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.1, 0.5, 0.1);
colliders.insert_with_parent(collider, handle, &mut bodies);
let joint = RevoluteJointBuilder::new(Vector::z_axis())
.local_anchor1(point![x_pos, 5.0, 0.0])
.local_anchor2(point![0.0, -0.5, 0.0])
.motor_velocity(1.5, 30.0)
.motor_max_force(100.0)
.limits([
-std::f32::consts::PI,
std::f32::consts::PI / 4.0 * num as f32,
]);
impulse_joints.insert(ground_handle, handle, joint, true);
}
/*
* Set up the testbed.
*/
testbed.set_world_with_params(
bodies,
colliders,
impulse_joints,
multibody_joints,
vector![0.0, 0.0, 0.0],
(),
);
testbed.look_at(point![15.0, 5.0, 42.0], point![13.0, 1.0, 1.0]);
}

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@@ -6,14 +6,13 @@ use crate::dynamics::solver::joint_constraint::{JointVelocityConstraintBuilder,
use crate::dynamics::solver::MotorParameters; use crate::dynamics::solver::MotorParameters;
use crate::dynamics::{IntegrationParameters, JointIndex, Multibody}; use crate::dynamics::{IntegrationParameters, JointIndex, Multibody};
use crate::math::{Real, Vector, ANG_DIM, DIM, SPATIAL_DIM}; use crate::math::{Real, Vector, ANG_DIM, DIM, SPATIAL_DIM};
use crate::utils;
use crate::utils::IndexMut2; use crate::utils::IndexMut2;
use crate::utils::WDot; use crate::utils::WDot;
use na::{DVector, SVector}; use na::{DVector, SVector};
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
use crate::utils::WAngularInertia; use crate::utils::WAngularInertia;
#[cfg(feature = "dim2")]
const PI: Real = std::f64::consts::PI as Real;
impl SolverBody<Real, 1> { impl SolverBody<Real, 1> {
pub fn fill_jacobians( pub fn fill_jacobians(
@@ -358,7 +357,7 @@ impl JointVelocityConstraintBuilder<Real> {
let s_limits = [(limits[0] / 2.0).sin(), (limits[1] / 2.0).sin()]; let s_limits = [(limits[0] / 2.0).sin(), (limits[1] / 2.0).sin()];
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
let s_ang = self.ang_err.im; let s_ang = (self.ang_err.angle() / 2.0).sin();
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
let s_ang = self.ang_err.imag()[limited_axis]; let s_ang = self.ang_err.imag()[limited_axis];
let min_enabled = s_ang < s_limits[0]; let min_enabled = s_ang < s_limits[0];
@@ -393,7 +392,7 @@ impl JointVelocityConstraintBuilder<Real> {
) -> JointGenericVelocityConstraint { ) -> JointGenericVelocityConstraint {
// let mut ang_jac = self.ang_basis.column(motor_axis).into_owned(); // let mut ang_jac = self.ang_basis.column(motor_axis).into_owned();
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
let ang_jac = na::Vector1::new(1.0); let ang_jac = na::Vector1::new(1.0); // self.ang_basis[(0, 0)]);
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
let ang_jac = self.basis.column(_motor_axis).into_owned(); let ang_jac = self.basis.column(_motor_axis).into_owned();
@@ -415,18 +414,12 @@ impl JointVelocityConstraintBuilder<Real> {
let mut rhs_wo_bias = 0.0; let mut rhs_wo_bias = 0.0;
if motor_params.erp_inv_dt != 0.0 { if motor_params.erp_inv_dt != 0.0 {
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
{ let s_ang_dist = (self.ang_err.angle() / 2.0).sin();
let s_ang_dist = self.ang_err.angle();
let s_target_ang = motor_params.target_pos;
rhs_wo_bias += ((s_ang_dist - s_target_ang) % (2.0 * PI)) / (2.0 * PI)
* motor_params.erp_inv_dt;
}
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
{
let s_ang_dist = self.ang_err.imag()[_motor_axis]; let s_ang_dist = self.ang_err.imag()[_motor_axis];
