opengl.geometry: Fix 'Shine' attribute bug.

This commit is contained in:
Rod Kay
2024-02-12 21:02:08 +11:00
parent c7f58797f3
commit 009f0e1167
2 changed files with 2 additions and 2 deletions

View File

@@ -147,7 +147,7 @@ is
Size => 4,
data_Kind => Attribute.GL_FLOAT,
Stride => lit_colored_skinned.Vertex'Size / 8,
Offset => Sample.bone_Ids (1)'Address
Offset => Sample.Shine'Address
- Sample.Site (1)'Address,
Normalized => False);

View File

@@ -172,7 +172,7 @@ is
Size => 4,
data_Kind => Attribute.GL_FLOAT,
Stride => lit_colored_textured_skinned.Vertex'Size / 8,
Offset => Sample.bone_Ids (1)'Address
Offset => Sample.Shine'Address
- Sample.Site (1)'Address,
Normalized => False);