feat: add a checkbox to enable/disable the debug renderer in the testbed

This commit is contained in:
Sébastien Crozet
2023-11-04 18:12:38 +01:00
parent 556ba1f998
commit ab68a8386a
3 changed files with 35 additions and 18 deletions

View File

@@ -1,6 +1,7 @@
use rapier::counters::Counters;
use rapier::math::Real;
use crate::debug_render::DebugRenderPipelineResource;
use crate::harness::Harness;
use crate::testbed::{
RunMode, TestbedActionFlags, TestbedState, TestbedStateFlags, PHYSX_BACKEND_PATCH_FRICTION,
@@ -11,7 +12,12 @@ use crate::PhysicsState;
use bevy_egui::egui::Slider;
use bevy_egui::{egui, EguiContexts};
pub fn update_ui(ui_context: &mut EguiContexts, state: &mut TestbedState, harness: &mut Harness) {
pub fn update_ui(
ui_context: &mut EguiContexts,
state: &mut TestbedState,
harness: &mut Harness,
debug_render: &mut DebugRenderPipelineResource,
) {
egui::Window::new("Parameters").show(ui_context.ctx_mut(), |ui| {
if state.backend_names.len() > 1 && !state.example_names.is_empty() {
let mut changed = false;
@@ -157,6 +163,7 @@ pub fn update_ui(ui_context: &mut EguiContexts, state: &mut TestbedState, harnes
ui.checkbox(&mut sleep, "sleep enabled");
// ui.checkbox(&mut contact_points, "draw contacts");
// ui.checkbox(&mut wireframe, "draw wireframes");
ui.checkbox(&mut debug_render.enabled, "debug render enabled");
state.flags.set(TestbedStateFlags::SLEEP, sleep);
// state