Release v0.9.0

This commit is contained in:
Crozet Sébastien
2021-06-02 17:41:49 +02:00
committed by Sébastien Crozet
parent c7b876e2f7
commit fdd370e51a
10 changed files with 38 additions and 24 deletions

View File

@@ -9,6 +9,9 @@ The user-guide has been fully rewritten and is now exhaustive! Check it out on [
- Add `RigidBody::set_next_rotation` for setting the next rotation of a position-based kinematic body.
- Add kinematic bodies controlled at the velocity level: use `RigidBodyBuilder::new_kinematic_velocity_based` or
`RigidBodyType::KinematicVelocityBased`.
- Add the cargo feature `debug-disable-legitimate-fe-exceptions` that can be enabled for debugging purpose. This will
disable floating point exceptions whenever they happen at places where we do expect them to happen (for example
some SIMD code do generate NaNs which are filtered out by lane-wise selection).
### Modified
The use of `RigidBodySet, ColliderSet, RigidBody, Collider` is no longer mandatory. Rigid-bodies and colliders have