Joint API and joint motors improvements

This commit is contained in:
Sébastien Crozet
2022-02-20 12:55:00 +01:00
committed by Sébastien Crozet
parent e740493b98
commit fb20d72ee2
108 changed files with 2650 additions and 1854 deletions

View File

@@ -1,11 +1,12 @@
use crate::dynamics::joint::{JointAxesMask, JointData};
use crate::dynamics::joint::{GenericJoint, GenericJointBuilder, JointAxesMask};
use crate::dynamics::{JointAxis, MotorModel};
use crate::math::{Point, Real};
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Debug, PartialEq)]
#[repr(transparent)]
pub struct SphericalJoint {
data: JointData,
data: GenericJoint,
}
impl Default for SphericalJoint {
@@ -16,40 +17,128 @@ impl Default for SphericalJoint {
impl SphericalJoint {
pub fn new() -> Self {
let data =
JointData::default().lock_axes(JointAxesMask::X | JointAxesMask::Y | JointAxesMask::Z);
let data = GenericJointBuilder::new(JointAxesMask::LOCKED_SPHERICAL_AXES).build();
Self { data }
}
pub fn data(&self) -> &JointData {
pub fn data(&self) -> &GenericJoint {
&self.data
}
pub fn set_local_anchor1(&mut self, anchor1: Point<Real>) -> &mut Self {
self.data.set_local_anchor1(anchor1);
self
}
pub fn set_local_anchor2(&mut self, anchor2: Point<Real>) -> &mut Self {
self.data.set_local_anchor2(anchor2);
self
}
/// Set the spring-like model used by the motor to reach the desired target velocity and position.
pub fn set_motor_model(&mut self, axis: JointAxis, model: MotorModel) -> &mut Self {
self.data.set_motor_model(axis, model);
self
}
/// Sets the target velocity this motor needs to reach.
pub fn set_motor_velocity(
&mut self,
axis: JointAxis,
target_vel: Real,
factor: Real,
) -> &mut Self {
self.data.set_motor_velocity(axis, target_vel, factor);
self
}
/// Sets the target angle this motor needs to reach.
pub fn set_motor_position(
&mut self,
axis: JointAxis,
target_pos: Real,
stiffness: Real,
damping: Real,
) -> &mut Self {
self.data
.set_motor_position(axis, target_pos, stiffness, damping);
self
}
/// Configure both the target angle and target velocity of the motor.
pub fn set_motor(
&mut self,
axis: JointAxis,
target_pos: Real,
target_vel: Real,
stiffness: Real,
damping: Real,
) -> &mut Self {
self.data
.set_motor(axis, target_pos, target_vel, stiffness, damping);
self
}
pub fn set_motor_max_force(&mut self, axis: JointAxis, max_force: Real) -> &mut Self {
self.data.set_motor_max_force(axis, max_force);
self
}
pub fn set_limits(&mut self, axis: JointAxis, limits: [Real; 2]) -> &mut Self {
self.data.set_limits(axis, limits);
self
}
}
impl Into<GenericJoint> for SphericalJoint {
fn into(self) -> GenericJoint {
self.data
}
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct SphericalJointBuilder(SphericalJoint);
impl Default for SphericalJointBuilder {
fn default() -> Self {
Self(SphericalJoint::new())
}
}
impl SphericalJointBuilder {
pub fn new() -> Self {
Self(SphericalJoint::new())
}
#[must_use]
pub fn local_anchor1(mut self, anchor1: Point<Real>) -> Self {
self.data = self.data.local_anchor1(anchor1);
self.0.set_local_anchor1(anchor1);
self
}
#[must_use]
pub fn local_anchor2(mut self, anchor2: Point<Real>) -> Self {
self.data = self.data.local_anchor2(anchor2);
self.0.set_local_anchor2(anchor2);
self
}
/// Set the spring-like model used by the motor to reach the desired target velocity and position.
#[must_use]
pub fn motor_model(mut self, axis: JointAxis, model: MotorModel) -> Self {
self.data = self.data.motor_model(axis, model);
self.0.set_motor_model(axis, model);
self
}
/// Sets the target velocity this motor needs to reach.
#[must_use]
pub fn motor_velocity(mut self, axis: JointAxis, target_vel: Real, factor: Real) -> Self {
self.data = self.data.motor_velocity(axis, target_vel, factor);
self.0.set_motor_velocity(axis, target_vel, factor);
self
}
/// Sets the target angle this motor needs to reach.
#[must_use]
pub fn motor_position(
mut self,
axis: JointAxis,
@@ -57,14 +146,14 @@ impl SphericalJoint {
stiffness: Real,
damping: Real,
) -> Self {
self.data = self
.data
.motor_position(axis, target_pos, stiffness, damping);
self.0
.set_motor_position(axis, target_pos, stiffness, damping);
self
}
/// Configure both the target angle and target velocity of the motor.
pub fn motor_axis(
#[must_use]
pub fn motor(
mut self,
axis: JointAxis,
target_pos: Real,
@@ -72,26 +161,31 @@ impl SphericalJoint {
stiffness: Real,
damping: Real,
) -> Self {
self.data = self
.data
.motor_axis(axis, target_pos, target_vel, stiffness, damping);
self
}
pub fn motor_max_impulse(mut self, axis: JointAxis, max_impulse: Real) -> Self {
self.data = self.data.motor_max_impulse(axis, max_impulse);
self.0
.set_motor(axis, target_pos, target_vel, stiffness, damping);
self
}
#[must_use]
pub fn limit_axis(mut self, axis: JointAxis, limits: [Real; 2]) -> Self {
self.data = self.data.limit_axis(axis, limits);
pub fn motor_max_force(mut self, axis: JointAxis, max_force: Real) -> Self {
self.0.set_motor_max_force(axis, max_force);
self
}
#[must_use]
pub fn limits(mut self, axis: JointAxis, limits: [Real; 2]) -> Self {
self.0.set_limits(axis, limits);
self
}
#[must_use]
pub fn build(self) -> SphericalJoint {
self.0
}
}
impl Into<JointData> for SphericalJoint {
fn into(self) -> JointData {
self.data
impl Into<GenericJoint> for SphericalJointBuilder {
fn into(self) -> GenericJoint {
self.0.into()
}
}