Split rigid-bodies and colliders into multiple components

This commit is contained in:
Crozet Sébastien
2021-04-26 17:59:25 +02:00
parent aaf80bfa87
commit c32da78f2a
91 changed files with 5969 additions and 3653 deletions

View File

@@ -1,4 +1,4 @@
use crate::dynamics::{BodyPair, RigidBodyHandle};
use crate::dynamics::RigidBodyHandle;
use crate::geometry::{ColliderPair, Contact, ContactManifold};
use crate::math::{Point, Real, Vector};
use parry::query::ContactManifoldsWorkspace;
@@ -115,8 +115,10 @@ impl ContactPair {
/// part of the same contact manifold share the same contact normal and contact kinematics.
pub struct ContactManifoldData {
// The following are set by the narrow-phase.
/// The pair of body involved in this contact manifold.
pub body_pair: BodyPair,
/// The first rigid-body involved in this contact manifold.
pub rigid_body1: Option<RigidBodyHandle>,
/// The second rigid-body involved in this contact manifold.
pub rigid_body2: Option<RigidBodyHandle>,
pub(crate) warmstart_multiplier: Real,
// The two following are set by the constraints solver.
#[cfg_attr(feature = "serde-serialize", serde(skip))]
@@ -207,17 +209,19 @@ impl SolverContact {
impl Default for ContactManifoldData {
fn default() -> Self {
Self::new(
BodyPair::new(RigidBodyHandle::invalid(), RigidBodyHandle::invalid()),
SolverFlags::empty(),
)
Self::new(None, None, SolverFlags::empty())
}
}
impl ContactManifoldData {
pub(crate) fn new(body_pair: BodyPair, solver_flags: SolverFlags) -> ContactManifoldData {
pub(crate) fn new(
rigid_body1: Option<RigidBodyHandle>,
rigid_body2: Option<RigidBodyHandle>,
solver_flags: SolverFlags,
) -> ContactManifoldData {
Self {
body_pair,
rigid_body1,
rigid_body2,
warmstart_multiplier: Self::min_warmstart_multiplier(),
constraint_index: 0,
position_constraint_index: 0,