Cut off invalid values
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@@ -271,11 +271,7 @@ impl KinematicCharacterController {
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println!("[stair] translation_remaining: {translation_remaining:?}");
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// No slopes or stairs ahead; try to move along obstacles.
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let allowed_translation: Vector<Real> =
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self.split_into_components(&translation_remaining)
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.map(|remaining| subtract_hit(remaining, &toi, offset))
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.into_iter()
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.sum();
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let allowed_translation = subtract_hit(translation_remaining, &toi, offset);
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result.translation += allowed_translation;
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translation_remaining -= allowed_translation;
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@@ -740,5 +736,5 @@ impl KinematicCharacterController {
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}
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fn subtract_hit(translation: Vector<Real>, hit: &TOI, offset: Real) -> Vector<Real> {
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translation - *hit.normal1 * (translation).dot(&hit.normal1) * (1.0 + offset)
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translation - *hit.normal1 * ((translation).dot(&hit.normal1) * (1.0 + offset)).min(0.0)
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}
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