opengl.geometry: Add subprograms to get and set the model.
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@@ -57,6 +57,12 @@ is
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end Model_is;
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function Model (Self : in Item) return Model_view
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is
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begin
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return Self.Model;
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end Model;
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function Label (Self : in Item'Class) return String
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@@ -45,7 +45,7 @@ is
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type Model_view is access all openGL.Model.item'Class;
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procedure Model_is (Self : in out Item; Now : in Model_view);
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function Model (Self : in Item) return Model_view;
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procedure Label_is (Self : in out Item'Class; Now : in String);
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function Label (Self : in Item'Class) return String;
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