Implement multibody joints and the new solver

This commit is contained in:
Sébastien Crozet
2022-01-02 14:47:40 +01:00
parent b45d4b5ac2
commit f74b8401ad
182 changed files with 9871 additions and 12645 deletions

View File

@@ -1,118 +1,155 @@
use super::{
BallVelocityConstraint, BallVelocityGroundConstraint, FixedVelocityConstraint,
FixedVelocityGroundConstraint, PrismaticVelocityConstraint, PrismaticVelocityGroundConstraint,
};
#[cfg(feature = "dim3")]
use super::{RevoluteVelocityConstraint, RevoluteVelocityGroundConstraint};
#[cfg(feature = "simd-is-enabled")]
use super::{
WBallVelocityConstraint, WBallVelocityGroundConstraint, WFixedVelocityConstraint,
WFixedVelocityGroundConstraint, WPrismaticVelocityConstraint,
WPrismaticVelocityGroundConstraint,
};
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
use super::{WRevoluteVelocityConstraint, WRevoluteVelocityGroundConstraint};
// use crate::dynamics::solver::joint_constraint::generic_velocity_constraint::{
// GenericVelocityConstraint, GenericVelocityGroundConstraint,
// };
use crate::data::{BundleSet, ComponentSet};
use crate::dynamics::solver::joint_constraint::joint_generic_velocity_constraint::{
JointGenericVelocityConstraint, JointGenericVelocityGroundConstraint,
};
use crate::dynamics::solver::joint_constraint::joint_velocity_constraint::{
JointVelocityConstraint, JointVelocityGroundConstraint, SolverBody,
};
use crate::dynamics::solver::DeltaVel;
use crate::dynamics::{
IntegrationParameters, Joint, JointGraphEdge, JointIndex, JointParams, RigidBodyIds,
ImpulseJoint, IntegrationParameters, JointGraphEdge, JointIndex, RigidBodyIds,
RigidBodyMassProps, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
};
use crate::math::Real;
use crate::math::{Isometry, Real, SPATIAL_DIM};
#[cfg(feature = "simd-is-enabled")]
use crate::math::SIMD_WIDTH;
use crate::math::{SimdReal, SIMD_WIDTH};
use crate::prelude::MultibodyJointSet;
use na::DVector;
pub(crate) enum AnyJointVelocityConstraint {
BallConstraint(BallVelocityConstraint),
BallGroundConstraint(BallVelocityGroundConstraint),
pub enum AnyJointVelocityConstraint {
JointConstraint(JointVelocityConstraint<Real, 1>),
JointGroundConstraint(JointVelocityGroundConstraint<Real, 1>),
JointGenericConstraint(JointGenericVelocityConstraint),
JointGenericGroundConstraint(JointGenericVelocityGroundConstraint),
#[cfg(feature = "simd-is-enabled")]
WBallConstraint(WBallVelocityConstraint),
JointConstraintSimd(JointVelocityConstraint<SimdReal, SIMD_WIDTH>),
#[cfg(feature = "simd-is-enabled")]
WBallGroundConstraint(WBallVelocityGroundConstraint),
FixedConstraint(FixedVelocityConstraint),
FixedGroundConstraint(FixedVelocityGroundConstraint),
#[cfg(feature = "simd-is-enabled")]
WFixedConstraint(WFixedVelocityConstraint),
#[cfg(feature = "simd-is-enabled")]
WFixedGroundConstraint(WFixedVelocityGroundConstraint),
// GenericConstraint(GenericVelocityConstraint),
// GenericGroundConstraint(GenericVelocityGroundConstraint),
// #[cfg(feature = "simd-is-enabled")]
// WGenericConstraint(WGenericVelocityConstraint),
// #[cfg(feature = "simd-is-enabled")]
// WGenericGroundConstraint(WGenericVelocityGroundConstraint),
PrismaticConstraint(PrismaticVelocityConstraint),
PrismaticGroundConstraint(PrismaticVelocityGroundConstraint),
#[cfg(feature = "simd-is-enabled")]
WPrismaticConstraint(WPrismaticVelocityConstraint),
#[cfg(feature = "simd-is-enabled")]
WPrismaticGroundConstraint(WPrismaticVelocityGroundConstraint),
#[cfg(feature = "dim3")]
RevoluteConstraint(RevoluteVelocityConstraint),
#[cfg(feature = "dim3")]
RevoluteGroundConstraint(RevoluteVelocityGroundConstraint),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
WRevoluteConstraint(WRevoluteVelocityConstraint),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
WRevoluteGroundConstraint(WRevoluteVelocityGroundConstraint),
#[allow(dead_code)] // The Empty variant is only used with parallel code.
