Joint API and joint motors improvements
This commit is contained in:
committed by
Sébastien Crozet
parent
e740493b98
commit
fb20d72ee2
@@ -17,21 +17,18 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
point![0.0, 0.0, 10.0],
|
||||
];
|
||||
|
||||
let rigid_body = RigidBodyBuilder::new_static()
|
||||
.translation(vector![0.0, 0.0, 0.0])
|
||||
.build();
|
||||
let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, 0.0, 0.0]);
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::triangle(vtx[0], vtx[1], vtx[2]).build();
|
||||
let collider = ColliderBuilder::triangle(vtx[0], vtx[1], vtx[2]);
|
||||
colliders.insert_with_parent(collider, handle, &mut bodies);
|
||||
|
||||
// Dynamic box rigid body.
|
||||
let rigid_body = RigidBodyBuilder::new_dynamic()
|
||||
.translation(vector![1.1, 0.01, 0.0])
|
||||
// .rotation(Vector3::new(0.8, 0.2, 0.1))
|
||||
.can_sleep(false)
|
||||
.build();
|
||||
.can_sleep(false);
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(20.0, 0.1, 1.0).build();
|
||||
let collider = ColliderBuilder::cuboid(20.0, 0.1, 1.0);
|
||||
colliders.insert_with_parent(collider, handle, &mut bodies);
|
||||
|
||||
/*
|
||||
|
||||
Reference in New Issue
Block a user