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rapier/src/geometry/mod.rs
2024-03-23 15:17:47 +01:00

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//! Structures related to geometry: colliders, shapes, etc.
pub use self::broad_phase_multi_sap::{BroadPhasePairEvent, ColliderPair};
pub use self::broad_phase_multi_sap::BroadPhaseMultiSap;
// pub use self::broad_phase_qbvh::BroadPhaseMultiSap;
pub use self::collider_components::*;
pub use self::contact_pair::{
ContactData, ContactManifoldData, ContactPair, IntersectionPair, SolverContact, SolverFlags,
};
pub use self::interaction_graph::{
ColliderGraphIndex, InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex,
};
pub use self::interaction_groups::{Group, InteractionGroups};
pub use self::narrow_phase::NarrowPhase;
pub use self::collider::{Collider, ColliderBuilder};
pub use self::collider_set::ColliderSet;
pub use parry::bounding_volume::BoundingVolume;
pub use parry::query::{PointQuery, PointQueryWithLocation, RayCast, TrackedContact};
pub use parry::shape::SharedShape;
use crate::math::{Real, Vector};
/// A contact between two colliders.
pub type Contact = parry::query::TrackedContact<ContactData>;
/// A contact manifold between two colliders.
pub type ContactManifold = parry::query::ContactManifold<ContactManifoldData, ContactData>;
/// A segment shape.
pub type Segment = parry::shape::Segment;
/// A cuboid shape.
pub type Cuboid = parry::shape::Cuboid;
/// A triangle shape.
pub type Triangle = parry::shape::Triangle;
/// A ball shape.
pub type Ball = parry::shape::Ball;
/// A capsule shape.
pub type Capsule = parry::shape::Capsule;
/// A heightfield shape.
pub type HeightField = parry::shape::HeightField;
/// A cylindrical shape.
#[cfg(feature = "dim3")]
pub type Cylinder = parry::shape::Cylinder;
/// A cone shape.
#[cfg(feature = "dim3")]
pub type Cone = parry::shape::Cone;
/// An axis-aligned bounding box.
pub type Aabb = parry::bounding_volume::Aabb;
/// A ray that can be cast against colliders.
pub type Ray = parry::query::Ray;
/// The intersection between a ray and a collider.
pub type RayIntersection = parry::query::RayIntersection;
/// The the projection of a point on a collider.
pub type PointProjection = parry::query::PointProjection;
/// The the time of impact between two shapes.
pub type TOI = parry::query::TOI;
bitflags::bitflags! {
/// Flags providing more information regarding a collision event.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
pub struct CollisionEventFlags: u32 {
/// Flag set if at least one of the colliders involved in the
/// collision was a sensor when the event was fired.
const SENSOR = 0b0001;
/// Flag set if a `CollisionEvent::Stopped` was fired because
/// at least one of the colliders was removed.
const REMOVED = 0b0010;
}
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Hash, Debug)]
/// Events occurring when two colliders start or stop colliding
pub enum CollisionEvent {
/// Event occurring when two colliders start colliding
Started(ColliderHandle, ColliderHandle, CollisionEventFlags),
/// Event occurring when two colliders stop colliding.
Stopped(ColliderHandle, ColliderHandle, CollisionEventFlags),
}
impl CollisionEvent {
/// Is this a `Started` collision event?
pub fn started(self) -> bool {
matches!(self, CollisionEvent::Started(..))
}
/// Is this a `Stopped` collision event?
pub fn stopped(self) -> bool {
matches!(self, CollisionEvent::Stopped(..))
}
/// The handle of the first collider involved in this collision event.
pub fn collider1(self) -> ColliderHandle {
match self {
Self::Started(h, _, _) | Self::Stopped(h, _, _) => h,
}
}
/// The handle of the second collider involved in this collision event.
pub fn collider2(self) -> ColliderHandle {
match self {
Self::Started(_, h, _) | Self::Stopped(_, h, _) => h,
}
}
/// Was at least one of the colliders involved in the collision a sensor?
pub fn sensor(self) -> bool {
match self {
Self::Started(_, _, f) | Self::Stopped(_, _, f) => {
f.contains(CollisionEventFlags::SENSOR)
}
}
}
/// Was at least one of the colliders involved in the collision removed?
pub fn removed(self) -> bool {
match self {
Self::Started(_, _, f) | Self::Stopped(_, _, f) => {
f.contains(CollisionEventFlags::REMOVED)
}
}
}
}
#[derive(Copy, Clone, PartialEq, Debug, Default)]
/// Event occurring when the sum of the magnitudes of the contact forces
/// between two colliders exceed a threshold.
pub struct ContactForceEvent {
/// The first collider involved in the contact.
pub collider1: ColliderHandle,
/// The second collider involved in the contact.
pub collider2: ColliderHandle,
/// The sum of all the forces between the two colliders.
pub total_force: Vector<Real>,
/// The sum of the magnitudes of each force between the two colliders.
///
/// Note that this is **not** the same as the magnitude of `self.total_force`.
/// Here we are summing the magnitude of all the forces, instead of taking
/// the magnitude of their sum.
pub total_force_magnitude: Real,
/// The world-space (unit) direction of the force with strongest magnitude.
pub max_force_direction: Vector<Real>,
/// The magnitude of the largest force at a contact point of this contact pair.
pub max_force_magnitude: Real,
}
impl ContactForceEvent {
/// Init a contact force event from a contact pair.
pub fn from_contact_pair(dt: Real, pair: &ContactPair, total_force_magnitude: Real) -> Self {
let mut result = ContactForceEvent {
collider1: pair.collider1,
collider2: pair.collider2,
total_force_magnitude,
..ContactForceEvent::default()
};
for m in &pair.manifolds {
let mut total_manifold_impulse = 0.0;
for pt in m.contacts() {
total_manifold_impulse += pt.data.impulse;
if pt.data.impulse > result.max_force_magnitude {
result.max_force_magnitude = pt.data.impulse;
result.max_force_direction = m.data.normal;
}
}
result.total_force += m.data.normal * total_manifold_impulse;
}
let inv_dt = crate::utils::inv(dt);
// NOTE: convert impulses to forces. Note that we
// dont need to convert the `total_force_magnitude`
// because its an input of this function already
// assumed to be a force instead of an impulse.
result.total_force *= inv_dt;
result.max_force_magnitude *= inv_dt;
result
}
}
pub(crate) use self::broad_phase_multi_sap::SAPProxyIndex;
pub(crate) use self::narrow_phase::ContactManifoldIndex;
pub(crate) use parry::partitioning::Qbvh;
pub use parry::shape::*;
#[cfg(feature = "serde-serialize")]
pub(crate) fn default_persistent_query_dispatcher(
) -> std::sync::Arc<dyn parry::query::PersistentQueryDispatcher<ContactManifoldData, ContactData>> {
std::sync::Arc::new(parry::query::DefaultQueryDispatcher)
}
#[cfg(feature = "serde-serialize")]
pub(crate) fn default_query_dispatcher() -> std::sync::Arc<dyn parry::query::QueryDispatcher> {
std::sync::Arc::new(parry::query::DefaultQueryDispatcher)
}
mod broad_phase_multi_sap;
mod collider_components;
mod contact_pair;
mod interaction_graph;
mod interaction_groups;
mod narrow_phase;
mod broad_phase_qbvh;
mod collider;
mod collider_set;