JointGroundConstraintSimd(JointVelocityGroundConstraint<SimdReal, SIMD_WIDTH>),
Empty,
}
impl AnyJointVelocityConstraint {
#[cfg(feature = "parallel")]
pub fn num_active_constraints(_: &Joint) -> usize {
pub fn num_active_constraints(_: &ImpulseJoint) -> usize {
1
}
pub fn from_joint<Bodies>(
params: &IntegrationParameters,
joint_id: JointIndex,
joint: &Joint,
joint: &ImpulseJoint,
bodies: &Bodies,
) -> Self
where
multibodies: &MultibodyJointSet,
j_id: &mut usize,
jacobians: &mut DVector<Real>,
out: &mut Vec<Self>,
) where
Bodies: ComponentSet<RigidBodyPosition>
+ ComponentSet<RigidBodyVelocity>
+ ComponentSet<RigidBodyMassProps>
+ ComponentSet<RigidBodyIds>,
{
let rb1 = (
bodies.index(joint.body1.0),
bodies.index(joint.body1.0),
bodies.index(joint.body1.0),
bodies.index(joint.body1.0),
);
let rb2 = (
bodies.index(joint.body2.0),
bodies.index(joint.body2.0),
bodies.index(joint.body2.0),
bodies.index(joint.body2.0),
);
let local_frame1 = joint.data.local_frame1;
let local_frame2 = joint.data.local_frame2;
let rb1: (
&RigidBodyPosition,
&RigidBodyVelocity,
&RigidBodyMassProps,
&RigidBodyIds,
) = bodies.index_bundle(joint.body1.0);
let rb2: (
&RigidBodyPosition,
&RigidBodyVelocity,
&RigidBodyMassProps,
&RigidBodyIds,
) = bodies.index_bundle(joint.body2.0);
match &joint.params {
JointParams::BallJoint(p) => AnyJointVelocityConstraint::BallConstraint(
BallVelocityConstraint::from_params(params, joint_id, rb1, rb2, p),
),
JointParams::FixedJoint(p) => AnyJointVelocityConstraint::FixedConstraint(
FixedVelocityConstraint::from_params(params, joint_id, rb1, rb2, p),
),
JointParams::PrismaticJoint(p) => AnyJointVelocityConstraint::PrismaticConstraint(
PrismaticVelocityConstraint::from_params(params, joint_id, rb1, rb2, p),
),
// JointParams::GenericJoint(p) => AnyJointVelocityConstraint::GenericConstraint(
// GenericVelocityConstraint::from_params(params, joint_id, rb1, rb2, p),
// ),
#[cfg(feature = "dim3")]
JointParams::RevoluteJoint(p) => AnyJointVelocityConstraint::RevoluteConstraint(
RevoluteVelocityConstraint::from_params(params, joint_id, rb1, rb2, p),
),
let (rb_pos1, rb_vel1, rb_mprops1, rb_ids1) = rb1;
let (rb_pos2, rb_vel2, rb_mprops2, rb_ids2) = rb2;
let frame1 = rb_pos1.position * local_frame1;
let frame2 = rb_pos2.position * local_frame2;
let body1 = SolverBody {
linvel: rb_vel1.linvel,
angvel: rb_vel1.angvel,
im: rb_mprops1.effective_inv_mass,
sqrt_ii: rb_mprops1.effective_world_inv_inertia_sqrt,
world_com: rb_mprops1.world_com,
mj_lambda: [rb_ids1.active_set_offset],
};
let body2 = SolverBody {
linvel: rb_vel2.linvel,
angvel: rb_vel2.angvel,
im: rb_mprops2.effective_inv_mass,
sqrt_ii: rb_mprops2.effective_world_inv_inertia_sqrt,
world_com: rb_mprops2.world_com,
mj_lambda: [rb_ids2.active_set_offset],
};
let mb1 = multibodies
.rigid_body_link(joint.body1)
.map(|link| (&multibodies[link.multibody], link.id));
let mb2 = multibodies
.rigid_body_link(joint.body2)
.map(|link| (&multibodies[link.multibody], link.id));
if mb1.is_some() || mb2.is_some() {
let multibodies_ndof = mb1.map(|m| m.0.ndofs()).unwrap_or(SPATIAL_DIM)
+ mb2.map(|m| m.0.ndofs()).unwrap_or(SPATIAL_DIM);
if multibodies_ndof == 0 {
// Both multibodies are fixed, dont generate any constraint.
