329 lines
12 KiB
Rust
329 lines
12 KiB
Rust
use super::Joint;
|
|
use crate::geometry::{InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex};
|
|
|
|
use crate::data::arena::Arena;
|
|
use crate::data::{BundleSet, ComponentSet, ComponentSetMut};
|
|
use crate::dynamics::{IslandManager, RigidBodyActivation, RigidBodyIds, RigidBodyType};
|
|
use crate::dynamics::{JointParams, RigidBodyHandle};
|
|
|
|
/// The unique identifier of a joint added to the joint set.
|
|
/// The unique identifier of a collider added to a collider set.
|
|
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[repr(transparent)]
|
|
pub struct JointHandle(pub crate::data::arena::Index);
|
|
|
|
impl JointHandle {
|
|
/// Converts this handle into its (index, generation) components.
|
|
pub fn into_raw_parts(self) -> (u32, u32) {
|
|
self.0.into_raw_parts()
|
|
}
|
|
|
|
/// Reconstructs an handle from its (index, generation) components.
|
|
pub fn from_raw_parts(id: u32, generation: u32) -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(id, generation))
|
|
}
|
|
|
|
/// An always-invalid joint handle.
|
|
pub fn invalid() -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(
|
|
crate::INVALID_U32,
|
|
crate::INVALID_U32,
|
|
))
|
|
}
|
|
}
|
|
|
|
pub(crate) type JointIndex = usize;
|
|
pub(crate) type JointGraphEdge = crate::data::graph::Edge<Joint>;
|
|
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[derive(Clone)]
|
|
/// A set of joints that can be handled by a physics `World`.
|
|
pub struct JointSet {
|
|
joint_ids: Arena<TemporaryInteractionIndex>, // Map joint handles to edge ids on the graph.
|
|
joint_graph: InteractionGraph<RigidBodyHandle, Joint>,
|
|
}
|
|
|
|
impl JointSet {
|
|
/// Creates a new empty set of joints.
|
|
pub fn new() -> Self {
|
|
Self {
|
|
joint_ids: Arena::new(),
|
|
joint_graph: InteractionGraph::new(),
|
|
}
|
|
}
|
|
|
|
/// The number of joints on this set.
|
|
pub fn len(&self) -> usize {
|
|
self.joint_graph.graph.edges.len()
|
|
}
|
|
|
|
/// `true` if there are no joints in this set.
|
|
pub fn is_empty(&self) -> bool {
|
|
self.joint_graph.graph.edges.is_empty()
|
|
}
|
|
|
|
/// Retrieve the joint graph where edges are joints and nodes are rigid body handles.
|
|
pub fn joint_graph(&self) -> &InteractionGraph<RigidBodyHandle, Joint> {
|
|
&self.joint_graph
|
|
}
|
|
|
|
/// Is the given joint handle valid?
|
|
pub fn contains(&self, handle: JointHandle) -> bool {
|
|
self.joint_ids.contains(handle.0)
|
|
}
|
|
|
|
/// Gets the joint with the given handle.
|
|
pub fn get(&self, handle: JointHandle) -> Option<&Joint> {
|
|
let id = self.joint_ids.get(handle.0)?;
|
|
self.joint_graph.graph.edge_weight(*id)
|
|
}
|
|
|
|
/// Gets a mutable reference to the joint with the given handle.
|
|
pub fn get_mut(&mut self, handle: JointHandle) -> Option<&mut Joint> {
|
|
let id = self.joint_ids.get(handle.0)?;
|
|
self.joint_graph.graph.edge_weight_mut(*id)
|
|
}
|
|
|
|
/// Gets the joint with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the joint at position `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the joint position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen(&self, i: usize) -> Option<(&Joint, JointHandle)> {
|
|
let (id, handle) = self.joint_ids.get_unknown_gen(i)?;
|
|
Some((
|
|
self.joint_graph.graph.edge_weight(*id)?,
|
|
JointHandle(handle),
|
|
))
|
|
}
|
|
|
|
/// Gets a mutable reference to the joint with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the joint at position `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the joint position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get_mut(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen_mut(&mut self, i: usize) -> Option<(&mut Joint, JointHandle)> {
|
|
let (id, handle) = self.joint_ids.get_unknown_gen(i)?;
|
|
Some((
|
|
self.joint_graph.graph.edge_weight_mut(*id)?,
|
|
JointHandle(handle),
|
|
))
|
|
}
|
|
|
|
/// Iterates through all the joint on this set.
