Update to Parry 0.18 (#770)
* update to parry ~main * use traverse_depth_first * add example to test intersection * rely on upstream PR rather than local * re-enable profiler_ui for examples * rely on official parry repository * chore: switch back to the published version of parry * chore: update changelog * chore: remove dead code * fix compilation of rapier3d-meshloader and rapier3d-urdf * chore: cargo fmt --------- Co-authored-by: Sébastien Crozet <sebcrozet@dimforge.com>
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@@ -22,7 +22,7 @@ pub fn update_ui(
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harness: &mut Harness,
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debug_render: &mut DebugRenderPipelineResource,
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) {
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#[cfg(feature = "profiling")]
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#[cfg(feature = "profiler_ui")]
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{
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let window = egui::Window::new("Profiling");
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let window = window.default_open(false);
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