return;
}
// For each solver contact we generate up to SPATIAL_DIM constraints, and each
// constraints appends the multibodies jacobian and weighted jacobians.
// Also note that for impulse_joints, the rigid-bodies will also add their jacobians
// to the generic DVector.
// TODO: is this count correct when we take both motors and limits into account?
let required_jacobian_len = *j_id + multibodies_ndof * 2 * SPATIAL_DIM;
if jacobians.nrows() < required_jacobian_len {
jacobians.resize_vertically_mut(required_jacobian_len, 0.0);
}
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointGenericVelocityConstraint::invalid(); 12];
let out_tmp_len = JointGenericVelocityConstraint::lock_axes(
params,
joint_id,
&body1,
&body2,
mb1,
mb2,
&frame1,
&frame2,
&joint.data,
jacobians,
j_id,
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointGenericConstraint(c));
}
} else {
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointVelocityConstraint::invalid(); 12];
let out_tmp_len = JointVelocityConstraint::<Real, 1>::lock_axes(
params,
joint_id,
&body1,
&body2,
&frame1,
&frame2,
&joint.data,
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointConstraint(c));
}
}
}
@@ -120,70 +157,96 @@ impl AnyJointVelocityConstraint {
pub fn from_wide_joint<Bodies>(
params: &IntegrationParameters,
joint_id: [JointIndex; SIMD_WIDTH],
joints: [&Joint; SIMD_WIDTH],
impulse_joints: [&ImpulseJoint; SIMD_WIDTH],
bodies: &Bodies,
) -> Self
where
out: &mut Vec<Self>,
) where
Bodies: ComponentSet<RigidBodyPosition>
+ ComponentSet<RigidBodyVelocity>
+ ComponentSet<RigidBodyMassProps>
+ ComponentSet<RigidBodyIds>,
{
let rbs1 = (
gather![|ii| bodies.index(joints[ii].body1.0)],
gather![|ii| bodies.index(joints[ii].body1.0)],
gather![|ii| bodies.index(joints[ii].body1.0)],
gather![|ii| bodies.index(joints[ii].body1.0)],
let rbs1: (
[&RigidBodyPosition; SIMD_WIDTH],
[&RigidBodyVelocity; SIMD_WIDTH],
[&RigidBodyMassProps; SIMD_WIDTH],
[&RigidBodyIds; SIMD_WIDTH],
) = (
gather![|ii| bodies.index(impulse_joints[ii].body1.0)],
gather![|ii| bodies.index(impulse_joints[ii].body1.0)],
gather![|ii| bodies.index(impulse_joints[ii].body1.0)],
gather![|ii| bodies.index(impulse_joints[ii].body1.0)],
);
let rbs2 = (
gather![|ii| bodies.index(joints[ii].body2.0)],
gather![|ii| bodies.index(joints[ii].body2.0)],
gather![|ii| bodies.index(joints[ii].body2.0)],
gather![|ii| bodies.index(joints[ii].body2.0)],
let rbs2: (
[&RigidBodyPosition; SIMD_WIDTH],
[&RigidBodyVelocity; SIMD_WIDTH],
[&RigidBodyMassProps; SIMD_WIDTH],
[&RigidBodyIds; SIMD_WIDTH],
) = (
gather![|ii| bodies.index(impulse_joints[ii].body2.0)],
gather![|ii| bodies.index(impulse_joints[ii].body2.0)],
gather![|ii| bodies.index(impulse_joints[ii].body2.0)],
gather![|ii| bodies.index(impulse_joints[ii].body2.0)],
);
match &joints[0].params {
JointParams::BallJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_ball_joint().unwrap()];
