Fix mass-properties update after collider change
This commit is contained in:
committed by
Sébastien Crozet
parent
775c45e9ff
commit
ee679427cd
@@ -1,4 +1,4 @@
|
||||
use crate::data::{ComponentSetMut, ComponentSetOption};
|
||||
use crate::data::{BundleSet, ComponentSet, ComponentSetMut, ComponentSetOption};
|
||||
use crate::dynamics::MassProperties;
|
||||
use crate::geometry::{
|
||||
ColliderChanges, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition,
|
||||
@@ -225,13 +225,14 @@ bitflags::bitflags! {
|
||||
|
||||
// TODO: split this into "LocalMassProps" and `WorldMassProps"?
|
||||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||
#[derive(Clone, Debug, Copy, PartialEq)]
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
/// The mass properties of this rigid-bodies.
|
||||
pub struct RigidBodyMassProps {
|
||||
/// Flags for locking rotation and translation.
|
||||
pub flags: LockedAxes,
|
||||
/// The local mass properties of the rigid-body.
|
||||
pub local_mprops: MassProperties,
|
||||
pub additional_local_mprops: Option<Box<MassProperties>>,
|
||||
/// The world-space center of mass of the rigid-body.
|
||||
pub world_com: Point<Real>,
|
||||
/// The inverse mass taking into account translation locking.
|
||||
@@ -246,6 +247,7 @@ impl Default for RigidBodyMassProps {
|
||||
Self {
|
||||
flags: LockedAxes::empty(),
|
||||
local_mprops: MassProperties::zero(),
|
||||
additional_local_mprops: None,
|
||||
world_com: Point::origin(),
|
||||
effective_inv_mass: Vector::zero(),
|
||||
effective_world_inv_inertia_sqrt: AngularInertia::zero(),
|
||||
@@ -292,6 +294,38 @@ impl RigidBodyMassProps {
|
||||
self.effective_world_inv_inertia_sqrt.squared().inverse()
|
||||
}
|
||||
|
||||
/// Recompute the mass-properties of this rigid-bodies based on its currentely attached colliders.
|
||||
pub fn recompute_mass_properties_from_colliders<Colliders>(
|
||||
&mut self,
|
||||
colliders: &Colliders,
|
||||
attached_colliders: &RigidBodyColliders,
|
||||
position: &Isometry<Real>,
|
||||
) where
|
||||
Colliders: ComponentSetOption<ColliderParent>
|
||||
+ ComponentSet<ColliderMassProps>
|
||||
+ ComponentSet<ColliderShape>,
|
||||
{
|
||||
self.local_mprops = self
|
||||
.additional_local_mprops
|
||||
.as_ref()
|
||||
.map(|mprops| **mprops)
|
||||
.unwrap_or_else(MassProperties::default);
|
||||
|
||||
for handle in &attached_colliders.0 {
|
||||
let co_parent: Option<&ColliderParent> = colliders.get(handle.0);
|
||||
if let Some(co_parent) = co_parent {
|
||||
let (co_mprops, co_shape): (&ColliderMassProps, &ColliderShape) =
|
||||
colliders.index_bundle(handle.0);
|
||||
let to_add = co_mprops
|
||||
.mass_properties(&**co_shape)
|
||||
.transform_by(&co_parent.pos_wrt_parent);
|
||||
self.local_mprops += to_add;
|
||||
}
|
||||
}
|
||||
|
||||
self.update_world_mass_properties(position);
|
||||
}
|
||||
|
||||
/// Update the world-space mass properties of `self`, taking into account the new position.
|
||||
pub fn update_world_mass_properties(&mut self, position: &Isometry<Real>) {
|
||||
self.world_com = self.local_mprops.world_com(&position);
|
||||
|
||||
Reference in New Issue
Block a user