Files
lace/3-mid/opengl/source/lean/model/opengl-model-sphere-lit_textured.ads
2025-09-21 10:44:47 +10:00

40 lines
1.2 KiB
Ada

with
openGL.Font,
openGL.Geometry,
openGL.Model.texturing;
package openGL.Model.sphere.lit_textured
--
-- Models a lit and textured sphere.
--
-- The texture is often a mercator projection to be mapped onto the sphere.
--
is
package textured_Model is new texturing.Mixin (openGL.Model.sphere.item);
type Item is new textured_Model.textured_item with private;
type View is access all Item'Class;
function new_Sphere (Radius : in Real;
lat_Count : in Positive := default_latitude_Count;
long_Count : in Positive := default_longitude_Count;
texture_Details : in texture_Set.Details;
Image : in asset_Name := null_Asset) return View;
overriding
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
private
type Item is new textured_Model.textured_item with
record
Image : asset_Name := null_Asset; -- Usually a mercator projection to be mapped onto the sphere.
end record;
end openGL.Model.sphere.lit_textured;