AnyJointVelocityConstraint::WBallConstraint(WBallVelocityConstraint::from_params(
params, joint_id, rbs1, rbs2, joints,
))
}
JointParams::FixedJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_fixed_joint().unwrap()];
AnyJointVelocityConstraint::WFixedConstraint(WFixedVelocityConstraint::from_params(
params, joint_id, rbs1, rbs2, joints,
))
}
// JointParams::GenericJoint(_) => {
// let joints = gather![|ii| joints[ii].params.as_generic_joint().unwrap()];
// AnyJointVelocityConstraint::WGenericConstraint(
// WGenericVelocityConstraint::from_params(params, joint_id, rbs1, rbs2, joints),
// )
// }
JointParams::PrismaticJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_prismatic_joint().unwrap()];
AnyJointVelocityConstraint::WPrismaticConstraint(
WPrismaticVelocityConstraint::from_params(params, joint_id, rbs1, rbs2, joints),
)
}
#[cfg(feature = "dim3")]
JointParams::RevoluteJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_revolute_joint().unwrap()];
AnyJointVelocityConstraint::WRevoluteConstraint(
WRevoluteVelocityConstraint::from_params(params, joint_id, rbs1, rbs2, joints),
)
}
let (rb_pos1, rb_vel1, rb_mprops1, rb_ids1) = rbs1;
let (rb_pos2, rb_vel2, rb_mprops2, rb_ids2) = rbs2;
let pos1: Isometry<SimdReal> = gather![|ii| rb_pos1[ii].position].into();
let pos2: Isometry<SimdReal> = gather![|ii| rb_pos2[ii].position].into();
let local_frame1: Isometry<SimdReal> =
gather![|ii| impulse_joints[ii].data.local_frame1].into();
let local_frame2: Isometry<SimdReal> =
gather![|ii| impulse_joints[ii].data.local_frame2].into();
let frame1 = pos1 * local_frame1;
let frame2 = pos2 * local_frame2;
let body1: SolverBody<SimdReal, SIMD_WIDTH> = SolverBody {
linvel: gather![|ii| rb_vel1[ii].linvel].into(),
angvel: gather![|ii| rb_vel1[ii].angvel].into(),
im: gather![|ii| rb_mprops1[ii].effective_inv_mass].into(),
sqrt_ii: gather![|ii| rb_mprops1[ii].effective_world_inv_inertia_sqrt].into(),
world_com: gather![|ii| rb_mprops1[ii].world_com].into(),
mj_lambda: gather![|ii| rb_ids1[ii].active_set_offset],
};
let body2: SolverBody<SimdReal, SIMD_WIDTH> = SolverBody {
linvel: gather![|ii| rb_vel2[ii].linvel].into(),
angvel: gather![|ii| rb_vel2[ii].angvel].into(),
im: gather![|ii| rb_mprops2[ii].effective_inv_mass].into(),
sqrt_ii: gather![|ii| rb_mprops2[ii].effective_world_inv_inertia_sqrt].into(),
world_com: gather![|ii| rb_mprops2[ii].world_com].into(),
mj_lambda: gather![|ii| rb_ids2[ii].active_set_offset],
};
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointVelocityConstraint::invalid(); 12];
let out_tmp_len = JointVelocityConstraint::<SimdReal, SIMD_WIDTH>::lock_axes(
params,
joint_id,
&body1,
&body2,
&frame1,
&frame2,
impulse_joints[0].data.locked_axes.bits(),
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointConstraintSimd(c));
}
}
pub fn from_joint_ground<Bodies>(
params: &IntegrationParameters,
