use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue}; use crate::dynamics::solver::DeltaVel; use crate::dynamics::{ IntegrationParameters, JointGraphEdge, JointIndex, JointParams, PrismaticJoint, RigidBody, }; use crate::math::{ AngVector, AngularInertia, Isometry, Point, Real, SimdBool, SimdReal, Vector, SIMD_WIDTH, }; use crate::utils::{WAngularInertia, WCross, WCrossMatrix, WDot}; #[cfg(feature = "dim3")] use na::{Cholesky, Matrix3x2, Matrix5, Vector3, Vector5, U2, U3}; #[cfg(feature = "dim2")] use { na::{Matrix2, Vector2}, parry::utils::SdpMatrix2, }; #[cfg(feature = "dim2")] type LinImpulseDim = na::U1; #[cfg(feature = "dim3")] type LinImpulseDim = na::U2; #[derive(Debug)] pub(crate) struct WPrismaticVelocityConstraint { mj_lambda1: [usize; SIMD_WIDTH], mj_lambda2: [usize; SIMD_WIDTH], joint_id: [JointIndex; SIMD_WIDTH], r1: Vector, r2: Vector, #[cfg(feature = "dim3")] inv_lhs: Matrix5, #[cfg(feature = "dim3")] rhs: Vector5, #[cfg(feature = "dim3")] impulse: Vector5, #[cfg(feature = "dim2")] inv_lhs: Matrix2, #[cfg(feature = "dim2")] rhs: Vector2, #[cfg(feature = "dim2")] impulse: Vector2, limits_impulse: SimdReal, limits_forcedirs: Option<(Vector, Vector)>, limits_rhs: SimdReal, limits_inv_lhs: SimdReal, #[cfg(feature = "dim2")] basis1: Vector2, #[cfg(feature = "dim3")] basis1: Matrix3x2, im1: SimdReal, im2: SimdReal, ii1_sqrt: AngularInertia, ii2_sqrt: AngularInertia, } impl WPrismaticVelocityConstraint { pub fn from_params( params: &IntegrationParameters, joint_id: [JointIndex; SIMD_WIDTH], rbs1: [&RigidBody; SIMD_WIDTH], rbs2: [&RigidBody; SIMD_WIDTH], cparams: [&PrismaticJoint; SIMD_WIDTH], ) -> Self { let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]); let linvel1 = Vector::from(array![|ii| rbs1[ii].linvel; SIMD_WIDTH]); let angvel1 = AngVector::::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]); let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]); let im1 = SimdReal::from(array![|ii| rbs1[ii].effective_inv_mass; SIMD_WIDTH]); let ii1_sqrt = AngularInertia::::from( array![|ii| rbs1[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], ); let mj_lambda1 = array![|ii| rbs1[ii].active_set_offset; SIMD_WIDTH]; let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]); let linvel2 = Vector::from(array![|ii| rbs2[ii].linvel; SIMD_WIDTH]); let angvel2 = AngVector::::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]); let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]); let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]); let ii2_sqrt = AngularInertia::::from( array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], ); let mj_lambda2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH]; let local_anchor1 = Point::from(array![|ii| cparams[ii].local_anchor1; SIMD_WIDTH]); let local_anchor2 = Point::from(array![|ii| cparams[ii].local_anchor2; SIMD_WIDTH]); let local_axis1 = Vector::from(array![|ii| *cparams[ii].local_axis1; SIMD_WIDTH]); let local_axis2 = Vector::from(array![|ii| *cparams[ii].local_axis2; SIMD_WIDTH]); #[cfg(feature = "dim2")] let local_basis1 = [Vector::from(array![|ii| cparams[ii].basis1[0]; SIMD_WIDTH])]; #[cfg(feature = "dim3")] let local_basis1 = [ Vector::from(array![|ii| cparams[ii].basis1[0]; SIMD_WIDTH]), Vector::from(array![|ii| cparams[ii].basis1[1]; SIMD_WIDTH]), ]; #[cfg(feature = "dim2")] let impulse = Vector2::from(array![|ii| cparams[ii].impulse; SIMD_WIDTH]); #[cfg(feature = "dim3")] let impulse = Vector5::from(array![|ii| cparams[ii].impulse; SIMD_WIDTH]); let anchor1 = position1 * local_anchor1; let anchor2 = position2 * local_anchor2; let axis1 = position1 * local_axis1; let axis2 = position2 * local_axis2; #[cfg(feature = "dim2")] let basis1 = position1 * local_basis1[0]; #[cfg(feature = "dim3")] let basis1 = Matrix3x2::from_columns(&[position1 * local_basis1[0], position1 * local_basis1[1]]); // #[cfg(feature = "dim2")] // let r21 = Rotation::rotation_between_axis(&axis1, &axis2) // .to_rotation_matrix() // .into_inner(); // #[cfg(feature = "dim3")] // let r21 = Rotation::rotation_between_axis(&axis1, &axis2) // .unwrap_or_else(Rotation::identity) // .to_rotation_matrix() // .into_inner(); // let basis2 = r21 * basis1; // NOTE: we use basis2 := basis1 for now is that allows // simplifications of the computation without introducing // much instabilities. let ii1 = ii1_sqrt.squared(); let r1 = anchor1 - world_com1; let r1_mat = r1.gcross_matrix(); let ii2 = ii2_sqrt.squared(); let r2 = anchor2 - world_com2; let r2_mat = r2.gcross_matrix(); #[allow(unused_mut)] // For 2D. let mut lhs; #[cfg(feature = "dim3")] { let r1_mat_b1 = r1_mat * basis1; let r2_mat_b1 = r2_mat * basis1; lhs = Matrix5::zeros(); let lhs00 = ii1.quadform3x2(&r1_mat_b1).add_diagonal(im1) + ii2.quadform3x2(&r2_mat_b1).add_diagonal(im2); let lhs10 = ii1 * r1_mat_b1 + ii2 * r2_mat_b1; let lhs11 = (ii1 + ii2).into_matrix(); lhs.fixed_slice_mut::(0, 0) .copy_from(&lhs00.into_matrix()); lhs.fixed_slice_mut::(2, 0).copy_from(&lhs10); lhs.fixed_slice_mut::(2, 2).copy_from(&lhs11); } #[cfg(feature = "dim2")] { let b1r1 = basis1.dot(&r1_mat); let b2r2 = basis1.dot(&r2_mat); let m11 = im1 + im2 + b1r1 * ii1 * b1r1 + b2r2 * ii2 * b2r2; let m12 = basis1.dot(&r1_mat) * ii1 + basis1.dot(&r2_mat) * ii2; let m22 = ii1 + ii2; lhs = SdpMatrix2::new(m11, m12, m22); } let anchor_linvel1 = linvel1 + angvel1.gcross(r1); let anchor_linvel2 = linvel2 + angvel2.gcross(r2); // NOTE: we don't use Cholesky in 2D because we only have a 2x2 matrix // for which a textbook inverse is still efficient. #[cfg(feature = "dim2")] let inv_lhs = lhs.inverse_unchecked().into_matrix(); #[cfg(feature = "dim3")] let inv_lhs = Cholesky::new_unchecked(lhs).inverse(); let linvel_err = basis1.tr_mul(&(anchor_linvel2 - anchor_linvel1)); let angvel_err = angvel2 - angvel1; let velocity_solve_fraction = SimdReal::splat(params.velocity_solve_fraction); #[cfg(feature = "dim2")] let mut rhs = Vector2::new(linvel_err.x, angvel_err) * velocity_solve_fraction; #[cfg(feature = "dim3")] let mut rhs = Vector5::new( linvel_err.x, linvel_err.y, angvel_err.x, angvel_err.y, angvel_err.z, ) * velocity_solve_fraction; let limits_enabled = SimdBool::from(array![|ii| cparams[ii].limits_enabled; SIMD_WIDTH]).any(); let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt(); if velocity_based_erp_inv_dt != 0.0 { let velocity_based_erp_inv_dt = SimdReal::splat(velocity_based_erp_inv_dt); let dpos = anchor2 - anchor1; let limit_err = dpos.dot(&axis1); let mut linear_err = dpos - axis1 * limit_err; let local_frame1 = Isometry::from(array![|ii| cparams[ii].local_frame1(); SIMD_WIDTH]); let local_frame2 = Isometry::from(array![|ii| cparams[ii].local_frame2(); SIMD_WIDTH]); let frame1 = position1 * local_frame1; let frame2 = position2 * local_frame2; let ang_err = frame2.rotation * frame1.rotation.inverse(); if limits_enabled { let min_limit = SimdReal::from(array![|ii| cparams[ii].limits[0]; SIMD_WIDTH]); let