Implement multibody joints and the new solver

This commit is contained in:
Sébastien Crozet
2022-01-02 14:47:40 +01:00
parent b45d4b5ac2
commit f74b8401ad
182 changed files with 9871 additions and 12645 deletions

View File

@@ -62,7 +62,8 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let mut bodies = RigidBodySet::new();
let mut colliders = ColliderSet::new();
let joints = JointSet::new();
let impulse_joints = ImpulseJointSet::new();
let multibody_joints = MultibodyJointSet::new();
/*
* Ground
@@ -126,7 +127,8 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world_with_params(
bodies,
colliders,
joints,
impulse_joints,
multibody_joints,
vector![0.0, -9.81, 0.0],
physics_hooks,
);