|
|
pub fn iter(&self) -> impl Iterator<Item = (JointHandle, &Joint)> {
|
|
self.joint_graph
|
|
.graph
|
|
.edges
|
|
.iter()
|
|
.map(|e| (e.weight.handle, &e.weight))
|
|
}
|
|
|
|
/// Iterates mutably through all the joint on this set.
|
|
pub fn iter_mut(&mut self) -> impl Iterator<Item = (JointHandle, &mut Joint)> {
|
|
self.joint_graph
|
|
.graph
|
|
.edges
|
|
.iter_mut()
|
|
.map(|e| (e.weight.handle, &mut e.weight))
|
|
}
|
|
|
|
// /// The set of joints as an array.
|
|
// pub(crate) fn joints(&self) -> &[JointGraphEdge] {
|
|
// // self.joint_graph
|
|
// // .graph
|
|
// // .edges
|
|
// // .iter_mut()
|
|
// // .map(|e| &mut e.weight)
|
|
// }
|
|
|
|
#[cfg(not(feature = "parallel"))]
|
|
pub(crate) fn joints_mut(&mut self) -> &mut [JointGraphEdge] {
|
|
&mut self.joint_graph.graph.edges[..]
|
|
}
|
|
|
|
#[cfg(feature = "parallel")]
|
|
pub(crate) fn joints_vec_mut(&mut self) -> &mut Vec<JointGraphEdge> {
|
|
&mut self.joint_graph.graph.edges
|
|
}
|
|
|
|
/// Inserts a new joint into this set and retrieve its handle.
|
|
pub fn insert<J>(
|
|
&mut self,
|
|
bodies: &mut impl ComponentSetMut<RigidBodyIds>,
|
|
body1: RigidBodyHandle,
|
|
body2: RigidBodyHandle,
|
|
joint_params: J,
|
|
) -> JointHandle
|
|
where
|
|
J: Into<JointParams>,
|
|
{
|
|
let handle = self.joint_ids.insert(0.into());
|
|
let joint = Joint {
|
|
body1,
|
|
body2,
|
|
handle: JointHandle(handle),
|
|
#[cfg(feature = "parallel")]
|
|
constraint_index: 0,
|
|
#[cfg(feature = "parallel")]
|
|
position_constraint_index: 0,
|
|
params: joint_params.into(),
|
|
};
|
|
|
|
let mut graph_index1 = bodies.index(joint.body1.0).joint_graph_index;
|
|
let mut graph_index2 = bodies.index(joint.body2.0).joint_graph_index;
|
|
|
|
// NOTE: the body won't have a graph index if it does not
|
|
// have any joint attached.
|
|
if !InteractionGraph::<RigidBodyHandle, Joint>::is_graph_index_valid(graph_index1) {
|
|
graph_index1 = self.joint_graph.graph.add_node(joint.body1);
|
|
bodies.map_mut_internal(joint.body1.0, |ids| ids.joint_graph_index = graph_index1);
|
|
}
|
|
|
|
if !InteractionGraph::<RigidBodyHandle, Joint>::is_graph_index_valid(graph_index2) {
|
|
graph_index2 = self.joint_graph.graph.add_node(joint.body2);
|
|
bodies.map_mut_internal(joint.body2.0, |ids| ids.joint_graph_index = graph_index2);
|
|
}
|
|
|
|
self.joint_ids[handle] = self.joint_graph.add_edge(graph_index1, graph_index2, joint);
|
|
JointHandle(handle)
|
|
}
|
|
|
|
/// Retrieve all the joints happening between two active bodies.
|
|
// NOTE: this is very similar to the code from NarrowPhase::select_active_interactions.
|
|
pub(crate) fn select_active_interactions<Bodies>(
|
|
&self,
|
|
islands: &IslandManager,
|
|
bodies: &Bodies,
|
|
out: &mut Vec<Vec<JointIndex>>,
|
|
) where
|
|
Bodies: ComponentSet<RigidBodyType>
|
|
+ ComponentSet<RigidBodyActivation>
|
|
+ ComponentSet<RigidBodyIds>,
|
|
{
|
|
for out_island in &mut out[..islands.num_islands()] {
|
|
out_island.clear();
|
|
}
|
|
|
|
// FIXME: don't iterate through all the interactions.