max_limit = SimdReal::from(array![|ii| cparams[ii].limits[1]; SIMD_WIDTH]); let zero: SimdReal = na::zero(); linear_err += axis1 * ((limit_err - max_limit).simd_max(zero) - (min_limit - limit_err).simd_max(zero)); } #[cfg(feature = "dim2")] { rhs += Vector2::new(linear_err.x, ang_err.angle()) * velocity_based_erp_inv_dt; } #[cfg(feature = "dim3")] { let ang_err = Vector3::from(array![|ii| ang_err.extract(ii).scaled_axis(); SIMD_WIDTH]); rhs += Vector5::new(linear_err.x, linear_err.y, ang_err.x, ang_err.y, ang_err.z) * velocity_based_erp_inv_dt; } } /* * Setup limit constraint. */ let mut limits_forcedirs = None; let mut limits_rhs = na::zero(); let mut limits_impulse = na::zero(); let mut limits_inv_lhs = na::zero(); let limits_enabled = SimdBool::from(array![|ii| cparams[ii].limits_enabled; SIMD_WIDTH]); if limits_enabled { let danchor = anchor2 - anchor1; let dist = danchor.dot(&axis1); // FIXME: we should allow both limits to be active at // the same time + allow predictive constraint activation. let min_limit = SimdReal::from(array![|ii| cparams[ii].limits[0]; SIMD_WIDTH]); let max_limit = SimdReal::from(array![|ii| cparams[ii].limits[1]; SIMD_WIDTH]); let lim_impulse = SimdReal::from(array![|ii| cparams[ii].limits_impulse; SIMD_WIDTH]); let min_enabled = dist.simd_lt(min_limit); let max_enabled = dist.simd_gt(max_limit); let _0: SimdReal = na::zero(); let _1: SimdReal = na::one(); let sign = _1.select(min_enabled, (-_1).select(max_enabled, _0)); if sign != _0 { let gcross1 = r1.gcross(axis1); let gcross2 = r2.gcross(axis2); limits_forcedirs = Some((axis1 * -sign, axis2 * sign)); limits_rhs = (anchor_linvel2.dot(&axis2) - anchor_linvel1.dot(&axis1)) * sign; limits_impulse = lim_impulse.select(min_enabled | max_enabled, _0); limits_inv_lhs = SimdReal::splat(1.0) / (im1 + im2 + gcross1.gdot(ii1.transform_vector(gcross1)) + gcross2.gdot(ii2.transform_vector(gcross2))); } } WPrismaticVelocityConstraint { joint_id, mj_lambda1, mj_lambda2, im1, ii1_sqrt, im2, ii2_sqrt, impulse: impulse * SimdReal::splat(params.warmstart_coeff), limits_impulse: limits_impulse * SimdReal::splat(params.warmstart_coeff), limits_forcedirs, limits_rhs, limits_inv_lhs, basis1, inv_lhs, rhs, r1, r2, } } pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel]) { let mut mj_lambda1 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].angular; SIMD_WIDTH], ), }; let mut mj_lambda2 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH], ), }; let lin_impulse = self.basis1 * self.impulse.fixed_rows::(0).into_owned(); #[cfg(feature = "dim2")] let ang_impulse = self.impulse.y; #[cfg(feature = "dim3")] let ang_impulse = self.impulse.fixed_rows::(2).into_owned(); mj_lambda1.linear += lin_impulse * self.im1; mj_lambda1.angular += self .ii1_sqrt .transform_vector(ang_impulse + self.r1.gcross(lin_impulse)); mj_lambda2.linear -= lin_impulse * self.im2; mj_lambda2.angular -= self .ii2_sqrt .transform_vector(ang_impulse + self.r2.gcross(lin_impulse)); // Warmstart limits. if let Some((limits_forcedir1, limits_forcedir2)) = self.limits_forcedirs { let limit_impulse1 = limits_forcedir1 * self.limits_impulse; let limit_impulse2 = limits_forcedir2 * self.limits_impulse; mj_lambda1.linear += limit_impulse1 * self.im1; mj_lambda1.angular += self .ii1_sqrt .transform_vector(self.r1.gcross(limit_impulse1)); mj_lambda2.linear += limit_impulse2 * self.im2; mj_lambda2.angular += self .ii2_sqrt .transform_vector(self.r2.gcross(limit_impulse2)); } for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii); mj_lambdas[self.mj_lambda1[ii] as usize].angular = mj_lambda1.angular.extract(ii); } for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii); mj_lambdas[self.mj_lambda2[ii] as usize].angular = mj_lambda2.angular.extract(ii); } } fn solve_dofs( &mut self, mj_lambda1: &mut DeltaVel, mj_lambda2: &mut DeltaVel, ) { let ang_vel1 = self.ii1_sqrt.transform_vector(mj_lambda1.angular); let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular); let lin_vel1 = mj_lambda1.linear + ang_vel1.gcross(self.r1); let lin_vel2 = mj_lambda2.linear + ang_vel2.gcross(self.r2); let lin_dvel = self.basis1.tr_mul(&(lin_vel2 - lin_vel1)); let ang_dvel = ang_vel2 - ang_vel1; #[cfg(feature = "dim2")] let rhs = Vector2::new(lin_dvel.x, ang_dvel) + self.rhs; #[cfg(feature = "dim3")] let rhs = Vector5::new(lin_dvel.x, lin_dvel.y, ang_dvel.x, ang_dvel.y, ang_dvel.z) + self.rhs; let impulse = self.inv_lhs * rhs; self.impulse += impulse; let lin_impulse = self.basis1 * impulse.fixed_rows::(0).into_owned(); #[cfg(feature = "dim2")] let ang_impulse = impulse.y; #[cfg(feature = "dim3")] let ang_impulse = impulse.fixed_rows::(2).into_owned(); mj_lambda1.linear += lin_impulse * self.im1; mj_lambda1.angular += self .ii1_sqrt .transform_vector(ang_impulse + self.r1.gcross(lin_impulse)); mj_lambda2.linear -= lin_impulse * self.im2; mj_lambda2.angular -= self .ii2_sqrt .transform_vector(ang_impulse + self.r2.gcross(lin_impulse)); } fn solve_limits( &mut self, mj_lambda1: &mut DeltaVel, mj_lambda2: &mut DeltaVel, ) { if let Some((limits_forcedir1, limits_forcedir2)) = self.limits_forcedirs { let ang_vel1 = self.ii1_sqrt.transform_vector(mj_lambda1.angular); let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular); let lin_dvel = limits_forcedir2.dot(&(mj_lambda2.linear + ang_vel2.gcross(self.r2))) + limits_forcedir1.dot(&(mj_lambda1.linear + ang_vel1.gcross(self.r1))) + self.limits_rhs; let new_impulse = (self.limits_impulse - lin_dvel * self.limits_inv_lhs).simd_max(na::zero()); let dimpulse = new_impulse - self.limits_impulse; self.limits_impulse = new_impulse; let lin_impulse1 = limits_forcedir1 * dimpulse; let lin_impulse2 = limits_forcedir2 * dimpulse; mj_lambda1.linear += lin_impulse1 * self.im1; mj_lambda1.angular += self.ii1_sqrt.transform_vector(self.r1.gcross(lin_impulse1)); mj_lambda2.linear += lin_impulse2 * self.im2; mj_lambda2.angular += self.ii2_sqrt.transform_vector(self.r2.gcross(lin_impulse2)); } } pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel]) { let mut mj_lambda1 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda1[ii] as usize].angular; SIMD_WIDTH], ), }; let mut mj_lambda2 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH], ), }; self.solve_dofs(&mut mj_lambda1, &mut mj_lambda2); self.solve_limits(&mut mj_lambda1, &mut mj_lambda2); for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii); mj_lambdas[self.mj_lambda1[ii] as usize].angular = mj_lambda1.angular.extract(ii); } for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii); mj_lambdas[self.mj_lambda2[ii] as usize].angular = mj_lambda2.angular.extract(ii); } } pub fn writeback_impulses(&self, joints_all: &mut [JointGraphEdge]) { for ii in 0..SIMD_WIDTH { let joint = &mut joints_all[self.joint_id[ii]].weight; if let JointParams::PrismaticJoint(rev) = &mut joint.params { rev.impulse = self.impulse.extract(ii); rev.limits_impulse = self.limits_impulse.extract(ii); } } } } #[derive(Debug)] pub(crate) struct