Fix clippy and enable clippy on CI

This commit is contained in:
Sébastien Crozet
2024-01-27 16:49:53 +01:00
committed by Sébastien Crozet
parent aef873f20e
commit da92e5c283
81 changed files with 420 additions and 468 deletions

View File

@@ -212,7 +212,7 @@ impl PhysicsPipeline {
rb.mprops.update_world_mass_properties(&rb.pos.position);
let effective_mass = rb.mprops.effective_mass();
rb.forces
.compute_effective_force_and_torque(&gravity, &effective_mass);
.compute_effective_force_and_torque(gravity, &effective_mass);
}
self.counters.stages.update_time.pause();
@@ -270,14 +270,13 @@ impl PhysicsPipeline {
.enumerate()
.for_each(|(island_id, solver)| {
let bodies: &mut RigidBodySet =
unsafe { std::mem::transmute(bodies.load(Ordering::Relaxed)) };
unsafe { &mut *bodies.load(Ordering::Relaxed) };
let manifolds: &mut Vec<&mut ContactManifold> =
unsafe { std::mem::transmute(manifolds.load(Ordering::Relaxed)) };
unsafe { &mut *manifolds.load(Ordering::Relaxed) };
let impulse_joints: &mut Vec<JointGraphEdge> =
unsafe { std::mem::transmute(impulse_joints.load(Ordering::Relaxed)) };
let multibody_joints: &mut MultibodyJointSet = unsafe {
std::mem::transmute(multibody_joints.load(Ordering::Relaxed))
};
unsafe { &mut *impulse_joints.load(Ordering::Relaxed) };
let multibody_joints: &mut MultibodyJointSet =
unsafe { &mut *multibody_joints.load(Ordering::Relaxed) };
let mut counters = Counters::new(false);
solver.init_and_solve(