Rod Kay
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2556755436
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lace.events: Rename 'destruct' to 'destroy'.
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2024-09-16 22:54:42 +10:00 |
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Rod Kay
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875d556ab2
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lace.make_subject.destroy: Destroy the 'Sender' if it has been enabled.
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2024-09-16 22:54:14 +10:00 |
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Rod Kay
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44c1503013
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box2d.object: Implement 'b2d_Object_apply_Torque_impulse' and 'b2d_Object_apply_Torque'.
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2024-09-16 22:46:23 +10:00 |
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Rod Kay
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7898ee5f20
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lace.events: Add 'event_Sender'.
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2024-09-16 22:45:31 +10:00 |
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Rod Kay
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bb41976be9
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gel.world.client.is_a_mirror: Log errors detected in tasks when fetching graphics and physics models from mirrored world.
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2024-09-15 00:05:42 +10:00 |
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Rod Kay
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2a2872495d
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lace.dice.d6: Add more stock dice.
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2024-09-14 00:45:45 +10:00 |
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Rod Kay
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cf536c084d
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lace.event_connector: Rid debug code.
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2024-09-08 12:39:49 +10:00 |
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Rod Kay
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f93efaaa7c
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lace.event_connector.destruct: Revamp 'all_Connectors_are_idle'.
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2024-09-04 20:29:08 +10:00 |
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Rod Kay
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90051c141c
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lace.event_connector.destruct: Wait til all connectors are idle before exiting.
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2024-09-04 20:02:10 +10:00 |
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Rod Kay
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03f4aee58d
|
gel.world.client: Use tasks to fetch physics models, graphics models and sprites from the server when mirroring the server world.
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2024-08-28 21:07:44 +10:00 |
|
Rod Kay
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e56a7eec1f
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lace.event: Add an event connector to speed up remote connections.
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2024-08-28 17:28:25 +10:00 |
|
Rod Kay
|
177376ab6d
|
opengl.shader: Disable logging of shader programs.
|
2024-08-24 14:00:08 +10:00 |
|
Rod Kay
|
29443925c5
|
lace.make_observer.rid: Handle storage_Error locally.
|
2024-08-23 12:49:48 +10:00 |
|
Rod Kay
|
623da5803b
|
lace.event_emitter: Allow recovery from exceptions in tasks.
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2024-08-21 09:12:03 +10:00 |
|
Rod Kay
|
e8180cd883
|
opengl.renderer.lean: Add function to check if a light already exists.
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2024-08-20 12:51:57 +10:00 |
|
Rod Kay
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e63740494b
|
gel.world: Add 'Mirror_as_observer' parameter to 'deregister' procedure.
|
2024-08-20 11:07:04 +10:00 |
|
Rod Kay
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2a82dc5fda
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lace.event_emitter: Adjust output of error messages when tasks crash.
|
2024-08-19 11:41:39 +10:00 |
|
Rod Kay
|
77d92d5e3b
|
opengl+gel.world: Performance mods.
|
2024-08-18 11:31:26 +10:00 |
|
Rod Kay
|
cd004acd69
|
lace.event.subject: Add event emitter to lessen lag when using DSA.
|
2024-08-18 11:04:16 +10:00 |
|
Rod Kay
|
56d8ff97e4
|
lace.text.forge: Use Stream_IO instead of Text_IO when storing a string in a file to avoid the extra LF which Text_IO places at the end of a line when the file is closed.
|
2024-08-09 21:16:27 +10:00 |
|
Rod Kay
|
d24de3e1f9
|
build_all: Updates.
|
2024-06-22 20:32:47 +10:00 |
|
Rod Kay
|
0889c6c07c
|
opengl.shader: Only show debug info when in debug build mode.
|
2024-04-24 20:05:09 +10:00 |
|
Rod Kay
|
55cac1b347
|
opengl.tasks: Only check tasks are the same during debug build mode.
|
2024-04-24 19:48:30 +10:00 |
|
Rod Kay
|
55099f4991
|
opengl.errors: Use new 'Debugging' function to optimise out error checks when not building in 'debug' mode.
