Outsource the Shape trait, wquadtree, and shape types.

This commit is contained in:
Crozet Sébastien
2020-12-14 15:51:43 +01:00
parent 9bf1321f8f
commit cc6d1b9730
47 changed files with 444 additions and 3363 deletions

View File

@@ -5,7 +5,7 @@ use crate::dynamics::{
FixedJoint, IntegrationParameters, JointGraphEdge, JointIndex, JointParams, RigidBody,
};
use crate::math::{
AngVector, AngularInertia, CrossMatrix, Dim, Isometry, Point, SimdFloat, SpacialVector, Vector,
AngVector, AngularInertia, CrossMatrix, Dim, Isometry, Point, SimdReal, SpacialVector, Vector,
SIMD_WIDTH,
};
use crate::utils::{WAngularInertia, WCross, WCrossMatrix};
@@ -24,29 +24,29 @@ pub(crate) struct WFixedVelocityConstraint {
joint_id: [JointIndex; SIMD_WIDTH],
impulse: SpacialVector<SimdFloat>,
impulse: SpacialVector<SimdReal>,
#[cfg(feature = "dim3")]
inv_lhs: Matrix6<SimdFloat>, // FIXME: replace by Cholesky.
inv_lhs: Matrix6<SimdReal>, // FIXME: replace by Cholesky.
#[cfg(feature = "dim3")]
rhs: Vector6<SimdFloat>,
rhs: Vector6<SimdReal>,
#[cfg(feature = "dim2")]
inv_lhs: Matrix3<SimdFloat>,
inv_lhs: Matrix3<SimdReal>,
#[cfg(feature = "dim2")]
rhs: Vector3<SimdFloat>,
rhs: Vector3<SimdReal>,
im1: SimdFloat,
im2: SimdFloat,
im1: SimdReal,
im2: SimdReal,
ii1: AngularInertia<SimdFloat>,
ii2: AngularInertia<SimdFloat>,
ii1: AngularInertia<SimdReal>,
ii2: AngularInertia<SimdReal>,
ii1_sqrt: AngularInertia<SimdFloat>,
ii2_sqrt: AngularInertia<SimdFloat>,
ii1_sqrt: AngularInertia<SimdReal>,
ii2_sqrt: AngularInertia<SimdReal>,
r1: Vector<SimdFloat>,
r2: Vector<SimdFloat>,
r1: Vector<SimdReal>,
r2: Vector<SimdReal>,
}
impl WFixedVelocityConstraint {
@@ -59,20 +59,20 @@ impl WFixedVelocityConstraint {
) -> Self {
let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]);
let linvel1 = Vector::from(array![|ii| rbs1[ii].linvel; SIMD_WIDTH]);
let angvel1 = AngVector::<SimdFloat>::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]);
let angvel1 = AngVector::<SimdReal>::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]);
let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]);
let im1 = SimdFloat::from(array![|ii| rbs1[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii1_sqrt = AngularInertia::<SimdFloat>::from(
let im1 = SimdReal::from(array![|ii| rbs1[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii1_sqrt = AngularInertia::<SimdReal>::from(
array![|ii| rbs1[ii].world_inv_inertia_sqrt; SIMD_WIDTH],
);
let mj_lambda1 = array![|ii| rbs1[ii].active_set_offset; SIMD_WIDTH];
let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]);
let linvel2 = Vector::from(array![|ii| rbs2[ii].linvel; SIMD_WIDTH]);
let angvel2 = AngVector::<SimdFloat>::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]);
let angvel2 = AngVector::<SimdReal>::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]);
let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]);
let im2 = SimdFloat::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii2_sqrt = AngularInertia::<SimdFloat>::from(
let im2 = SimdReal::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii2_sqrt = AngularInertia::<SimdReal>::from(
array![|ii| rbs2[ii].world_inv_inertia_sqrt; SIMD_WIDTH],
);
let mj_lambda2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH];
@@ -150,7 +150,7 @@ impl WFixedVelocityConstraint {
ii2,
ii1_sqrt,
ii2_sqrt,