joint_id: JointIndex,
joint: &Joint,
joint: &ImpulseJoint,
bodies: &Bodies,
) -> Self
where
multibodies: &MultibodyJointSet,
j_id: &mut usize,
jacobians: &mut DVector<Real>,
out: &mut Vec<Self>,
) where
Bodies: ComponentSet<RigidBodyPosition>
+ ComponentSet<RigidBodyType>
+ ComponentSet<RigidBodyVelocity>
@@ -195,36 +258,102 @@ impl AnyJointVelocityConstraint {
let status2: &RigidBodyType = bodies.index(handle2.0);
let flipped = !status2.is_dynamic();
if flipped {
let (local_frame1, local_frame2) = if flipped {
std::mem::swap(&mut handle1, &mut handle2);
}
(joint.data.local_frame2, joint.data.local_frame1)
} else {
(joint.data.local_frame1, joint.data.local_frame2)
};
let rb1 = bodies.index_bundle(handle1.0);
let rb2 = bodies.index_bundle(handle2.0);
let rb1: (&RigidBodyPosition, &RigidBodyVelocity, &RigidBodyMassProps) =
bodies.index_bundle(handle1.0);
let rb2: (
&RigidBodyPosition,
&RigidBodyVelocity,
&RigidBodyMassProps,
&RigidBodyIds,
) = bodies.index_bundle(handle2.0);
match &joint.params {
JointParams::BallJoint(p) => AnyJointVelocityConstraint::BallGroundConstraint(
BallVelocityGroundConstraint::from_params(params, joint_id, rb1, rb2, p, flipped),
),
JointParams::FixedJoint(p) => AnyJointVelocityConstraint::FixedGroundConstraint(
FixedVelocityGroundConstraint::from_params(params, joint_id, rb1, rb2, p, flipped),
),
// JointParams::GenericJoint(p) => AnyJointVelocityConstraint::GenericGroundConstraint(
// GenericVelocityGroundConstraint::from_params(
// params, joint_id, rb1, rb2, p, flipped,
// ),
// ),
JointParams::PrismaticJoint(p) => {
AnyJointVelocityConstraint::PrismaticGroundConstraint(
PrismaticVelocityGroundConstraint::from_params(
params, joint_id, rb1, rb2, p, flipped,
),
)
let (rb_pos1, rb_vel1, rb_mprops1) = rb1;
let (rb_pos2, rb_vel2, rb_mprops2, rb_ids2) = rb2;
let frame1 = rb_pos1.position * local_frame1;
let frame2 = rb_pos2.position * local_frame2;
let body1 = SolverBody {
linvel: rb_vel1.linvel,
angvel: rb_vel1.angvel,
im: rb_mprops1.effective_inv_mass,
sqrt_ii: rb_mprops1.effective_world_inv_inertia_sqrt,
world_com: rb_mprops1.world_com,
mj_lambda: [crate::INVALID_USIZE],
};
let body2 = SolverBody {
linvel: rb_vel2.linvel,
angvel: rb_vel2.angvel,
im: rb_mprops2.effective_inv_mass,
sqrt_ii: rb_mprops2.effective_world_inv_inertia_sqrt,
world_com: rb_mprops2.world_com,
mj_lambda: [rb_ids2.active_set_offset],
};
if let Some(mb2) = multibodies
.rigid_body_link(handle2)
.map(|link| (&multibodies[link.multibody], link.id))
{
let multibodies_ndof = mb2.0.ndofs();
if multibodies_ndof == 0 {
// The multibody is fixed, dont generate any constraint.
return;
}
// For each solver contact we generate up to SPATIAL_DIM constraints, and each
// constraints appends the multibodies jacobian and weighted jacobians.
// Also note that for impulse_joints, the rigid-bodies will also add their jacobians
// to the generic DVector.
