Initalize repo

This commit is contained in:
BaerbelBox
2022-03-31 15:21:47 +02:00
parent 557f3e9b31
commit 7cf65ef092
98 changed files with 15860 additions and 0 deletions

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from FaustBot.Modules.ModuleType import ModuleType
from FaustBot.Communication.Connection import Connection
from FaustBot.Modules.PrivMsgObserverPrototype import PrivMsgObserverPrototype
from FaustBot.Modules.PingObserverPrototype import PingObserverPrototype
from random import randint
from collections import defaultdict
class DuckObserver(PrivMsgObserverPrototype, PingObserverPrototype):
@staticmethod
def cmd():
return ['.freunde', '.schiessen', '.starthunt','.stophunt','.ducks']
@staticmethod
def help():
return 'duck game'
@staticmethod
def get_module_types():
return [ModuleType.ON_MSG, ModuleType.ON_PING]
def __init__(self):
super().__init__()
self.active = 0
self.duck_alive = 0
self.ducks_hunt = defaultdict(int)
self.ducks_befriend = defaultdict(int)
def update_on_priv_msg(self, data, connection: Connection):
if data['message'].find('.starthunt') != -1:
if not self._is_idented_mod(data, connection):
connection.send_back("Dir fehlen leider die Rechte zum Starten der Jagd, " + data['nick'] + ".",data)
return
self.active = 1
connection.send_channel("Jagd eröffnet")
return
if data['message'].find('.stophunt') != -1:
if not self._is_idented_mod(data, connection):
connection.send_back("Dir fehlen leider die Rechte zum Stoppen der Jagd, " + data['nick'] + ".",
data)
return
self.active = 0
self.duck_alive = 0
connection.send_channel("Jagd beended")
return
if data['message'].find('.ducks') != -1:
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
if data['message'].find('.freunde') != -1:
self.befriend(data, connection)
if data['message'].find('.schiessen') != -1:
self.shoot(data, connection)
def befriend(self, data, connection):
if self.duck_alive == 1:
if randint(1, 100) > 97:
connection.send_channel(data['nick'] + " probiert eine Ente zu befreunden aber sie will nicht.")
else:
self.duck_alive = 0
self.ducks_befriend[data['nick']] += 1
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
return
if (self.duck_alive == 0 and self.active == 1):
connection.send_channel(data['nick']+ " probiert eine nicht existente Ente zu befreunden")
if self.active == 0:
connection.send_channel("Es läuft derzeit keine Entenjagd.")
def shoot(self, data, connection):
if self.duck_alive == 1:
if randint(1,100) >97:
connection.send_channel(data['nick'] + " trifft daneben")
else:
self.duck_alive = 0
self.ducks_hunt[data['nick']] += 1
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
return
if (self.duck_alive == 0 and self.active == 1):
connection.send_channel(data['nick']+ " schiesst ins Nichts")
if self.active == 0:
connection.send_channel("Es läuft derzeit keine Entenjagd.")
def update_on_ping(self, data, connection: Connection):
if self.active == 0:
return
if 1 == randint(1,11):
if self.duck_alive == 0:
connection.send_channel("*. *. *. * <<w°)> *. *. * Quack!")
self.duck_alive = 1
def _is_idented_mod(self, data: dict, connection: Connection):
return data['nick'] in self._config.mods and connection.is_idented(data['nick'])