Expose ColliderSet::{take_modified, take_removed} (#887)
These are practically necessary when working without a PhysicsPipeline
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@@ -4,7 +4,7 @@ pub use self::broad_phase_bvh::{BroadPhaseBvh, BvhOptimizationStrategy};
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pub use self::broad_phase_pair_event::{BroadPhasePairEvent, ColliderPair};
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pub use self::collider::{Collider, ColliderBuilder};
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pub use self::collider_components::*;
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pub use self::collider_set::ColliderSet;
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pub use self::collider_set::{ColliderSet, ModifiedColliders};
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pub use self::contact_pair::{
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ContactData, ContactManifoldData, ContactPair, IntersectionPair, SimdSolverContact,
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SolverContact, SolverFlags,
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@@ -211,7 +211,6 @@ impl ContactForceEvent {
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}
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}
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pub(crate) use self::collider_set::ModifiedColliders;
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pub(crate) use self::narrow_phase::ContactManifoldIndex;
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pub use parry::shape::*;
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