|
2024-04-24 19:20:07 +10:00 |
|
Rod Kay
|
5860ed71fb
|
opengl.errors: Add a 'Debugging' function with separate bodies for debugging and not debugging.
|
2024-04-24 19:13:34 +10:00 |
|
Rod Kay
|
e202ce548d
|
opengl: Bug fixes for opengl mesa software rendering.
|
2024-04-24 18:15:27 +10:00 |
|
Rod Kay
|
ef35111c0a
|
applet/build_all: Build 'pong-gtk', instead of just 'pong'.
|
2024-04-24 12:46:32 +10:00 |
|
Rod Kay
|
d4ee7c678a
|
gel.terrain: Add qualifier in unchecked conversion of the 'height_Map_view'.
|
2024-04-24 12:43:15 +10:00 |
|
Rod Kay
|
b9d9930a93
|
opengl.context: Add extra debugging message.
|
2024-04-24 12:41:30 +10:00 |
|
Rod Kay
|
081fcd860e
|
opengl.model.texturing: Rid 'limited with' of 'openGL.Model'.
|
2024-04-24 12:40:42 +10:00 |
|
Rod Kay
|
6c0f5d9394
|
opengl.geometry: Add subprograms to get and set the model.
|
2024-04-24 12:38:29 +10:00 |
|
Rod Kay
|
5a249b3481
|
readme: Minor update.
|
2024-03-11 13:25:13 +11:00 |
|
Rod Kay
|
85b923610f
|
lace: Separate the environ packages from core lace into their own gnat project file.
|
2024-03-11 11:55:00 +11:00 |
|
Rod Kay
|
66b60b5f8e
|
opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's.
|
2024-03-10 14:25:05 +11:00 |
|
Rod Kay
|
ccfaff517b
|
opengl.light: Add a forge.
|
2024-03-10 14:23:13 +11:00 |
|
Rod Kay
|
96a0b9ad56
|
gel: Cosmetics.
|
2024-03-10 14:22:09 +11:00 |
|
Rod Kay
|
618a3d9517
|
gel.sprite: Add default to 'is_Visible'.
|
2024-03-03 20:27:39 +11:00 |
|
Rod Kay
|
9ef4cc7026
|
opengl.palette: Add 'moonlight' color.
|
2024-03-03 20:27:03 +11:00 |
|
Rod Kay
|
92e2d91d09
|
opengl.light: Change light defaults.
|
2024-02-28 22:25:32 +11:00 |
|
Rod Kay
|
0b655ea2be
|
opengl.light: Add 'Strength' to lights.
|
2024-02-28 21:11:59 +11:00 |
|
Rod Kay
|
25373dabfe
|
opengl.shaders.lighting: Fix bug with direct light position/direction.
|
2024-02-28 19:57:00 +11:00 |
|
Rod Kay
|
d807a87cc1
|
opengl.program.lit: Cosmetics.
|
2024-02-28 19:52:06 +11:00 |
|
Rod Kay
|
0a6542a2c5
|
opengl.assets: Rid old files.
|
2024-02-28 19:44:20 +11:00 |
|
Rod Kay
|
5d6861143a
|
opengl: Add comments and cosmetics to lighting shader.
|
2024-02-28 19:42:40 +11:00 |
|
Rod Kay
|
e27c348247
|
opengl: Add 'no_Shine' constant.
|
2024-02-28 19:40:32 +11:00 |
|
Rod Kay
|
144512b5fe
|
Update git ignore rules.
|
2024-02-25 18:52:14 +11:00 |
|
Rod Kay
|
45da868f0c
|
opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader.
|
2024-02-25 18:48:12 +11:00 |
|
Rod Kay
|
d328369d24
|
opengl.shaders.lighting: Work around problem with specular highlighting.
|
2024-02-25 18:35:44 +11:00 |
|
Rod Kay
|
6e2edae1fb
|
opengl.shaders: Rid 'lit_colored_skinned.frag' shader.
|
2024-02-23 23:01:16 +11:00 |
|
Rod Kay
|
68c1ff4764
|
opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders.
|
2024-02-23 22:36:18 +11:00 |
|