// TODO: is this count correct when we take both motors and limits into account?
let required_jacobian_len = *j_id + multibodies_ndof * 2 * SPATIAL_DIM;
if jacobians.nrows() < required_jacobian_len {
jacobians.resize_vertically_mut(required_jacobian_len, 0.0);
}
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointGenericVelocityGroundConstraint::invalid(); 12];
let out_tmp_len = JointGenericVelocityGroundConstraint::lock_axes(
params,
joint_id,
&body1,
&body2,
mb2,
&frame1,
&frame2,
&joint.data,
jacobians,
j_id,
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointGenericGroundConstraint(c));
}
} else {
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointVelocityGroundConstraint::invalid(); 12];
let out_tmp_len = JointVelocityGroundConstraint::<Real, 1>::lock_axes(
params,
joint_id,
&body1,
&body2,
&frame1,
&frame2,
&joint.data,
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointGroundConstraint(c));
}
#[cfg(feature = "dim3")]
JointParams::RevoluteJoint(p) => RevoluteVelocityGroundConstraint::from_params(
params, joint_id, rb1, rb2, p, flipped,
),
}
}
@@ -232,18 +361,18 @@ impl AnyJointVelocityConstraint {
pub fn from_wide_joint_ground<Bodies>(
params: &IntegrationParameters,
joint_id: [JointIndex; SIMD_WIDTH],
joints: [&Joint; SIMD_WIDTH],
impulse_joints: [&ImpulseJoint; SIMD_WIDTH],
bodies: &Bodies,
) -> Self
where
out: &mut Vec<Self>,
) where
Bodies: ComponentSet<RigidBodyPosition>
+ ComponentSet<RigidBodyType>
+ ComponentSet<RigidBodyVelocity>
+ ComponentSet<RigidBodyMassProps>
+ ComponentSet<RigidBodyIds>,
{
let mut handles1 = gather![|ii| joints[ii].body1];
let mut handles2 = gather![|ii| joints[ii].body2];
let mut handles1 = gather![|ii| impulse_joints[ii].body1];
let mut handles2 = gather![|ii| impulse_joints[ii].body2];
let status2: [&RigidBodyType; SIMD_WIDTH] = gather![|ii| bodies.index(handles2[ii].0)];
let mut flipped = [false; SIMD_WIDTH];
@@ -254,197 +383,136 @@ impl AnyJointVelocityConstraint {
}
}
let rbs1 = (
let local_frame1: Isometry<SimdReal> = gather![|ii| if flipped[ii] {
impulse_joints[ii].data.local_frame2
} else {
impulse_joints[ii].data.local_frame1
}]
.into();
let local_frame2: Isometry<SimdReal> = gather![|ii| if flipped[ii] {
impulse_joints[ii].data.local_frame1
} else {
impulse_joints[ii].data.local_frame2
}]
.into();
let rbs1: (
[&RigidBodyPosition; SIMD_WIDTH],
[&RigidBodyVelocity; SIMD_WIDTH],
[&RigidBodyMassProps; SIMD_WIDTH],
) = (
gather![|ii| bodies.index(handles1[ii].0)],
gather![|ii| bodies.index(handles1[ii].0)],
gather![|ii| bodies.index(handles1[ii].0)],
);
let rbs2 = (
let rbs2: (
[&RigidBodyPosition; SIMD_WIDTH],
[&RigidBodyVelocity; SIMD_WIDTH],
[&RigidBodyMassProps; SIMD_WIDTH],
[&RigidBodyIds; SIMD_WIDTH],
) = (
gather![|ii| bodies.index(handles2[ii].0)],
gather![|ii| bodies.index(handles2[ii].0)],
gather![|ii| bodies.index(handles2[ii].0)],
gather![|ii| bodies.index(handles2[ii].0)],
);
match &joints[0].params {
JointParams::BallJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_ball_joint().unwrap()];
AnyJointVelocityConstraint::WBallGroundConstraint(
WBallVelocityGroundConstraint::from_params(
params, joint_id, rbs1, rbs2, joints, flipped,
),
)
}
JointParams::FixedJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_fixed_joint().unwrap()];
AnyJointVelocityConstraint::WFixedGroundConstraint(
WFixedVelocityGroundConstraint::from_params(
params, joint_id, rbs1, rbs2, joints, flipped,
),
)
}
// JointParams::GenericJoint(_) => {
// let joints = gather![|ii| joints[ii].params.as_generic_joint().unwrap()];
// AnyJointVelocityConstraint::WGenericGroundConstraint(
// WGenericVelocityGroundConstraint::from_params(
// params, joint_id, rbs1, rbs2, joints, flipped,
// ),
// )
// }
JointParams::PrismaticJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_prismatic_joint().unwrap()];
AnyJointVelocityConstraint::WPrismaticGroundConstraint(
WPrismaticVelocityGroundConstraint::from_params(
params, joint_id, rbs1, rbs2, joints, flipped,
),
)
}
#[cfg(feature = "dim3")]
JointParams::RevoluteJoint(_) => {
let joints = gather![|ii| joints[ii].params.as_revolute_joint().unwrap()];
