Split rigid-bodies and colliders into multiple components

This commit is contained in:
Crozet Sébastien
2021-04-26 17:59:25 +02:00
parent aaf80bfa87
commit c32da78f2a
91 changed files with 5969 additions and 3653 deletions

View File

@@ -1,78 +1,93 @@
use crate::data::arena::Arena;
use crate::data::pubsub::PubSub;
use crate::dynamics::{RigidBodyHandle, RigidBodySet};
use crate::geometry::collider::ColliderChanges;
use crate::geometry::{Collider, SAPProxyIndex};
use parry::partitioning::IndexedData;
use crate::data::{ComponentSet, ComponentSetMut, ComponentSetOption};
use crate::dynamics::{IslandManager, RigidBodyHandle, RigidBodySet};
use crate::geometry::{
Collider, ColliderBroadPhaseData, ColliderGroups, ColliderMassProperties, ColliderMaterial,
ColliderParent, ColliderPosition, ColliderShape, ColliderType,
};
use crate::geometry::{ColliderChanges, ColliderHandle};
use std::ops::{Index, IndexMut};
/// The unique identifier of a collider added to a collider set.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[repr(transparent)]
pub struct ColliderHandle(pub(crate) crate::data::arena::Index);
impl ColliderHandle {
/// Converts this handle into its (index, generation) components.
pub fn into_raw_parts(self) -> (usize, u64) {
self.0.into_raw_parts()
}
/// Reconstructs an handle from its (index, generation) components.
pub fn from_raw_parts(id: usize, generation: u64) -> Self {
Self(crate::data::arena::Index::from_raw_parts(id, generation))
}
/// An always-invalid collider handle.
pub fn invalid() -> Self {
Self(crate::data::arena::Index::from_raw_parts(
crate::INVALID_USIZE,
crate::INVALID_U64,
))
}
}
impl IndexedData for ColliderHandle {
fn default() -> Self {
Self(IndexedData::default())
}
fn index(&self) -> usize {
self.0.index()
}
}
#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
pub(crate) struct RemovedCollider {
pub handle: ColliderHandle,
pub(crate) proxy_index: SAPProxyIndex,
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// A set of colliders that can be handled by a physics `World`.
pub struct ColliderSet {
pub(crate) removed_colliders: PubSub<RemovedCollider>,
pub(crate) colliders: Arena<Collider>,
pub(crate) modified_colliders: Vec<ColliderHandle>,
pub(crate) modified_all_colliders: bool,
pub(crate) removed_colliders: Vec<ColliderHandle>,
}
macro_rules! impl_field_component_set(
($T: ty, $field: ident) => {
impl ComponentSetOption<$T> for ColliderSet {
fn get(&self, handle: crate::data::Index) -> Option<&$T> {
self.get(ColliderHandle(handle)).map(|b| &b.$field)
}
}
impl ComponentSet<$T> for ColliderSet {
fn size_hint(&self) -> usize {
self.len()
}
#[inline(always)]
fn for_each(&self, mut f: impl FnMut(crate::data::Index, &$T)) {
for (handle, body) in self.colliders.iter() {
f(handle, &body.$field)
}
}
}
impl ComponentSetMut<$T> for ColliderSet {
fn set_internal(&mut self, handle: crate::data::Index, val: $T) {
if let Some(rb) = self.get_mut_internal(ColliderHandle(handle)) {
rb.$field = val;
}
}
#[inline(always)]
fn map_mut_internal<Result>(
&mut self,
handle: crate::data::Index,
f: impl FnOnce(&mut $T) -> Result,
) -> Option<Result> {
self.get_mut_internal(ColliderHandle(handle)).map(|rb| f(&mut rb.$field))
}
}
}
);
impl_field_component_set!(ColliderType, co_type);
impl_field_component_set!(ColliderShape, co_shape);
impl_field_component_set!(ColliderMassProperties, co_mprops);
impl_field_component_set!(ColliderChanges, co_changes);
impl_field_component_set!(ColliderParent, co_parent);
impl_field_component_set!(ColliderPosition, co_pos);
impl_field_component_set!(ColliderMaterial, co_material);
impl_field_component_set!(ColliderGroups, co_groups);
impl_field_component_set!(ColliderBroadPhaseData, co_bf_data);
impl ColliderSet {
/// Create a new empty set of colliders.
