94 lines
2.5 KiB
Ada
94 lines
2.5 KiB
Ada
with
|
|
openGL.texture_Set,
|
|
openGL.Texture,
|
|
openGL.Model.texturing;
|
|
|
|
|
|
package openGL.Model.polygon.lit_textured
|
|
--
|
|
-- Models a lit and textured polygon.
|
|
--
|
|
is
|
|
package textured_Model is new texturing.Mixin;
|
|
|
|
type Item is new textured_Model.item with private;
|
|
type View is access all Item'Class;
|
|
|
|
|
|
|
|
--------
|
|
--- Face
|
|
--
|
|
|
|
-- type Face_t is
|
|
-- record
|
|
-- texture_Details : texture_Set.Details;
|
|
-- end record;
|
|
|
|
|
|
---------
|
|
--- Forge
|
|
--
|
|
|
|
-- function new_Polygon (vertex_Sites : in Vector_2_array;
|
|
-- Face : in lit_textured.Face_t) return View;
|
|
|
|
function new_Polygon (vertex_Sites : in Vector_2_array;
|
|
texture_Details : in texture_Set.Details) return View;
|
|
|
|
|
|
--------------
|
|
--- Attributes
|
|
--
|
|
|
|
-- function Face (Self : in Item) return Face_t;
|
|
-- overriding
|
|
-- function texture_Details (Self : in Item) return texture_Set.Details;
|
|
|
|
overriding
|
|
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
|
|
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
|
|
|
|
------------
|
|
-- Texturing
|
|
--
|
|
|
|
-- overriding
|
|
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
|
--
|
|
-- overriding
|
|
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
|
-- Now : in texture_Set.fade_Level);
|
|
--
|
|
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
|
-- Now : in asset_Name);
|
|
--
|
|
-- overriding
|
|
-- function texture_Count (Self : in Item) return Natural;
|
|
--
|
|
--
|
|
-- overriding
|
|
-- function texture_Applied (Self : in Item; Which : in texture_Set.texture_Id) return Boolean;
|
|
--
|
|
-- overriding
|
|
-- procedure texture_Applied_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
|
-- Now : in Boolean);
|
|
--
|
|
-- overriding
|
|
-- procedure animate (Self : in out Item);
|
|
|
|
|
|
|
|
private
|
|
|
|
type Item is new textured_Model.item with
|
|
record
|
|
vertex_Sites : Vector_2_array (1 .. 8);
|
|
vertex_Count : Positive;
|
|
|
|
-- Face : lit_textured.Face_t;
|
|
end record;
|
|
|
|
|
|
end openGL.Model.polygon.lit_textured;
|