Files
lace/3-mid/opengl/source/lean/model/opengl-model-polygon-lit_textured.ads

94 lines
2.5 KiB
Ada

with
openGL.texture_Set,
openGL.Texture,
openGL.Model.texturing;
package openGL.Model.polygon.lit_textured
--
-- Models a lit and textured polygon.
--
is
package textured_Model is new texturing.Mixin;
type Item is new textured_Model.item with private;
type View is access all Item'Class;
--------
--- Face
--
-- type Face_t is
-- record
-- texture_Details : texture_Set.Details;
-- end record;
---------
--- Forge
--
-- function new_Polygon (vertex_Sites : in Vector_2_array;
-- Face : in lit_textured.Face_t) return View;
function new_Polygon (vertex_Sites : in Vector_2_array;
texture_Details : in texture_Set.Details) return View;
--------------
--- Attributes
--
-- function Face (Self : in Item) return Face_t;
-- overriding
-- function texture_Details (Self : in Item) return texture_Set.Details;
overriding
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
------------
-- Texturing
--
-- overriding
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
--
-- overriding
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
-- Now : in texture_Set.fade_Level);
--
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
-- Now : in asset_Name);
--
-- overriding
-- function texture_Count (Self : in Item) return Natural;
--
--
-- overriding
-- function texture_Applied (Self : in Item; Which : in texture_Set.texture_Id) return Boolean;
--
-- overriding
-- procedure texture_Applied_is (Self : in out Item; Which : in texture_Set.texture_Id;
-- Now : in Boolean);
--
-- overriding
-- procedure animate (Self : in out Item);
private
type Item is new textured_Model.item with
record
vertex_Sites : Vector_2_array (1 .. 8);
vertex_Count : Positive;
-- Face : lit_textured.Face_t;
end record;
end openGL.Model.polygon.lit_textured;