AnyJointVelocityConstraint::WRevoluteGroundConstraint(
WRevoluteVelocityGroundConstraint::from_params(
params, joint_id, rbs1, rbs2, joints, flipped,
),
)
}
let (rb_pos1, rb_vel1, rb_mprops1) = rbs1;
let (rb_pos2, rb_vel2, rb_mprops2, rb_ids2) = rbs2;
let pos1: Isometry<SimdReal> = gather![|ii| rb_pos1[ii].position].into();
let pos2: Isometry<SimdReal> = gather![|ii| rb_pos2[ii].position].into();
let frame1 = pos1 * local_frame1;
let frame2 = pos2 * local_frame2;
let body1: SolverBody<SimdReal, SIMD_WIDTH> = SolverBody {
linvel: gather![|ii| rb_vel1[ii].linvel].into(),
angvel: gather![|ii| rb_vel1[ii].angvel].into(),
im: gather![|ii| rb_mprops1[ii].effective_inv_mass].into(),
sqrt_ii: gather![|ii| rb_mprops1[ii].effective_world_inv_inertia_sqrt].into(),
world_com: gather![|ii| rb_mprops1[ii].world_com].into(),
mj_lambda: [crate::INVALID_USIZE; SIMD_WIDTH],
};
let body2: SolverBody<SimdReal, SIMD_WIDTH> = SolverBody {
linvel: gather![|ii| rb_vel2[ii].linvel].into(),
angvel: gather![|ii| rb_vel2[ii].angvel].into(),
im: gather![|ii| rb_mprops2[ii].effective_inv_mass].into(),
sqrt_ii: gather![|ii| rb_mprops2[ii].effective_world_inv_inertia_sqrt].into(),
world_com: gather![|ii| rb_mprops2[ii].world_com].into(),
mj_lambda: gather![|ii| rb_ids2[ii].active_set_offset],
};
// TODO: find a way to avoid the temporary buffer.
let mut out_tmp = [JointVelocityGroundConstraint::invalid(); 12];
let out_tmp_len = JointVelocityGroundConstraint::<SimdReal, SIMD_WIDTH>::lock_axes(
params,
joint_id,
&body1,
&body2,
&frame1,
&frame2,
impulse_joints[0].data.locked_axes.bits(),
&mut out_tmp,
);
for c in out_tmp.into_iter().take(out_tmp_len) {
out.push(AnyJointVelocityConstraint::JointGroundConstraintSimd(c));
}
}
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
pub fn remove_bias_from_rhs(&mut self) {
match self {
AnyJointVelocityConstraint::BallConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::BallGroundConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::JointConstraint(c) => c.remove_bias_from_rhs(),
AnyJointVelocityConstraint::JointGroundConstraint(c) => c.remove_bias_from_rhs(),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::JointConstraintSimd(c) => c.remove_bias_from_rhs(),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallGroundConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::FixedConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::FixedGroundConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedGroundConstraint(c) => c.warmstart(mj_lambdas),
// AnyJointVelocityConstraint::GenericConstraint(c) => c.warmstart(mj_lambdas),
// AnyJointVelocityConstraint::GenericGroundConstraint(c) => c.warmstart(mj_lambdas),
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericConstraint(c) => c.warmstart(mj_lambdas),
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericGroundConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::PrismaticConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::PrismaticGroundConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticGroundConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteGroundConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteConstraint(c) => c.warmstart(mj_lambdas),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteGroundConstraint(c) => c.warmstart(mj_lambdas),
AnyJointVelocityConstraint::JointGroundConstraintSimd(c) => c.remove_bias_from_rhs(),
AnyJointVelocityConstraint::JointGenericConstraint(c) => c.remove_bias_from_rhs(),
AnyJointVelocityConstraint::JointGenericGroundConstraint(c) => c.remove_bias_from_rhs(),
AnyJointVelocityConstraint::Empty => unreachable!(),
}
}
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
pub fn solve(
&mut self,
jacobians: &DVector<Real>,
mj_lambdas: &mut [DeltaVel<Real>],
generic_mj_lambdas: &mut DVector<Real>,
) {
match self {
