Rename restrict_translation/rotation to set_allowed_translation/rotation

This commit is contained in:
Sébastien Crozet
2022-07-08 11:48:31 +02:00
parent 949573dd10
commit efaf16aaea
3 changed files with 66 additions and 5 deletions

View File

@@ -30,7 +30,7 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![0.0, 3.0, 0.0])
.lock_translations()
.restrict_rotations(true, false, false);
.allowed_rotations(true, false, false);
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0);
colliders.insert_with_parent(collider, handle, &mut bodies);