Update to Parry 0.18 (#770)
* update to parry ~main * use traverse_depth_first * add example to test intersection * rely on upstream PR rather than local * re-enable profiler_ui for examples * rely on official parry repository * chore: switch back to the published version of parry * chore: update changelog * chore: remove dead code * fix compilation of rapier3d-meshloader and rapier3d-urdf * chore: cargo fmt --------- Co-authored-by: Sébastien Crozet <sebcrozet@dimforge.com>
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@@ -16,6 +16,7 @@ mod convex_polygons2;
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mod damping2;
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mod debug_box_ball2;
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mod debug_compression2;
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mod debug_intersection2;
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mod debug_total_overlap2;
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mod debug_vertical_column2;
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mod drum2;
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@@ -99,6 +100,7 @@ pub fn main() {
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("Joint motor position", joint_motor_position2::init_world),
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("(Debug) box ball", debug_box_ball2::init_world),
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("(Debug) compression", debug_compression2::init_world),
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("(Debug) intersection", debug_intersection2::init_world),
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("(Debug) total overlap", debug_total_overlap2::init_world),
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(
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"(Debug) vertical column",
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