opengl.glyphimpl.texture: Revert to using '()' instead of '[]' for record aggregates.
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@@ -135,26 +135,26 @@ is
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the_Quad : aliased constant Quad_t := (NW => (Site => [dx,
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the_Quad : aliased constant Quad_t := (NW => (Site => [dx,
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dy,
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dy,
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0.0],
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0.0],
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Coords => [S => Self.UV (1).S,
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Coords => (S => Self.UV (1).S,
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T => Self.UV (1).T]),
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T => Self.UV (1).T)),
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SW => (Site => [dx,
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SW => (Site => [dx,
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dy - Real (Self.destHeight),
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dy - Real (Self.destHeight),
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0.0],
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0.0],
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Coords => [S => Self.UV (1).S,
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Coords => (S => Self.UV (1).S,
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T => Self.UV (2).T]),
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T => Self.UV (2).T)),
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SE => (Site => [dx + Real (Self.destWidth),
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SE => (Site => [dx + Real (Self.destWidth),
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dy - Real (Self.destHeight),
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dy - Real (Self.destHeight),
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0.0],
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0.0],
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Coords => [S => Self.UV (2).S,
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Coords => (S => Self.UV (2).S,
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T => Self.UV (2).T]),
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T => Self.UV (2).T)),
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NE => (Site => [dx + Real (Self.destWidth),
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NE => (Site => [dx + Real (Self.destWidth),
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dy,
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dy,
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0.0],
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0.0],
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Coords => [S => Self.UV (2).S,
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Coords => (S => Self.UV (2).S,
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T => Self.UV (1).T]),
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T => Self.UV (1).T)),
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Advance => Self.Advance);
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Advance => Self.Advance);
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begin
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begin
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