pub fn new() -> Self {
ColliderSet {
removed_colliders: PubSub::new(),
colliders: Arena::new(),
modified_colliders: Vec::new(),
modified_all_colliders: false,
removed_colliders: Vec::new(),
}
}
pub(crate) fn take_modified(&mut self) -> Vec<ColliderHandle> {
std::mem::replace(&mut self.modified_colliders, vec![])
}
pub(crate) fn take_removed(&mut self) -> Vec<ColliderHandle> {
std::mem::replace(&mut self.removed_colliders, vec![])
}
/// An always-invalid collider handle.
pub fn invalid_handle() -> ColliderHandle {
ColliderHandle::from_raw_parts(crate::INVALID_USIZE, crate::INVALID_U64)
ColliderHandle::from_raw_parts(crate::INVALID_U32, crate::INVALID_U32)
}
/// Iterate through all the colliders on this set.
@@ -84,31 +99,11 @@ impl ColliderSet {
#[cfg(not(feature = "dev-remove-slow-accessors"))]
pub fn iter_mut(&mut self) -> impl Iterator<Item = (ColliderHandle, &mut Collider)> {
self.modified_colliders.clear();
self.modified_all_colliders = true;
self.colliders
.iter_mut()
.map(|(h, b)| (ColliderHandle(h), b))
}
#[inline(always)]
pub(crate) fn foreach_modified_colliders(&self, mut f: impl FnMut(ColliderHandle, &Collider)) {
for handle in &self.modified_colliders {
if let Some(rb) = self.colliders.get(handle.0) {
f(*handle, rb)
}
}
}
#[inline(always)]
pub(crate) fn foreach_modified_colliders_mut_internal(
&mut self,
mut f: impl FnMut(ColliderHandle, &mut Collider),
) {
for handle in &self.modified_colliders {
if let Some(rb) = self.colliders.get_mut(handle.0) {
f(*handle, rb)
}
}
let modified_colliders = &mut self.modified_colliders;
self.colliders.iter_mut().map(move |(h, b)| {
modified_colliders.push(ColliderHandle(h));
(ColliderHandle(h), b)
})
}
/// The number of colliders on this set.
@@ -126,29 +121,6 @@ impl ColliderSet {
self.colliders.contains(handle.0)
}
pub(crate) fn contains_any_modified_collider(&self) -> bool {
self.modified_all_colliders || !self.modified_colliders.is_empty()
}
pub(crate) fn clear_modified_colliders(&mut self) {
if self.modified_all_colliders {
for collider in self.colliders.iter_mut() {
collider.1.changes = ColliderChanges::empty();
}
self.modified_colliders.clear();
self.modified_all_colliders = false;
} else {
for handle in self.modified_colliders.drain(..) {
// NOTE: if the collider was added, then removed from this set before
// a an update, then it will no longer exist in `self.colliders`
// so we need to do this `if let`.
if let Some(co) = self.colliders.get_mut(handle.0) {
co.changes = ColliderChanges::empty();
}
}
}
}
/// Inserts a new collider to this set and retrieve its handle.
pub fn insert(
&mut self,
@@ -159,20 +131,24 @@ impl ColliderSet {
// Make sure the internal links are reset, they may not be
// if this rigid-body was obtained by cloning another one.
coll.reset_internal_references();
coll.parent = parent_handle;
coll.co_parent.handle = parent_handle;
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
// modification flag is updated properly.
let parent = bodies
.get_mut_internal_with_modification_tracking(parent_handle)
.expect("Parent rigid body not found.");
coll.position = parent.position * coll.delta;
let handle = ColliderHandle(self.colliders.insert(coll));
self.modified_colliders.push(handle);
let coll = self.colliders.get(handle.0).unwrap();
parent.add_collider(handle, &coll);
let coll = self.colliders.get_mut(handle.0).unwrap();
parent.add_collider(
handle,
&mut coll.co_parent,
&mut coll.co_pos,
&coll.co_shape,
&coll.co_mprops,
);
handle
}
@@ -183,6 +159,7 @@ impl ColliderSet {
pub fn remove(
&mut self,
handle: ColliderHandle,
islands: &mut IslandManager,
bodies: &mut RigidBodySet,
wake_up: bool,
) -> Option<Collider> {
@@ -191,25 +168,22 @@ impl ColliderSet {
/*
* Delete the collider from its parent body.