WPrismaticVelocityGroundConstraint { mj_lambda2: [usize; SIMD_WIDTH], joint_id: [JointIndex; SIMD_WIDTH], r2: Vector, #[cfg(feature = "dim2")] inv_lhs: Matrix2, #[cfg(feature = "dim2")] rhs: Vector2, #[cfg(feature = "dim2")] impulse: Vector2, #[cfg(feature = "dim3")] inv_lhs: Matrix5, #[cfg(feature = "dim3")] rhs: Vector5, #[cfg(feature = "dim3")] impulse: Vector5, limits_impulse: SimdReal, limits_rhs: SimdReal, axis2: Vector, #[cfg(feature = "dim2")] basis1: Vector2, #[cfg(feature = "dim3")] basis1: Matrix3x2, limits_forcedir2: Option>, im2: SimdReal, ii2_sqrt: AngularInertia, } impl WPrismaticVelocityGroundConstraint { pub fn from_params( params: &IntegrationParameters, joint_id: [JointIndex; SIMD_WIDTH], rbs1: [&RigidBody; SIMD_WIDTH], rbs2: [&RigidBody; SIMD_WIDTH], cparams: [&PrismaticJoint; SIMD_WIDTH], flipped: [bool; SIMD_WIDTH], ) -> Self { let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]); let linvel1 = Vector::from(array![|ii| rbs1[ii].linvel; SIMD_WIDTH]); let angvel1 = AngVector::::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]); let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]); let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]); let linvel2 = Vector::from(array![|ii| rbs2[ii].linvel; SIMD_WIDTH]); let angvel2 = AngVector::::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]); let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]); let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]); let ii2_sqrt = AngularInertia::::from( array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], ); let mj_lambda2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH]; #[cfg(feature = "dim2")] let impulse = Vector2::from(array![|ii| cparams[ii].impulse; SIMD_WIDTH]); #[cfg(feature = "dim3")] let impulse = Vector5::from(array![|ii| cparams[ii].impulse; SIMD_WIDTH]); let local_anchor1 = Point::from( array![|ii| if flipped[ii] { cparams[ii].local_anchor2 } else { cparams[ii].local_anchor1 }; SIMD_WIDTH], ); let local_anchor2 = Point::from( array![|ii| if flipped[ii] { cparams[ii].local_anchor1 } else { cparams[ii].local_anchor2 }; SIMD_WIDTH], ); let local_axis1 = Vector::from( array![|ii| if flipped[ii] { *cparams[ii].local_axis2 } else { *cparams[ii].local_axis1 }; SIMD_WIDTH], ); let local_axis2 = Vector::from( array![|ii| if flipped[ii] { *cparams[ii].local_axis1 } else { *cparams[ii].local_axis2 }; SIMD_WIDTH], ); #[cfg(feature = "dim2")] let basis1 = position1 * Vector::from( array![|ii| if flipped[ii] { cparams[ii].basis2[0] } else { cparams[ii].basis1[0] }; SIMD_WIDTH], ); #[cfg(feature = "dim3")] let basis1 = Matrix3x2::from_columns(&[ position1 * Vector::from( array![|ii| if flipped[ii] { cparams[ii].basis2[0] } else { cparams[ii].basis1[0] }; SIMD_WIDTH], ), position1 * Vector::from( array![|ii| if flipped[ii] { cparams[ii].basis2[1] } else { cparams[ii].basis1[1] }; SIMD_WIDTH], ), ]); let anchor1 = position1 * local_anchor1; let anchor2 = position2 * local_anchor2; let axis1 = position1 * local_axis1; let axis2 = position2 * local_axis2; let ii2 = ii2_sqrt.squared(); let r1 = anchor1 - world_com1; let r2 = anchor2 - world_com2; let r2_mat = r2.gcross_matrix(); #[allow(unused_mut)] // For 2D. let mut lhs; #[cfg(feature = "dim3")] { let r2_mat_b1 = r2_mat * basis1; lhs = Matrix5::zeros(); let lhs00 = ii2.quadform3x2(&r2_mat_b1).add_diagonal(im2); let lhs10 = ii2 * r2_mat_b1; let lhs11 = ii2.into_matrix(); lhs.fixed_slice_mut::(0, 