let s_target_ang = motor_params.target_pos.sin(); let s_target_ang = (motor_params.target_pos / 2.0).sin();
rhs_wo_bias += (s_ang_dist - s_target_ang) * motor_params.erp_inv_dt; rhs_wo_bias += utils::smallest_abs_diff_between_sin_angles(s_ang_dist, s_target_ang)
} * motor_params.erp_inv_dt;
} }
let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel); let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel);
@@ -746,7 +739,7 @@ impl JointVelocityConstraintBuilder<Real> {
let s_limits = [(limits[0] / 2.0).sin(), (limits[1] / 2.0).sin()]; let s_limits = [(limits[0] / 2.0).sin(), (limits[1] / 2.0).sin()];
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
let s_ang = self.ang_err.im; let s_ang = (self.ang_err.angle() / 2.0).sin();
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
let s_ang = self.ang_err.imag()[limited_axis]; let s_ang = self.ang_err.imag()[limited_axis];
let min_enabled = s_ang < s_limits[0]; let min_enabled = s_ang < s_limits[0];
@@ -800,18 +793,12 @@ impl JointVelocityConstraintBuilder<Real> {
let mut rhs = 0.0; let mut rhs = 0.0;
if motor_params.erp_inv_dt != 0.0 { if motor_params.erp_inv_dt != 0.0 {
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
{ let s_ang_dist = (self.ang_err.angle() / 2.0).sin();
let s_ang_dist = self.ang_err.angle();
let s_target_ang = motor_params.target_pos;
rhs += ((s_ang_dist - s_target_ang) % (2.0 * PI)) / (2.0 * PI)
* motor_params.erp_inv_dt;
}
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
{
let s_ang_dist = self.ang_err.imag()[_motor_axis]; let s_ang_dist = self.ang_err.imag()[_motor_axis];
let s_target_ang = motor_params.target_pos.sin(); let s_target_ang = (motor_params.target_pos / 2.0).sin();
rhs += (s_ang_dist - s_target_ang) * motor_params.erp_inv_dt; rhs += utils::smallest_abs_diff_between_sin_angles(s_ang_dist, s_target_ang)
} * motor_params.erp_inv_dt;
} }
let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel); let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel);

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@@ -5,6 +5,7 @@ use crate::dynamics::solver::joint_constraint::SolverBody;
use crate::dynamics::solver::MotorParameters; use crate::dynamics::solver::MotorParameters;
use crate::dynamics::{IntegrationParameters, JointIndex, JointLimits}; use crate::dynamics::{IntegrationParameters, JointIndex, JointLimits};
use crate::math::{AngVector, Isometry, Matrix, Point, Real, Rotation, Vector, ANG_DIM, DIM}; use crate::math::{AngVector, Isometry, Matrix, Point, Real, Rotation, Vector, ANG_DIM, DIM};
use crate::utils;
use crate::utils::{IndexMut2, WCrossMatrix, WDot, WQuat, WReal}; use crate::utils::{IndexMut2, WCrossMatrix, WDot, WQuat, WReal};
use na::SMatrix; use na::SMatrix;
@@ -289,7 +290,7 @@ impl<N: WReal> JointVelocityConstraintBuilder<N> {
let half = N::splat(0.5); let half = N::splat(0.5);
let s_limits = [(limits[0] * half).simd_sin(), (limits[1] * half).simd_sin()]; let s_limits = [(limits[0] * half).simd_sin(), (limits[1] * half).simd_sin()];
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
let s_ang = self.ang_err.im; let s_ang = (self.ang_err.angle() * half).simd_sin();
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
let s_ang = self.ang_err.imag()[limited_axis]; let s_ang = self.ang_err.imag()[limited_axis];
let min_enabled = s_ang.simd_lt(s_limits[0]); let min_enabled = s_ang.simd_lt(s_limits[0]);
@@ -353,19 +354,15 @@ impl<N: WReal> JointVelocityConstraintBuilder<N> {
