Make cloning rigid-bodies and colliders more idiomatic.

Fix #53
This commit is contained in:
Crozet Sébastien
2020-11-03 14:29:47 +01:00
parent 0cc850dc50
commit 036a246141
6 changed files with 29 additions and 38 deletions

View File

@@ -749,20 +749,12 @@ impl<N, E> IndexMut<EdgeIndex> for Graph<N, E> {
/// The walker does not borrow from the graph, so it lets you step through
/// neighbors or incident edges while also mutating graph weights, as
/// in the following example:
#[derive(Clone)]
pub struct WalkNeighbors {
skip_start: NodeIndex,
next: [EdgeIndex; 2],
}
impl Clone for WalkNeighbors {
fn clone(&self) -> Self {
WalkNeighbors {
skip_start: self.skip_start,
next: self.next,
}
}
}
/// Reference to a `Graph` edge.
#[derive(Debug)]
pub struct EdgeReference<'a, E: 'a> {

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@@ -95,6 +95,7 @@ impl From<PrismaticJoint> for JointParams {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// A joint attached to two bodies.
pub struct Joint {
/// Handle to the first body attached to this joint.

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@@ -27,7 +27,7 @@ pub enum BodyStatus {
/// A rigid body.
///
/// To create a new rigid-body, use the `RigidBodyBuilder` structure.
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct RigidBody {
/// The world-space position of the rigid-body.
pub position: Isometry<f32>,
@@ -58,20 +58,6 @@ pub struct RigidBody {
pub user_data: u128,
}
impl Clone for RigidBody {
fn clone(&self) -> Self {
Self {
colliders: Vec::new(),
joint_graph_index: RigidBodyGraphIndex::new(crate::INVALID_U32),
active_island_id: crate::INVALID_USIZE,
active_set_id: crate::INVALID_USIZE,
active_set_offset: crate::INVALID_USIZE,
active_set_timestamp: crate::INVALID_U32,
..*self
}
}
}
impl RigidBody {
fn new() -> Self {
Self {
@@ -96,6 +82,15 @@ impl RigidBody {
}
}
pub(crate) fn reset_internal_links(&mut self) {
self.colliders = Vec::new();
self.joint_graph_index = RigidBodyGraphIndex::new(crate::INVALID_U32);
self.active_island_id = crate::INVALID_USIZE;
self.active_set_id = crate::INVALID_USIZE;
self.active_set_offset = crate::INVALID_USIZE;
self.active_set_timestamp = crate::INVALID_U32;
}
pub(crate) fn integrate_accelerations(&mut self, dt: f32, gravity: Vector<f32>) {
if self.mass_properties.inv_mass != 0.0 {
self.linvel += (gravity + self.linacc) * dt;

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@@ -154,7 +154,11 @@ impl RigidBodySet {
}
/// Insert a rigid body into this set and retrieve its handle.
pub fn insert(&mut self, rb: RigidBody) -> RigidBodyHandle {
pub fn insert(&mut self, mut rb: RigidBody) -> RigidBodyHandle {
// Make sure the internal links are reset, they may not be
// if this rigid-body was obtained by cloning another one.
rb.reset_internal_links();
let handle = self.bodies.insert(rb);
let rb = &mut self.bodies[handle];

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@@ -188,6 +188,7 @@ impl<'de> serde::Deserialize<'de> for ColliderShape {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// A geometric entity that can be attached to a body so it can be affected by contacts and proximity queries.
///
/// To build a new collider, use the `ColliderBuilder` structure.
@@ -212,20 +213,14 @@ pub struct Collider {
pub user_data: u128,
}
impl Clone for Collider {
fn clone(&self) -> Self {
Self {
shape: self.shape.clone(),
parent: RigidBodySet::invalid_handle(),
contact_graph_index: ColliderGraphIndex::new(crate::INVALID_U32),
proximity_graph_index: ColliderGraphIndex::new(crate::INVALID_U32),
proxy_index: crate::INVALID_USIZE,
..*self
}
}
}
impl Collider {
pub(crate) fn reset_internal_links(&mut self) {
self.parent = RigidBodySet::invalid_handle();
self.contact_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
self.proximity_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
self.proxy_index = crate::INVALID_USIZE;
}
/// The rigid body this collider is attached to.
pub fn parent(&self) -> RigidBodyHandle {
self.parent

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@@ -59,6 +59,10 @@ impl ColliderSet {
parent_handle: RigidBodyHandle,
bodies: &mut RigidBodySet,
) -> ColliderHandle {
// Make sure the internal links are reset, they may not be
// if this rigid-body was obtained by cloning another one.
coll.reset_internal_links();
coll.parent = parent_handle;
let parent = bodies
.get_mut_internal(parent_handle)