0) .copy_from(&lhs00.into_matrix()); lhs.fixed_slice_mut::(2, 0).copy_from(&lhs10); lhs.fixed_slice_mut::(2, 2).copy_from(&lhs11); } #[cfg(feature = "dim2")] { let b2r2 = basis1.dot(&r2_mat); let m11 = im2 + b2r2 * ii2 * b2r2; let m12 = basis1.dot(&r2_mat) * ii2; let m22 = ii2; lhs = SdpMatrix2::new(m11, m12, m22); } let anchor_linvel1 = linvel1 + angvel1.gcross(r1); let anchor_linvel2 = linvel2 + angvel2.gcross(r2); // NOTE: we don't use Cholesky in 2D because we only have a 2x2 matrix // for which a textbook inverse is still efficient. #[cfg(feature = "dim2")] let inv_lhs = lhs.inverse_unchecked().into_matrix(); #[cfg(feature = "dim3")] let inv_lhs = Cholesky::new_unchecked(lhs).inverse(); let linvel_err = basis1.tr_mul(&(anchor_linvel2 - anchor_linvel1)); let angvel_err = angvel2 - angvel1; let velocity_solve_fraction = SimdReal::splat(params.velocity_solve_fraction); #[cfg(feature = "dim2")] let mut rhs = Vector2::new(linvel_err.x, angvel_err) * velocity_solve_fraction; #[cfg(feature = "dim3")] let mut rhs = Vector5::new( linvel_err.x, linvel_err.y, angvel_err.x, angvel_err.y, angvel_err.z, ) * velocity_solve_fraction; let limits_enabled = SimdBool::from(array![|ii| cparams[ii].limits_enabled; SIMD_WIDTH]).any(); let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt(); if velocity_based_erp_inv_dt != 0.0 { let velocity_based_erp_inv_dt = SimdReal::splat(velocity_based_erp_inv_dt); let dpos = anchor2 - anchor1; let limit_err = dpos.dot(&axis1); let mut linear_err = dpos - axis1 * limit_err; let frame1 = position1 * Isometry::from( array![|ii| if flipped[ii] { cparams[ii].local_frame2() } else { cparams[ii].local_frame1() }; SIMD_WIDTH], ); let frame2 = position2 * Isometry::from( array![|ii| if flipped[ii] { cparams[ii].local_frame1() } else { cparams[ii].local_frame2() }; SIMD_WIDTH], ); let ang_err = frame2.rotation * frame1.rotation.inverse(); if limits_enabled { let min_limit = SimdReal::from(array![|ii| cparams[ii].limits[0]; SIMD_WIDTH]); let max_limit = SimdReal::from(array![|ii| cparams[ii].limits[1]; SIMD_WIDTH]); let zero: SimdReal = na::zero(); linear_err += axis1 * ((limit_err - max_limit).simd_max(zero) - (min_limit - limit_err).simd_max(zero)); } #[cfg(feature = "dim2")] { rhs += Vector2::new(linear_err.x, ang_err.angle()) * velocity_based_erp_inv_dt; } #[cfg(feature = "dim3")] { let ang_err = Vector3::from(array![|ii| ang_err.extract(ii).scaled_axis(); SIMD_WIDTH]); rhs += Vector5::new(linear_err.x, linear_err.y, ang_err.x, ang_err.y, ang_err.z) * velocity_based_erp_inv_dt; } } // Setup limit constraint. let mut limits_forcedir2 = None; let mut limits_rhs = na::zero(); let mut limits_impulse = na::zero(); if limits_enabled { let danchor = anchor2 - anchor1; let dist = danchor.dot(&axis1); // FIXME: we should allow both limits to be active at // the same time + allow predictive constraint activation. let min_limit = SimdReal::from(array![|ii| cparams[ii].limits[0]; SIMD_WIDTH]); let max_limit = SimdReal::from(array![|ii| cparams[ii].limits[1]; SIMD_WIDTH]); let lim_impulse = SimdReal::from(array![|ii| cparams[ii].limits_impulse; SIMD_WIDTH]); let use_min = dist.simd_lt(min_limit); let use_max = dist.simd_gt(max_limit); let _0: SimdReal = na::zero(); let _1: SimdReal = na::one(); let sign = _1.select(use_min, (-_1).select(use_max, _0)); if sign != _0 { limits_forcedir2 = Some(axis2 * sign); limits_rhs = anchor_linvel2.dot(&axis2) * sign - anchor_linvel1.dot(&axis1) * sign; limits_impulse = lim_impulse.select(use_min | use_max, _0); } } WPrismaticVelocityGroundConstraint { joint_id, mj_lambda2, im2, ii2_sqrt, impulse: impulse * SimdReal::splat(params.warmstart_coeff), limits_impulse: limits_impulse * SimdReal::splat(params.warmstart_coeff), basis1, inv_lhs, rhs, r2, axis2, limits_forcedir2, limits_rhs, } } pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel]) { let mut mj_lambda2 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH], ), }; let lin_impulse = self.basis1 * self.impulse.fixed_rows::(0).into_owned(); #[cfg(feature = "dim2")] let ang_impulse = self.impulse.y; #[cfg(feature = "dim3")] let ang_impulse = self.impulse.fixed_rows::(2).into_owned(); mj_lambda2.linear -= lin_impulse * self.im2; mj_lambda2.angular -= self .ii2_sqrt .transform_vector(ang_impulse + self.r2.gcross(lin_impulse)); if let Some(limits_forcedir2) = self.limits_forcedir2 { mj_lambda2.linear += limits_forcedir2 * (self.im2 * self.limits_impulse); } for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii); mj_lambdas[self.mj_lambda2[ii] as usize].angular = mj_lambda2.angular.extract(ii); } } fn solve_dofs(&mut self, mj_lambda2: &mut DeltaVel) { let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular); let lin_vel2 = mj_lambda2.linear + ang_vel2.gcross(self.r2); let lin_dvel = self.basis1.tr_mul(&lin_vel2); let ang_dvel = ang_vel2; #[cfg(feature = "dim2")] let rhs = Vector2::new(lin_dvel.x, ang_dvel) + self.rhs; #[cfg(feature = "dim3")] let rhs = Vector5::new(lin_dvel.x, lin_dvel.y, ang_dvel.x, ang_dvel.y, ang_dvel.z) + self.rhs; let impulse = self.inv_lhs * rhs; self.impulse += impulse; let lin_impulse = self.basis1 * impulse.fixed_rows::(0).into_owned(); #[cfg(feature = "dim2")] let ang_impulse = impulse.y; #[cfg(feature = "dim3")] let ang_impulse = impulse.fixed_rows::(2).into_owned(); mj_lambda2.linear -= lin_impulse * self.im2; mj_lambda2.angular -= self .ii2_sqrt .transform_vector(ang_impulse + self.r2.gcross(lin_impulse)); } fn solve_limits(&mut self, mj_lambda2: &mut DeltaVel) { if let Some(limits_forcedir2) = self.limits_forcedir2 { // FIXME: the transformation by ii2_sqrt could be avoided by // reusing some computations above. let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular); let lin_dvel = limits_forcedir2.dot(&(mj_lambda2.linear + ang_vel2.gcross(self.r2))) + self.limits_rhs; let new_impulse = (self.limits_impulse - lin_dvel / self.im2).simd_max(na::zero()); let dimpulse = new_impulse - self.limits_impulse; self.limits_impulse = new_impulse; mj_lambda2.linear += limits_forcedir2 * (self.im2 * dimpulse); } } pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel]) { let mut mj_lambda2 = DeltaVel { linear: Vector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear; SIMD_WIDTH], ), angular: AngVector::from( array![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].angular; SIMD_WIDTH], ), }; self.solve_dofs(&mut mj_lambda2); self.solve_limits(&mut mj_lambda2); for ii in 0..SIMD_WIDTH { mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii); mj_lambdas[self.mj_lambda2[ii] as usize].angular = mj_lambda2.angular.extract(ii); } } pub fn writeback_impulses(&self, joints_all: &mut [JointGraphEdge]) { for ii in 0..SIMD_WIDTH { let joint = &mut joints_all[self.joint_id[ii]].weight; if let JointParams::PrismaticJoint(rev) = &mut joint.params { rev.impulse = self.impulse.extract(ii); rev.limits_impulse = self.limits_impulse.extract(ii); } } } }