238 lines
7.2 KiB
Rust
238 lines
7.2 KiB
Rust
use crate::dynamics::joint::{GenericJoint, GenericJointBuilder, JointAxesMask};
|
||
use crate::dynamics::{JointAxis, MotorModel};
|
||
use crate::math::{Point, Real};
|
||
|
||
use super::JointMotor;
|
||
|
||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||
#[repr(transparent)]
|
||
/// A rope joint, limits the maximum distance between two bodies
|
||
pub struct RopeJoint {
|
||
/// The underlying joint data.
|
||
pub data: GenericJoint,
|
||
}
|
||
|
||
impl RopeJoint {
|
||
/// Creates a new rope joint limiting the max distance between two bodies.
|
||
///
|
||
/// The `max_dist` must be strictly greater than 0.0.
|
||
pub fn new(max_dist: Real) -> Self {
|
||
let data = GenericJointBuilder::new(JointAxesMask::empty())
|
||
.coupled_axes(JointAxesMask::LIN_AXES)
|
||
.build();
|
||
let mut result = Self { data };
|
||
result.set_max_distance(max_dist);
|
||
result
|
||
}
|
||
|
||
/// The underlying generic joint.
|
||
pub fn data(&self) -> &GenericJoint {
|
||
&self.data
|
||
}
|
||
|
||
/// Are contacts between the attached rigid-bodies enabled?
|
||
pub fn contacts_enabled(&self) -> bool {
|
||
self.data.contacts_enabled
|
||
}
|
||
|
||
/// Sets whether contacts between the attached rigid-bodies are enabled.
|
||
pub fn set_contacts_enabled(&mut self, enabled: bool) -> &mut Self {
|
||
self.data.set_contacts_enabled(enabled);
|
||
self
|
||
}
|
||
|
||
/// The joint’s anchor, expressed in the local-space of the first rigid-body.
|
||
#[must_use]
|
||
pub fn local_anchor1(&self) -> Point<Real> {
|
||
self.data.local_anchor1()
|
||
}
|
||
|
||
/// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
|
||
pub fn set_local_anchor1(&mut self, anchor1: Point<Real>) -> &mut Self {
|
||
self.data.set_local_anchor1(anchor1);
|
||
self
|
||
}
|
||
|
||
/// The joint’s anchor, expressed in the local-space of the second rigid-body.
|
||
#[must_use]
|
||
pub fn local_anchor2(&self) -> Point<Real> {
|
||
self.data.local_anchor2()
|
||
}
|
||
|
||
/// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
|
||
pub fn set_local_anchor2(&mut self, anchor2: Point<Real>) -> &mut Self {
|
||
self.data.set_local_anchor2(anchor2);
|
||
self
|
||
}
|
||
|
||
/// The motor affecting the joint’s translational degree of freedom.
|
||
#[must_use]
|
||
pub fn motor(&self, axis: JointAxis) -> Option<&JointMotor> {
|
||
self.data.motor(axis)
|
||
}
|
||
|
||
/// Set the spring-like model used by the motor to reach the desired target velocity and position.
|
||
pub fn set_motor_model(&mut self, model: MotorModel) -> &mut Self {
|
||
self.data.set_motor_model(JointAxis::X, model);
|
||
self
|
||
}
|
||
|
||
/// Sets the target velocity this motor needs to reach.
|
||
pub fn set_motor_velocity(&mut self, target_vel: Real, factor: Real) -> &mut Self {
|
||
self.data
|
||
.set_motor_velocity(JointAxis::X, target_vel, factor);
|
||
self
|
||
}
|
||
|
||
/// Sets the target angle this motor needs to reach.
|
||
pub fn set_motor_position(
|
||
&mut self,
|
||
target_pos: Real,
|
||
stiffness: Real,
|
||
damping: Real,
|
||
) -> &mut Self {
|
||
self.data
|
||
.set_motor_position(JointAxis::X, target_pos, stiffness, damping);
|
||
self
|
||
}
|
||
|
||
/// Configure both the target angle and target velocity of the motor.
|
||
pub fn set_motor(
|
||
&mut self,
|
||
target_pos: Real,
|
||
target_vel: Real,
|
||
stiffness: Real,
|
||
damping: Real,
|
||
) -> &mut Self {
|
||
self.data
|
||
.set_motor(JointAxis::X, target_pos, target_vel, stiffness, damping);
|
||
self
|
||
}
|
||
|
||
/// Sets the maximum force the motor can deliver.