impulse: impulse * SimdFloat::splat(params.warmstart_coeff),
impulse: impulse * SimdReal::splat(params.warmstart_coeff),
inv_lhs,
r1,
r2,
@@ -203,7 +203,7 @@ impl WFixedVelocityConstraint {
}
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<f32>]) {
let mut mj_lambda1: DeltaVel<SimdFloat> = DeltaVel {
let mut mj_lambda1: DeltaVel<SimdReal> = DeltaVel {
linear: Vector::from(
array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].linear; SIMD_WIDTH],
),
@@ -211,7 +211,7 @@ impl WFixedVelocityConstraint {
array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].angular; SIMD_WIDTH],
),
};
let mut mj_lambda2: DeltaVel<SimdFloat> = DeltaVel {
let mut mj_lambda2: DeltaVel<SimdReal> = DeltaVel {
linear: Vector::from(
array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
),
@@ -279,22 +279,22 @@ pub(crate) struct WFixedVelocityGroundConstraint {
joint_id: [JointIndex; SIMD_WIDTH],
impulse: SpacialVector<SimdFloat>,
impulse: SpacialVector<SimdReal>,
#[cfg(feature = "dim3")]
inv_lhs: Matrix6<SimdFloat>, // FIXME: replace by Cholesky.
inv_lhs: Matrix6<SimdReal>, // FIXME: replace by Cholesky.
#[cfg(feature = "dim3")]
rhs: Vector6<SimdFloat>,
rhs: Vector6<SimdReal>,
#[cfg(feature = "dim2")]
inv_lhs: Matrix3<SimdFloat>,
inv_lhs: Matrix3<SimdReal>,
#[cfg(feature = "dim2")]
rhs: Vector3<SimdFloat>,
rhs: Vector3<SimdReal>,
im2: SimdFloat,
ii2: AngularInertia<SimdFloat>,
ii2_sqrt: AngularInertia<SimdFloat>,
r2: Vector<SimdFloat>,
im2: SimdReal,
ii2: AngularInertia<SimdReal>,
ii2_sqrt: AngularInertia<SimdReal>,
r2: Vector<SimdReal>,
}
impl WFixedVelocityGroundConstraint {
@@ -308,15 +308,15 @@ impl WFixedVelocityGroundConstraint {
) -> Self {
let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]);
let linvel1 = Vector::from(array![|ii| rbs1[ii].linvel; SIMD_WIDTH]);
let angvel1 = AngVector::<SimdFloat>::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]);
let angvel1 = AngVector::<SimdReal>::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]);
let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]);
let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]);
let linvel2 = Vector::from(array![|ii| rbs2[ii].linvel; SIMD_WIDTH]);
let angvel2 = AngVector::<SimdFloat>::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]);
let angvel2 = AngVector::<SimdReal>::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]);
let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]);
let im2 = SimdFloat::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii2_sqrt = AngularInertia::<SimdFloat>::from(
let im2 = SimdReal::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]);
let ii2_sqrt = AngularInertia::<SimdReal>::from(
array![|ii| rbs2[ii].world_inv_inertia_sqrt; SIMD_WIDTH],
);
let mj_lambda2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH];
@@ -386,7 +386,7 @@ impl WFixedVelocityGroundConstraint {
im2,
ii2,
ii2_sqrt,
impulse: impulse * SimdFloat::splat(params.warmstart_coeff),
impulse: impulse * SimdReal::splat(params.warmstart_coeff),
inv_lhs,
r2,
rhs,
@@ -421,7 +421,7 @@ impl WFixedVelocityGroundConstraint {
}
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<f32>]) {
let mut mj_lambda2: DeltaVel<SimdFloat> = DeltaVel {
let mut mj_lambda2: DeltaVel<SimdReal> = DeltaVel {
linear: Vector::from(
array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH],
),