Commit Graph

11 Commits

Author SHA1 Message Date
Crozet Sébastien
2b628f9580 Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it. 2020-10-26 15:58:30 +01:00
Crozet Sébastien
6495847095 Add rounded cylinder. 2020-10-20 15:57:54 +02:00
Crozet Sébastien
d513c22d33 Add cone support. 2020-10-20 14:16:01 +02:00
Crozet Sébastien
865ce8a8e5 Collider shape: use a trait-object instead of an enum. 2020-10-20 11:56:09 +02:00
Crozet Sébastien
faf3e7e0f7 Implement a special case for edge-edge 3D polygonal clipping. 2020-10-13 18:41:11 +02:00
Crozet Sébastien
faec3d5d46 Start adding cylinders. 2020-10-12 18:33:58 +02:00
Crozet Sébastien
60c4d01e0a Completely remove the WAABBHierarchy structure.
It is now replaced by the WQuadtree.
2020-10-06 11:37:48 +02:00
Crozet Sébastien
93aa7b6e1e Use the publish-subscribe mechanism to handle collider removals across pipelines. 2020-10-05 19:04:18 +02:00
Crozet Sébastien
2dda0e5ce4 Complete the WQuadtree construction and ray-cast. 2020-09-28 15:27:25 +02:00
Sébastien Crozet
3c85a6ac41 Start implementing ray-casting.
This adds a QueryPipeline structure responsible for scene queries.
Currently this structure is able to perform a brute-force ray-cast.
This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
2020-09-28 15:27:25 +02:00
Sébastien Crozet
754a48b7ff First public release of Rapier. 2020-08-25 22:10:25 +02:00