feat: add support for Voxels collider (#823)
* feat: start adding voxels support and some additional testbed demo settings * feat: add support for parry’s new Voxels collider shape * fix voxels demos * feat: support rectangular voxels and additional voxels initialization * chore: switch to parry 0.20 * chore: fix cargo doc * Fix testbed build
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@@ -1,4 +1,5 @@
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#![allow(dead_code)]
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#![allow(clippy::type_complexity)]
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen::prelude::*;
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@@ -42,6 +43,7 @@ mod s2d_joint_grid;
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mod s2d_pyramid;
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mod sensor2;
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mod trimesh2;
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mod voxels2;
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mod utils;
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@@ -67,6 +69,7 @@ pub fn main() {
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("Rope Joints", rope_joints2::init_world),
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("Sensor", sensor2::init_world),
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("Trimesh", trimesh2::init_world),
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("Voxels", voxels2::init_world),
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("Joint motor position", joint_motor_position2::init_world),
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("(Debug) box ball", debug_box_ball2::init_world),
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("(Debug) compression", debug_compression2::init_world),
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