diff --git a/src/control/character_controller.rs b/src/control/character_controller.rs index 39fa9b0..1b5a792 100644 --- a/src/control/character_controller.rs +++ b/src/control/character_controller.rs @@ -738,6 +738,6 @@ impl KinematicCharacterController { } fn subtract_hit(translation: Vector, hit: &TOI, offset: Real) -> Vector { - let hit_normal = (translation.dot(&hit.normal1) * (1.0 + offset)).min(0.0); - translation - *hit.normal1 * hit_normal + let surface_correction = translation.dot(&hit.normal1) * (1.0 + offset); + translation - *hit.normal1 * surface_correction }