Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for clarity.

This commit is contained in:
Crozet Sébastien
2020-12-01 15:04:30 +01:00
parent 29d4814266
commit a072d4056a
9 changed files with 41 additions and 16 deletions

View File

@@ -1,4 +1,4 @@
use na::{Isometry3, Point3, Vector3};
use na::Point3;
use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
use rapier3d::geometry::{ColliderBuilder, ColliderSet};
use rapier_testbed3d::Testbed;