Fix 2D benchmarks compilation.

This commit is contained in:
Crozet Sébastien
2021-05-17 10:10:09 +02:00
parent abb4742758
commit bf91e81dfb
10 changed files with 2 additions and 47 deletions

View File

@@ -7,7 +7,7 @@ use wasm_bindgen::prelude::*;
use inflector::Inflector; use inflector::Inflector;
use rapier_testbed2d::Testbed; use rapier_testbed2d::{Testbed, TestbedApp};
use std::cmp::Ordering; use std::cmp::Ordering;
mod balls2; mod balls2;
@@ -78,7 +78,7 @@ pub fn main() {
.iter() .iter()
.position(|builder| builder.0.to_camel_case().as_str() == demo.as_str()) .position(|builder| builder.0.to_camel_case().as_str() == demo.as_str())
.unwrap_or(0); .unwrap_or(0);
let testbed = Testbed::from_builders(i, builders); let testbed = TestbedApp::from_builders(i, builders);
testbed.run() testbed.run()
} }

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@@ -61,8 +61,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 2.5), 5.0); testbed.look_at(Point2::new(0.0, 2.5), 5.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
testbed.run()
}

View File

@@ -66,8 +66,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 50.0), 10.0); testbed.look_at(Point2::new(0.0, 50.0), 10.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
testbed.run()
}

View File

@@ -68,8 +68,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 50.0), 10.0); testbed.look_at(Point2::new(0.0, 50.0), 10.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
testbed.run()
}

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@@ -79,8 +79,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 50.0), 10.0); testbed.look_at(Point2::new(0.0, 50.0), 10.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
testbed.run()
}

View File

@@ -65,8 +65,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 50.0), 10.0); testbed.look_at(Point2::new(0.0, 50.0), 10.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]);
testbed.run()
}

View File

@@ -65,8 +65,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 5.0); testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 5.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
testbed.run()
}

View File

@@ -78,8 +78,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(50.0, 50.0), 5.0); testbed.look_at(Point2::new(50.0, 50.0), 5.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
testbed.run()
}

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@@ -62,8 +62,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(80.0, 80.0), 15.0); testbed.look_at(Point2::new(80.0, 80.0), 15.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
testbed.run()
}

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@@ -53,8 +53,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints); testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 2.5), 5.0); testbed.look_at(Point2::new(0.0, 2.5), 5.0);
} }
fn main() {
let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
testbed.run()
}