|
||
pub fn set_motor_max_force(&mut self, max_force: Real) -> &mut Self {
|
||
self.data.set_motor_max_force(JointAxis::X, max_force);
|
||
self
|
||
}
|
||
|
||
/// The maximum distance allowed between the attached objects.
|
||
#[must_use]
|
||
pub fn max_distance(&self) -> Option<Real> {
|
||
self.data.limits(JointAxis::X).map(|l| l.max)
|
||
}
|
||
|
||
/// Sets the maximum allowed distance between the attached objects.
|
||
///
|
||
/// The `max_dist` must be strictly greater than 0.0.
|
||
pub fn set_max_distance(&mut self, max_dist: Real) -> &mut Self {
|
||
self.data.set_limits(JointAxis::X, [0.0, max_dist]);
|
||
self
|
||
}
|
||
}
|
||
|
||
impl Into<GenericJoint> for RopeJoint {
|
||
fn into(self) -> GenericJoint {
|
||
self.data
|
||
}
|
||
}
|
||
|
||
/// Create rope joints using the builder pattern.
|
||
///
|
||
/// A rope joint, limits the maximum distance between two bodies.
|
||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||
pub struct RopeJointBuilder(pub RopeJoint);
|
||
|
||
impl RopeJointBuilder {
|
||
/// Creates a new builder for rope joints.
|
||
///
|
||
/// This axis is expressed in the local-space of both rigid-bodies.
|
||
pub fn new(max_dist: Real) -> Self {
|
||
Self(RopeJoint::new(max_dist))
|
||
}
|
||
|
||
/// Sets whether contacts between the attached rigid-bodies are enabled.
|
||
#[must_use]
|
||
pub fn contacts_enabled(mut self, enabled: bool) -> Self {
|
||
self.0.set_contacts_enabled(enabled);
|
||
self
|
||
}
|
||
|
||
/// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
|
||
#[must_use]
|
||
pub fn local_anchor1(mut self, anchor1: Point<Real>) -> Self {
|
||
self.0.set_local_anchor1(anchor1);
|
||
self
|
||
}
|
||
|
||
/// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
|
||
#[must_use]
|
||
pub fn local_anchor2(mut self, anchor2: Point<Real>) -> Self {
|
||
self.0.set_local_anchor2(anchor2);
|
||
self
|
||
}
|
||
|
||
/// Set the spring-like model used by the motor to reach the desired target velocity and position.
|
||
#[must_use]
|
||
pub fn motor_model(mut self, model: MotorModel) -> Self {
|
||
self.0.set_motor_model(model);
|
||
self
|
||
}
|
||
|
||
/// Sets the target velocity this motor needs to reach.
|
||
#[must_use]
|
||
pub fn motor_velocity(mut self, target_vel: Real, factor: Real) -> Self {
|
||
self.0.set_motor_velocity(target_vel, factor);
|
||
self
|
||
}
|
||
|
||
/// Sets the target angle this motor needs to reach.
|
||
#[must_use]
|
||
pub fn motor_position(mut self, target_pos: Real, stiffness: Real, damping: Real) -> Self {
|
||
self.0.set_motor_position(target_pos, stiffness, damping);
|
||
self
|
||
}
|
||
|
||
/// Configure both the target angle and target velocity of the motor.
|
||
#[must_use]
|
||
pub fn set_motor(
|
||
mut self,
|
||
target_pos: Real,
|
||
target_vel: Real,
|
||
stiffness: Real,
|
||
damping: Real,
|
||
) -> Self {
|
||
self.0.set_motor(target_pos, target_vel, stiffness, damping);
|
||
self
|
||
}
|
||
|
||
/// Sets the maximum force the motor can deliver.
|
||
#[must_use]
|
||
pub fn motor_max_force(mut self, max_force: Real) -> Self {
|
||
self.0.set_motor_max_force(max_force);
|
||
self
|
||
}
|
||
|
||
/// Sets the maximum allowed distance between the attached bodies.
|
||
///
|
||
/// The `max_dist` must be strictly greater than 0.0.
|
||
#[must_use]
|
||
pub fn max_distance(mut self, max_dist: Real) -> Self {
|
||
self.0.set_max_distance(max_dist);
|
||
self
|
||
}
|
||
|
||
/// Builds the rope joint.
|
||
#[must_use]
|
||
pub fn build(self) -> RopeJoint {
|
||
self.0
|
||
}
|
||
}
|
||
|
||
impl Into<GenericJoint> for RopeJointBuilder {
|
||
fn into(self) -> GenericJoint {
|
||
self.0.into()
|
||
}
|
||
}
|