*/
// NOTE: we use `get_mut` instead of `get_mut_internal` so that the
// NOTE: we use `get_mut_internal_with_modification_tracking` instead of `get_mut_internal` so that the
// modification flag is updated properly.
if let Some(parent) = bodies.get_mut_internal_with_modification_tracking(collider.parent) {
if let Some(parent) =
bodies.get_mut_internal_with_modification_tracking(collider.co_parent.handle)
{
parent.remove_collider_internal(handle, &collider);
if wake_up {
bodies.wake_up(collider.parent, true);
islands.wake_up(bodies, collider.co_parent.handle, true);
}
}
/*
* Publish removal.
*/
let message = RemovedCollider {
handle,
proxy_index: collider.proxy_index,
};
self.removed_colliders.publish(message);
self.removed_colliders.push(handle);
Some(collider)
}
@@ -242,12 +216,7 @@ impl ColliderSet {
pub fn get_unknown_gen_mut(&mut self, i: usize) -> Option<(&mut Collider, ColliderHandle)> {
let (collider, handle) = self.colliders.get_unknown_gen_mut(i)?;
let handle = ColliderHandle(handle);
Self::mark_as_modified(
handle,
collider,
&mut self.modified_colliders,
self.modified_all_colliders,
);
Self::mark_as_modified(handle, collider, &mut self.modified_colliders);
Some((collider, handle))
}
@@ -260,10 +229,9 @@ impl ColliderSet {
handle: ColliderHandle,
collider: &mut Collider,
modified_colliders: &mut Vec<ColliderHandle>,
modified_all_colliders: bool,
) {
if !modified_all_colliders && !collider.changes.contains(ColliderChanges::MODIFIED) {
collider.changes = ColliderChanges::MODIFIED;
if !collider.co_changes.contains(ColliderChanges::MODIFIED) {
collider.co_changes = ColliderChanges::MODIFIED;
modified_colliders.push(handle);
}
}
@@ -272,62 +240,20 @@ impl ColliderSet {
#[cfg(not(feature = "dev-remove-slow-accessors"))]
pub fn get_mut(&mut self, handle: ColliderHandle) -> Option<&mut Collider> {
let result = self.colliders.get_mut(handle.0)?;
Self::mark_as_modified(
handle,
result,
&mut self.modified_colliders,
self.modified_all_colliders,
);
Self::mark_as_modified(handle, result, &mut self.modified_colliders);
Some(result)
}
pub(crate) fn get_mut_internal(&mut self, handle: ColliderHandle) -> Option<&mut Collider> {
self.colliders.get_mut(handle.0)
}
}
// Just a very long name instead of `.get_mut` to make sure
// this is really the method we wanted to use instead of `get_mut_internal`.
pub(crate) fn get_mut_internal_with_modification_tracking(
&mut self,
handle: ColliderHandle,
) -> Option<&mut Collider> {
let result = self.colliders.get_mut(handle.0)?;
Self::mark_as_modified(
handle,
result,
&mut self.modified_colliders,
self.modified_all_colliders,
);
Some(result)
}
impl Index<crate::data::Index> for ColliderSet {
type Output = Collider;
// Utility function to avoid some borrowing issue in the `maintain` method.
fn maintain_one(bodies: &mut RigidBodySet, collider: &mut Collider) {
if collider
.changes
.contains(ColliderChanges::POSITION_WRT_PARENT)
{
if let Some(parent) = bodies.get_mut_internal(collider.parent()) {
let position = parent.position * collider.position_wrt_parent();
// NOTE: the set_position method will add the ColliderChanges::POSITION flag,
// which is needed for the broad-phase/narrow-phase to detect the change.
collider.set_position(position);
}
}
}
pub(crate) fn handle_user_changes(&mut self, bodies: &mut RigidBodySet) {
if self.modified_all_colliders {
for (_, rb) in self.colliders.iter_mut() {
Self::maintain_one(bodies, rb)
}
} else {
for handle in self.modified_colliders.iter() {
if let Some(rb) = self.colliders.get_mut(handle.0) {
Self::maintain_one(bodies, rb)
}
}
}
fn index(&self, index: crate::data::Index) -> &Collider {
&self.colliders[index]
}
}
@@ -343,12 +269,7 @@ impl Index<ColliderHandle> for ColliderSet {
impl IndexMut<ColliderHandle> for ColliderSet {
fn index_mut(&mut self, handle: ColliderHandle) -> &mut Collider {
let collider = &mut self.colliders[handle.0];
Self::mark_as_modified(
handle,
collider,
&mut self.modified_colliders,
self.modified_all_colliders,
);
Self::mark_as_modified(handle, collider, &mut self.modified_colliders);
collider
}
}