|
|
for (i, edge) in self.joint_graph.graph.edges.iter().enumerate() {
|
|
let joint = &edge.weight;
|
|
|
|
let (status1, activation1, ids1): (
|
|
&RigidBodyType,
|
|
&RigidBodyActivation,
|
|
&RigidBodyIds,
|
|
) = bodies.index_bundle(joint.body1.0);
|
|
let (status2, activation2, ids2): (
|
|
&RigidBodyType,
|
|
&RigidBodyActivation,
|
|
&RigidBodyIds,
|
|
) = bodies.index_bundle(joint.body2.0);
|
|
|
|
if (status1.is_dynamic() || status2.is_dynamic())
|
|
&& (!status1.is_dynamic() || !activation1.sleeping)
|
|
&& (!status2.is_dynamic() || !activation2.sleeping)
|
|
{
|
|
let island_index = if !status1.is_dynamic() {
|
|
ids2.active_island_id
|
|
} else {
|
|
ids1.active_island_id
|
|
};
|
|
|
|
out[island_index].push(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Removes a joint from this set.
|
|
///
|
|
/// If `wake_up` is set to `true`, then the bodies attached to this joint will be
|
|
/// automatically woken up.
|
|
pub fn remove<Bodies>(
|
|
&mut self,
|
|
handle: JointHandle,
|
|
islands: &mut IslandManager,
|
|
bodies: &mut Bodies,
|
|
wake_up: bool,
|
|
) -> Option<Joint>
|
|
where
|
|
Bodies: ComponentSetMut<RigidBodyActivation>
|
|
+ ComponentSet<RigidBodyType>
|
|
+ ComponentSetMut<RigidBodyIds>,
|
|
{
|
|
let id = self.joint_ids.remove(handle.0)?;
|
|
let endpoints = self.joint_graph.graph.edge_endpoints(id)?;
|
|
|
|
if wake_up {
|
|
// Wake-up the bodies attached to this joint.
|
|
if let Some(rb_handle) = self.joint_graph.graph.node_weight(endpoints.0) {
|
|
islands.wake_up(bodies, *rb_handle, true);
|
|
}
|
|
if let Some(rb_handle) = self.joint_graph.graph.node_weight(endpoints.1) {
|
|
islands.wake_up(bodies, *rb_handle, true);
|
|
}
|
|
}
|
|
|
|
let removed_joint = self.joint_graph.graph.remove_edge(id);
|
|
|
|
if let Some(edge) = self.joint_graph.graph.edge_weight(id) {
|
|
self.joint_ids[edge.handle.0] = id;
|
|
}
|
|
|
|
removed_joint
|
|
}
|
|
|
|
pub(crate) fn remove_rigid_body<Bodies>(
|
|
&mut self,
|
|
deleted_id: RigidBodyGraphIndex,
|
|
islands: &mut IslandManager,
|
|
bodies: &mut Bodies,
|
|
) where
|
|
Bodies: ComponentSetMut<RigidBodyActivation>
|
|
+ ComponentSet<RigidBodyType>
|
|
+ ComponentSetMut<RigidBodyIds>,
|
|
{
|
|
if InteractionGraph::<(), ()>::is_graph_index_valid(deleted_id) {
|
|
// We have to delete each joint one by one in order to:
|
|
// - Wake-up the attached bodies.
|
|
// - Update our Handle -> graph edge mapping.
|
|
// Delete the node.
|
|
let to_delete: Vec<_> = self
|
|
.joint_graph
|
|
.interactions_with(deleted_id)
|
|
.map(|e| (e.0, e.1, e.2.handle))
|
|
.collect();
|
|
for (h1, h2, to_delete_handle) in to_delete {
|
|
let to_delete_edge_id = self.joint_ids.remove(to_delete_handle.0).unwrap();
|
|
self.joint_graph.graph.remove_edge(to_delete_edge_id);
|
|
|
|
// Update the id of the edge which took the place of the deleted one.
|
|
if let Some(j) = self.joint_graph.graph.edge_weight_mut(to_delete_edge_id) {
|
|
self.joint_ids[j.handle.0] = to_delete_edge_id;
|
|
}
|
|
|
|
// Wake up the attached bodies.
|
|
islands.wake_up(bodies, h1, true);
|
|
islands.wake_up(bodies, h2, true);
|
|
}
|
|
|
|
if let Some(other) = self.joint_graph.remove_node(deleted_id) {
|
|
// One rigid-body joint graph index may have been invalidated
|
|
// so we need to update it.
|
|
bodies.map_mut_internal(other.0, |ids: &mut RigidBodyIds| {
|
|
ids.joint_graph_index = deleted_id;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|