AnyJointVelocityConstraint::BallConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::BallGroundConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::JointConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::JointGroundConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::JointConstraintSimd(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallGroundConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::FixedConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::FixedGroundConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedGroundConstraint(c) => c.solve(mj_lambdas),
// AnyJointVelocityConstraint::GenericConstraint(c) => c.solve(mj_lambdas),
// AnyJointVelocityConstraint::GenericGroundConstraint(c) => c.solve(mj_lambdas),
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericConstraint(c) => c.solve(mj_lambdas),
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericGroundConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::PrismaticConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::PrismaticGroundConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticGroundConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteGroundConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteConstraint(c) => c.solve(mj_lambdas),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteGroundConstraint(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::JointGroundConstraintSimd(c) => c.solve(mj_lambdas),
AnyJointVelocityConstraint::JointGenericConstraint(c) => {
c.solve(jacobians, mj_lambdas, generic_mj_lambdas)
}
AnyJointVelocityConstraint::JointGenericGroundConstraint(c) => {
c.solve(jacobians, mj_lambdas, generic_mj_lambdas)
}
AnyJointVelocityConstraint::Empty => unreachable!(),
}
}
pub fn writeback_impulses(&self, joints_all: &mut [JointGraphEdge]) {
match self {
AnyJointVelocityConstraint::BallConstraint(c) => c.writeback_impulses(joints_all),
AnyJointVelocityConstraint::BallGroundConstraint(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallConstraint(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WBallGroundConstraint(c) => {
c.writeback_impulses(joints_all)
}
AnyJointVelocityConstraint::FixedConstraint(c) => c.writeback_impulses(joints_all),
AnyJointVelocityConstraint::FixedGroundConstraint(c) => {
AnyJointVelocityConstraint::JointConstraint(c) => c.writeback_impulses(joints_all),
AnyJointVelocityConstraint::JointGroundConstraint(c) => {
c.writeback_impulses(joints_all)
}
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedConstraint(c) => c.writeback_impulses(joints_all),
AnyJointVelocityConstraint::JointConstraintSimd(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WFixedGroundConstraint(c) => {
AnyJointVelocityConstraint::JointGroundConstraintSimd(c) => {
c.writeback_impulses(joints_all)
}
// AnyJointVelocityConstraint::GenericConstraint(c) => c.writeback_impulses(joints_all),
// AnyJointVelocityConstraint::GenericGroundConstraint(c) => {
// c.writeback_impulses(joints_all)
// }
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericConstraint(c) => c.writeback_impulses(joints_all),
// #[cfg(feature = "simd-is-enabled")]
// AnyJointVelocityConstraint::WGenericGroundConstraint(c) => {
// c.writeback_impulses(joints_all)
// }
AnyJointVelocityConstraint::PrismaticConstraint(c) => c.writeback_impulses(joints_all),
AnyJointVelocityConstraint::PrismaticGroundConstraint(c) => {
AnyJointVelocityConstraint::JointGenericConstraint(c) => {
c.writeback_impulses(joints_all)
}
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticConstraint(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WPrismaticGroundConstraint(c) => {
c.writeback_impulses(joints_all)
}
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteConstraint(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "dim3")]
AnyJointVelocityConstraint::RevoluteGroundConstraint(c) => {
c.writeback_impulses(joints_all)
}
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteConstraint(c) => c.writeback_impulses(joints_all),
#[cfg(feature = "dim3")]
#[cfg(feature = "simd-is-enabled")]
AnyJointVelocityConstraint::WRevoluteGroundConstraint(c) => {
AnyJointVelocityConstraint::JointGenericGroundConstraint(c) => {
c.writeback_impulses(joints_all)
}
AnyJointVelocityConstraint::Empty => unreachable!(),