Commit Graph

14 Commits

Author SHA1 Message Date
Rafal Harabien
94829fd852 Fix enabling disabled collider
If collider was enabled and no other attributes were changed its collisions
were not detected. This was the result of `needs_broad_phase_update` function
not handling case of changed enabled status.
Fixes dimforge/bevy_rapier#435
2023-10-18 15:08:41 +02:00
Bruce Mitchener
4c2d18a0cd docs: Minor fixes. 2023-08-28 11:05:45 +07:00
Sébastien Crozet
46d976d97b Allow disabling colliders, rigid-bodies and impulse joints 2022-12-11 15:20:33 +01:00
Sébastien Crozet
ba081fb6f5 Improve the API for initializing/setting mass-properties 2022-07-05 14:59:14 +02:00
Sébastien Crozet
3508ab4356 Rename STATIC -> FIXED in the ActiveCollisionTypes flags 2022-05-30 17:49:29 +02:00
Sébastien Crozet
a9e3441ecd Rename rigid-body static to fixed 2022-03-20 21:49:16 +01:00
zhguchev
536122e080 add defaults for the several structs 2022-01-23 18:01:50 +01:00
Sébastien Crozet
b45d4b5ac2 Track the change of effective dominance of a rigid-body. 2021-10-26 15:38:54 +02:00
Waridley
9233a855f0 impl more traits for components 2021-07-11 18:22:39 +02:00
Crozet Sébastien
7153eb7779 Add ActiveCollisionTypes to easily enable collision-detection between two non-static rigid-body. 2021-06-01 17:59:07 +02:00
Crozet Sébastien
826ce5f014 Rework the event system 2021-06-01 12:36:01 +02:00
Crozet Sébastien
1bef66fea9 Add prelude + use vectors for setting linvel/translation in builders 2021-05-25 11:00:13 +02:00
Crozet Sébastien
2dfbd9ae92 Add comments. 2021-04-30 11:37:58 +02:00
Crozet Sébastien
c32da78f2a Split rigid-bodies and colliders into multiple components 2021-04-26 18:00:50 +02:00