let mut rhs_wo_bias = N::zero(); let mut rhs_wo_bias = N::zero();
if motor_params.erp_inv_dt != N::zero() { if motor_params.erp_inv_dt != N::zero() {
let half = N::splat(0.5);
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
{ let s_ang_dist = (self.ang_err.angle() * half).simd_sin();
let s_ang_dist = self.ang_err.angle();
let s_target_ang = motor_params.target_pos;
rhs_wo_bias += ((s_ang_dist - s_target_ang) % N::simd_two_pi()) / N::simd_two_pi()
* motor_params.erp_inv_dt;
}
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
{
let s_ang_dist = self.ang_err.imag()[_motor_axis]; let s_ang_dist = self.ang_err.imag()[_motor_axis];
let s_target_ang = motor_params.target_pos.simd_sin(); let s_target_ang = (motor_params.target_pos * half).simd_sin();
rhs_wo_bias += (s_ang_dist - s_target_ang) * motor_params.erp_inv_dt; rhs_wo_bias += utils::smallest_abs_diff_between_sin_angles(s_ang_dist, s_target_ang)
} * motor_params.erp_inv_dt;
} }
let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel); let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel);
@@ -801,19 +798,15 @@ impl<N: WReal> JointVelocityConstraintBuilder<N> {
let mut rhs_wo_bias = N::zero(); let mut rhs_wo_bias = N::zero();
if motor_params.erp_inv_dt != N::zero() { if motor_params.erp_inv_dt != N::zero() {
let half = N::splat(0.5);
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
{ let s_ang_dist = (self.ang_err.angle() * half).simd_sin();
let s_ang_dist = self.ang_err.angle();
let s_target_ang = motor_params.target_pos;
rhs_wo_bias += ((s_ang_dist - s_target_ang) % N::simd_two_pi()) / N::simd_two_pi()
* motor_params.erp_inv_dt;
}
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
{
let s_ang_dist = self.ang_err.imag()[_motor_axis]; let s_ang_dist = self.ang_err.imag()[_motor_axis];
let s_target_ang = motor_params.target_pos.simd_sin(); let s_target_ang = (motor_params.target_pos * half).simd_sin();
rhs_wo_bias += (s_ang_dist - s_target_ang) * motor_params.erp_inv_dt; rhs_wo_bias += utils::smallest_abs_diff_between_sin_angles(s_ang_dist, s_target_ang)
} * motor_params.erp_inv_dt;
} }
let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel); let dvel = ang_jac.gdot(body2.angvel) - ang_jac.gdot(body1.angvel);
@@ -852,7 +845,7 @@ impl<N: WReal> JointVelocityConstraintBuilder<N> {
let half = N::splat(0.5); let half = N::splat(0.5);
let s_limits = [(limits[0] * half).simd_sin(), (limits[1] * half).simd_sin()]; let s_limits = [(limits[0] * half).simd_sin(), (limits[1] * half).simd_sin()];
#[cfg(feature = "dim2")] #[cfg(feature = "dim2")]
let s_ang = self.ang_err.im; let s_ang = (self.ang_err.angle() * half).simd_sin();
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
let s_ang = self.ang_err.imag()[limited_axis]; let s_ang = self.ang_err.imag()[limited_axis];
let min_enabled = s_ang.simd_lt(s_limits[0]); let min_enabled = s_ang.simd_lt(s_limits[0]);

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@@ -804,3 +804,13 @@ impl<T> IndexMut2<usize> for [T] {
} }
} }
} }
/// Calculate the difference with smallest absolute value between the two given values.
pub fn smallest_abs_diff_between_sin_angles<N: WReal>(a: N, b: N) -> N {
// Select the smallest path among the two angles to reach the target.
let s_err = a - b;
let sgn = s_err.simd_signum();
let s_err_complement = s_err - sgn * N::splat(2.0);
let s_err_is_smallest = s_err.simd_abs().simd_lt(s_err_complement.simd_abs());
s_err.select(s_err_is_smallest, s_err_complement)
}