Commit Graph

106 Commits

Author SHA1 Message Date
Rod Kay
8a2a562a8b opengl.texture_set: Initial work on renaming 'Details' to 'Item'. 2025-10-04 15:32:21 +10:00
Rod Kay
914c096e9f opengl.texture_set: Cosmetics. 2025-09-25 15:28:47 +10:00
Rod Kay
5a003202bf opengl: Rid 'Texture' and 'Texture_is' for texture_Sets. 2025-09-25 15:12:14 +10:00
Rod Kay
4dc7e235f0 opengl: Add tiling for multi-textures. 2025-09-24 12:14:44 +10:00
Rod Kay
9469acaf91 all: Fix unconstrained_Conversion's whose types have different sizes. 2025-09-21 13:16:24 +10:00
Rod Kay
b02c1a92f7 all: Fix simple warnings and cosmetics. 2025-09-21 11:39:31 +10:00
Rod Kay
aa5ff988fa opengl.model.hexagon_column: Add new texturing. 2025-09-21 10:54:00 +10:00
Rod Kay
f8cdf27998 opengl: Fix simple warnings and cosmetics. 2025-09-21 10:44:47 +10:00
Rod Kay
b679ac4bf5 opengl: Cosmetics. 2025-09-20 12:02:50 +10:00
Rod Kay
e950ad5383 opengl.texture_set: Add default to 'Which' parameter in 'Texture_is' and 'Texture' subprograms. 2025-09-19 11:29:27 +10:00
Rod Kay
049793a64c opengl.texture_set: Rid obsolete 'enable' procedure. 2025-09-19 11:27:11 +10:00
Rod Kay
e302518c81 opengl.geometry.colored_textured: Use texturing shader snippet. 2025-09-17 08:57:27 +10:00
Rod Kay
242b2d7828 opengl.demos: Update code to use new openGL updates. 2025-09-15 11:07:24 +10:00
Rod Kay
5afee0e2e4 gel.demos: Update code to use new openGL updates. 2025-09-14 12:29:25 +10:00
Rod Kay
f1d9542ef3 opengl: More on texturing. 2025-09-10 06:24:29 +10:00
Rod Kay
5f0e2155be opengl: Revamp texturing. 2025-09-09 10:52:23 +10:00
Rod Kay
76add3f4a2 opengl.model: Correct descriptions of certain models. 2025-09-08 04:05:53 +10:00
Rod Kay
5707b1783f opengl.model.circle.lit_textured: Use model texturing mixin. 2025-09-07 12:28:53 +10:00
Rod Kay
65a5e2c6af opengl.model: Cosmetics. 2025-09-07 07:28:42 +10:00
Rod Kay
b766155987 opengl.model.polygon.lit_textured: Use model texturing mixin. 2025-09-07 06:27:46 +10:00
Rod Kay
62d84b49f6 opengl.texture: Use GL_REPEAT as default texture wrapping mode in 'set_Image' procedure. 2025-09-07 03:55:53 +10:00
Rod Kay
0f95206885 opengl.geometry.texturing: Add parameter names in 'enable' procedure. 2025-09-07 03:54:02 +10:00
Rod Kay
92388f065e opengl.model: Show model tag in exception message for texturing. 2025-09-07 03:52:02 +10:00
Rod Kay
fdebe21c71 opengl: Work on texture tiling. 2025-09-05 03:18:01 +10:00
Rod Kay
de6ab2d36e opengl.renderer.lean: Make 'free_Models' and 'free_Impostors' components of 'Item' for performance. 2025-05-24 04:50:53 +10:00
Rod Kay
8435439b72 opengl.model.polygon.lit_textured: Add 'Face' function. 2025-05-16 19:53:56 +10:00
Rod Kay
710fae02e7 openGL.Model.circle.lit_textured: Expose 'Face' attribute. 2025-04-25 15:53:03 +10:00
Rod Kay
9693041373 Cosmetics. 2025-04-11 21:43:02 +10:00
Rod Kay
0e3e3c1d3d Work on texturing and animation. 2025-04-09 00:23:41 +10:00
Rod Kay
e36c665501 opengl.renderer: Rid unneeded extra checks for GL errors. 2025-03-26 16:51:52 +11:00
Rod Kay
b92a5ed84c opengl.renderer.lean: Add extra checks for GL errors. 2025-03-20 22:31:20 +11:00
Rod Kay
082693f3e8 opengl.geometry.colored: Add extra check for GL errors. 2025-03-20 21:57:34 +11:00
Rod Kay
5360507248 opengl.texture_set.stream: Handle case where 'Animation_view' is null. 2024-09-24 16:13:59 +10:00
Rod Kay
ab36317bd2 opengl: Add texture animation. 2024-09-24 13:45:18 +10:00
Rod Kay
f59512d51e opengl: Allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:05:25 +10:00
Rod Kay
177376ab6d opengl.shader: Disable logging of shader programs. 2024-08-24 14:00:08 +10:00
Rod Kay
e8180cd883 opengl.renderer.lean: Add function to check if a light already exists. 2024-08-20 12:51:57 +10:00
Rod Kay
77d92d5e3b opengl+gel.world: Performance mods. 2024-08-18 11:31:26 +10:00
Rod Kay
0889c6c07c opengl.shader: Only show debug info when in debug build mode. 2024-04-24 20:05:09 +10:00
Rod Kay
e202ce548d opengl: Bug fixes for opengl mesa software rendering. 2024-04-24 18:15:27 +10:00
Rod Kay
081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. 2024-04-24 12:40:42 +10:00
Rod Kay
6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. 2024-04-24 12:38:29 +10:00
Rod Kay
66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay
ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay
9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay
92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay
d807a87cc1 opengl.program.lit: Cosmetics. 2024-02-28 19:52:06 +11:00
Rod Kay
6e2edae1fb opengl.shaders: Rid 'lit_colored_skinned.frag' shader. 2024-02-23 23:01:16 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00