Tesbted physx backend: add heightfield, trimesh, and convex mesh support.
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@@ -2,7 +2,6 @@ use crate::objects::node::{self, GraphicsNode};
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use kiss3d::window::Window;
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use na::{Isometry3, Point3};
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use rapier::geometry::{ColliderHandle, ColliderSet};
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use rapier::math::Isometry;
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pub struct Ball {
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color: Point3<f32>,
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